OUT NOW: Judge Dredd Megazine #465
21st February 2024
Judge Dredd Megazine #465 out now
Judge Dredd Megazine #465 is OUT NOW!
There’s a pair of tributes this issue to the two artistic greats that we lost at the end of last year – Ian Gibson and John Burns – as creators pay their respect to these formidable talents, who contributed so much to both 2000 AD and the Meg. There’s also an obituary for influential alternative comedian Tony Allen, whose connection to the Meg wasn’t quite as sustained but nevertheless he was there right from the beginning, writing the satirical Mega-City News columns that ran in the first few issues alongside America and Young Death.
Elsewhere, as well as the latest instalments of Judge Dredd and Harrower Squad, Devlin Waugh is back for another supernatural case, with artist Steven Austin joining regular writer Aleš Kot, Laura Bailey and Rob Richardson have DeMarco, P.I. undertake a new investigation, and there’s also a new flashback tale in Mega-City 2099: Inside Man by Ken Niemand and Conor Boyle.
Meanwhile, the big news from Rebellion – which was announced just as this issue was sent to print – is that principal photography has wrapped on Duncan Jones’ animated Rogue Trooper movie, and it’s set to be released in 2025!
Judge Dredd Megazine #465 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!
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JUDGE DREDD / RAVENOUS, Part Two
Mega-City One, 2146 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 200 million citizens. Crime is rampant, and stemming the tide of chaos are the Judges. Toughest of them all is Judge Dredd – he is the Law! Now, on a rig close to Texas City, a lab-engineered creature is running loose, killing all who cross its path…
MEGA-CITY 2099 / INSIDE MAN
Mega-City One, 2099 AD. Before the Judges took complete control of the metropolis, there were two strands of law enforcement – regular uniformed cops did much of the day-to-day policing, while the helmeted Judges were called upon to pass judgement on certain criminals, their vested powers giving them the ability to dispense on-the-spot sentences…
DEMARCO, PI: NO SMOKE, Part One
Mega-City One, 2146 AD. Galen DeMarco was once a Judge, a rising star operating out of the corrupt dumping ground that was Sector House 301. But she quit the force after one romantic indiscretion too many and set herself up as a private investigator. A recent case left her fighting for her life, and as she takes on other cases, it seems her assailant isn’t finished with her yet…
HOOKJAW, Part Two
The seas off the coast of Africa are the setting for an action-packed, visceral tale of the Great White shark that is a relentless force of nature! Research scientists, the US military, Somali pirates… all of them may feel they’re the hero of the story, but they have reckoned without the near-mythical Hookjaw!
THE CRIMSON SEA
Pencilled by master artist Hugo Pratt, The Crimson Sea tells the tale of a younger brother of an officer, both survivors of the sunken HMS Grapnel, who feels he must step out of his brother’s shadow with astonishing acts of bravery!
JUDGE DREDD: UNDER SIEGE, Part Two
Judge Dredd keeps law and order in the chaos that is Mega-City One. When all contact with Patrick Swayze Block is lost, Dredd and Judge Beeny are tasked with investigating. As they battle lawlessness and rampant criminality, they discover a threat to the city that they must contain at all costs…
DEVLIN WAUGH / NIGHTCLUBBING
Brit-Cit, 2146 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Now, after tackling a curse on his bloodline, he struggling to get back on his feet…
HARROWER SQUAD / CALHAB COUNTRY, Part Two
Cal-Hab, 2146 AD. This wild area north of Brit-Cit has become notorious as a dumping ground for the world’s radioactive waste, and as a consequence much of it outside the major conurbations such as Glascal is an inhospitable wasteland populated by mutant tribes. Charged with patrolling the borders of the wilderness are heavy-weapons Judge teams…