2000 AD Prog 2315 out now!

PROG 2315 OUT NOW out now

ATTENTION, EARTHLETS – 2000 AD Prog 2315 is OUT NOW!

Jump on aboard the supersonic jet that is the Galaxy’s Greatest, powered by hyper-Thrills!

I am The Mighty Tharg, Betelgeusian editor of universal renown, and I welcome you once again, Terrans, to the seven-day circuit-shatterer that is 2000 AD!

It’s a packed prog this week as the extralength finale to Hope sees Proteus Vex spill over onto the back cover, and there isn’t a spare page to be had between Judge Dredd, Joe Pineapples and The Out.

So much zarjazness bursting to be unleashed — ensure optical-safeguard visors are fully in place before reading, my Squaxx!

2000 AD Prog 2315 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

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Cover art by Neil Roberts

Script: Ken Neimand / Art: Nicolo Assirelli / Colours: Peter Doherty / Letters: Annie Parkhouse

JUDGE DREDD // The Night Shifter, part three

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, an activist from Puerto Plata has accused a hottie cook of being her torturer…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // Book Three, part four

The furthest edge of the universe, far into the future. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now she’s being held and questioned after her brush with the Tankinar…


Script: Pat Mills / Art: Clint Langley / Letters: Annie Parkhouse

JOE PINEAPPLES // Tin Man, part four

Former war-droids, the ABC Warriors were reassigned to bring peace to the frontier planet of Mars. Comprising Hammerstein, Deadlock, Blackblood, Steelhorn, Mongrol and Happy Shrapnel, the Mek-Nifcent Seven’s sharpshooter was Joe Pineapples, a robot with more secrets than most. Now he and sewer-droid Ro-Jaws are at the other end of the universe — Joe n’ Ro, lost in space, out of gas, out of love n’ outta luck!


Script: Guy Adams / Art: Jimmy Broxton / Letters: Jim Campbell

HOPE // …In the Shadows – Reel Two, part twelve

An alternate 1940s USA. WWII is over, victory having been secured by occult means, and consequently magic is a part of everyday life. Mallory HOPE is one such skilled operative, though calling on the dark arts takes its toll on the user. He’s also a P.I., hired for all manner of down n’ dirty jobs — and an investigation into a cursed movie now finds him trapped in a mansion, the film’s power warping reality…


Script: Mike Carroll / Art: Jake Lynch / Colours: Jim Boswell / Letters: Simon Bowland

PROTEUS VEX // Crawlspace, part four

The far future. The centuries-long war between the Alliance and the Obdurate people is over, a conflict brought to an end with the deaths of billions when the Alliance teleported a dying white dwarf star into the Obdurate system. Imperium agent PROTEUS VEX — who is operated by a flesh-pilot — became an enemy of the Alliance when he released info about past war crimes. But now war with the Scorchers has broken out…