2000 AD Prog 2335 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2335 is OUT NOW!

I am The Mighty Tharg, super-intelligent cosmic being from the Betelgeuse system!

Welcome, my Thrill-hungry humanoids, to your latest blast of scintillating sci-fi action, courtesy of the Galaxy’s Greatest Comic. Inside you’ll find more zero-tolerance law enforcement in Judge Dredd, blazing Nu Earth excitement in Rogue Trooper, deep-space drama in new Thrill Void Runners, blood-craving carnage in Durham Red, and maritime mayhem in the climactic episode of Enemy Earth Book Two. Never fear, the Scott and Horsman droids will be back towards the end of the year for the third and final arc of this environmental apocalyptic series!

2000 AD Prog 2335 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

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Cover art by Luke Horsman

Script: Mike Carroll / Art: Paul Marshall / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // In the Event of My Untimely Demise, part four

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he is leading a task force to take down the mega-mobs, unaware one has a psi-connection with him…


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part ten

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part two

The far future. The vast collection of beings upon multiple planetary systems discovered by humanity make up the Federation, and such an immense group of races and civilisations requires an enormous level of control. The Ankorites have taken it upon themselves to rule the Federation, using the drug Kali’s Dust to stimulate visions, and employing footsoldiers the Subjugators for more physical oppression…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // Book Two, part ten

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair have been reunited with the PM, and they’re journeying to India…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part ten

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s partnered with a squad of WWI soldiers…