2000 AD Prog 2341 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2341 is OUT NOW!

I am Tharg, alien editor of this SF anthology, that always gets you right in the Thrills!

Zarjazness upon zarjazness is exploding your way this week, Terrans, as I’ve got multiple action and adventure stories demanding your attention. In the prog itself, a scrotnig brand-new Judge Dredd thriller commences from the Niemand and Foster droids, following up ‘A Penitent Man‘ and ‘An Honest Man‘, as Ol’ Stoney-Face is once again on the trail of former Judge Kyle Asher; and Hershey returns for the ghafflebette second half of ‘The Cold in the Bones’ by Rob Williams and Simon Fraser!

2000 AD Prog 2341 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

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Cover art by Tom Foster

Script: Ken Niemand / Art: Tom Foster / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // A Fallen Man, part one

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a former Judge called Kyle Asher has returned from Titan, and is working for the Mob…


Script: Rob Williams / Art: Simon Fraser Olson / Letters: Simon Bowland

HERSHEY // The Cold in the Blood, part one

Barbara Hershey was a respected young officer before she became Chief Judge. Leading the city through numerous challenges, the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch made her reevaluate her position. Seriously ill from a microbial virus, she’s faked her death to deal with his legacy, and now alien creatures are loose, the result of a drug operation…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part seven

The far future. The multiple planetary systems collectively known as the Federation are controlled by entities called the Ankorites, who rely on the drug Kali’s Dust to stimulate their visions. The substance can only be found in pleroma, intelligent deepspace creatures that are hunted by VOID RUNNERS like Captain Alice Shikari, who’s been tasked by the Ankorites’ Subjugators with searching for more…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // A Job For Suzi Nine, part five

NEW STORY! Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. Suzi Nine Millimetre, for example, is a cadavatar, whose existence is given purpose by the jobs she undertakes for her New Flesh masters…


Script: John Tomlinson / Art: Eoin Coveney / Colours: Jim Boswell / Letters: Simon Bowland

NEW THRILL: PORTALS & BLACK GOO // Night Shift, part two

London, 2023. Amongst the regular people living in the capital, there are also denizens of the dark — creatures of myth and legend that have embedded themselves in society. Vampires, werewolves, demons — they’re part of the population now (and more often than not are the victims of prejudice and discrimination). They also have their own particular diets, which is where Devouroo comes in…