2000 AD Prog 2353 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2353 is OUT NOW!

BORAG THUNGG, EARTHLETS! The Mighty Tharg here once again, channelling raw Thrill-power into your mundane existences!

Welcome back, seekers of all things scrotnig, to another pulse-pounding edition of the Galaxy’s Greatest Comic. You’ll find the zarjazosity meters are at maximum levels as the autumn attack continues its assault on your circuits — Judge Dredd travels to East-Meg Two as he continues to follow the trail of Hershey’s killer in Poison; the fauna bites back down in the Fugue in Helium; Judge Ava Eastwood battles Deadheads in Retribution; the fortress of Godesberg is infested with ravenous creatures in Feral & Foe; and Constance and Palamon’s perilous journey gets ever more dangerous in The Devil’s Railroad!

A few weeks on from the Battle Action crossover in Prog 2350, and I’m getting approving letters from Squaxx dek Thargo, who very much enjoyed this alt-historical merger. For those of you that never picked the original Battle stories, and would like to know more about Major Eazy, Hellman and co, may I point you in the direction of www.treasuryofbritishcomics.com, where you’ll find a range of ghafflebette war titles from Death Squad and Clash of the Guards to Black Max!

2000 AD Prog 2353 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

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Cover Art: Alex Ronald

Script: Rob Williams / Art: PJ Holden / Colours: Peter Doherty / Letters: Simon Bowland

JUDGE DREDD // Poison, Part Three

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of former Chief Judge Hershey’s death, he’s trying to find the culprit responsible…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // Scorched Earth, Part Three

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a vast gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve crashed…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD, Part Two

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Kek-W / Art: Dave Kendall / Letters: Simon Bowland

THE FALL OF DEADWORLD // Retribution, Part Two

The planet that became known as DEADWORLD was once a regular civilisation existing in a parallel dimension. But the end of days is coming, and creatures called the Dark Judges are spreading their contagion, exterminating all life. While Sov forces have take advantage of the chaos and invaded, Jess Childs and co have been trying to save Judge Fairfax — but in the process Jess has been sucked through a portal…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // Bad Godesberg, Part Three

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…