2000 AD Prog 2406 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2406 is OUT NOW!

I am The Mighty Tharg, alien editor of this award-winning, globally acclaimed SF anthology!

Welcome, Thrill-seekers, to the latest pulsepounding issue of the Galaxy’s Greatest Comic, which this week is a 48-page bumper bundle of zarjazness. Don’t just take my word for it (even though you should, for I am a Betelgeusian being of supreme intellect) — just take a gander at the line-up and tell me your circuits aren’t tingling with anticipation.

Inside, you’ll find a special one-off clash between two 2000 AD titans, Sam Slade and Johnny Alpha, courtesy of Garth Ennis and Henry Flint, following up their Dredd vs Robo-Hunter tale from Prog 2351, alongside a complete Terror Tale from the Whiting and Taylor droids. Add to that there’s a Dredd thriller from Ken Niemand and Dan Cornwell — another sequel, this time to Prog 2267’s story — plus the latest instalments of The Out, Rogue Trooper and Nightmare New York.

On top of all that, we also have the return of Dan Abnett and Tazio Bettin’s eye-popping Azimuth, and the final episode of Brink epic Consumed. But fear not — work has commenced on Book 7: The Call of the Void.

Enjoy, my Squaxx, enjoy!

2000 AD Prog 2406 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

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Cover Art: John McCrea with Mike Spicer

Script: Ken Niemand / Art: Dan Cornwell / Colours: Matt Soffe / Letters: Annie Parkhouse

JUDGE DREDD // RETURN OF THE DEAD CHIEF JUDGES’ SOCIETY

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he’s having to deal yet again with a citizen who claims he’s possessed by the spirits of former Chief Judges…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // BOOK IV, Part Six

The furthest edge of the universe. Cyd Finlea was a photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, having lost her old pal Cheerio and said goodbye to her daughter Joey, she’s finding work…


Script: Ed Whiting / Art: Dave Taylor / Letters: Jim Campbell

THARG’S TERROR TALES // CELL THERAPY

Experience the terrifying side of Thrill-power with these one-off tales from beyond the veil of sanity. Whether they be ghostly goings-on that send shivers up the spine or splatterfests that sear the retina and paralyse the mind, nothing is what it seems in these glimpses of a realm beyond our own. Now, the terrorist group S.A.N.E is hitting various targets in the UK, preaching a strange philosophy…


Script: Kek-W / Art: David Roach / Colours: Peter Doherty / Letters: Annie Parkhouse

NIGHTMARE NEW YORK // PART SIX

Lower Manhattan, 1845. Paradise Square is at the centre of Five Points in Old New York, where five street corners meet. The early days of the North American metropolis are marked by a mix of poverty, organised crime and hardscrabble lives, where ragpickers rub shoulders with Christian missionaries. Young Lil, living rough on these dank streets, has just turned eighteen, and has been rescued by the mysterious Jimmy Blind…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // THE FABLED BASILISK

Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. The New Flesh masters have been troubled by strange dreams, which seem to have predicted the coming of a stranger — none other than Ramone Dexter, who’s teamed up with Psi-Judge Cassandra Anderson to save Downlode…


Script: Garth Ennis / Art: Henry Flint / Letters: Rob Steen

ROBO-HUNTER VS STRONTIUM DOG

Sam Slade is a Robo-Hunter, a freelance tracker of rogue robots and missing droids. Together with his idiot understudy Hoagy and excitable robo-cigar Stogie, he’s been responsible for cracking some of Brit-Cit’s biggest cases. Now, his latest quarry is about to make him cross paths with Search/Destroy agent Johnny Alpha, a mutant bounty hunter from further in the future…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

BRINK // CONSUMED, Part Twenty-Eight

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // WHEN A G.I. DIES, Part Six

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…