Prog 2164 sees more brand new Judge Dredd, more new Feral & Foe, Proteus Vex, and The Zaucer of Zilk, plus more Brink!
BORAG THUNGG, EARTHLETS – Prog 2164 is OUT NOW!
Welcome, seekers of the scrotnig, to your latest salvo of circuit-shattering stories, and we hit the midpoint of January with the Command Module firing on all cylinders.
Inside you’ll find the latest ghafflebette instalments of Judge Dredd, Brink, The Zaucer of Zilk, Proteus Vex and Feral & Foe — a line-up so glowing with cosmic Thrill-power that it’s guaranteed to banish the winter blues.
But that’s not all! We’re doubling down on the galactic goodness this week with the release of Judge Dredd Megazine 416 — another one hundred and twenty-eight pages of high-octane action and adventure.
Within this awesome issue there’s the searing second episodes of Dredd, Devlin Waugh, Lawless and Blunt, plus we start an exclusive tie-in story to Rebellion’s forthcoming WWII horror shooter Zombie Army 4: Dead War in the shape of Last Rites by iZombie writer Chris Roberson and artist Andrea Mutti. Join the Deadhunters as they try to clear Occupied France of the flesh-eating menace!
Add to that the concluding chapters of Damnation Station plus a trio of Al Ewing-scripted Dredd tales in the mini-trade, and it’s another heaving package!
2000 AD Prog 2164 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!
BUY PROG 2164!
JUDGE DREDD // Kill Bloopy // Part Two
Mega-City One, 2141 AD. Home to over 130 million citizens, this urban hell is situated
along the east coast of post-apocalyptic North America, with the irradiated wasteland
known as the Cursed Earth to the west. Unemployment is rife, boredom universal and
crime is rampant. Tensions rest on a knife-edge and only the zero-tolerance Judges can
stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!
BRINK // HATE BOX – Part Fifteen
The late 21st century, and through environmental catastrophe and industrial overload
Earth has been reduced to a wasteland. Mankind finally evacuated the planet in
2072 and millions were housed in a number of deep-space Habitats. But life on these
cramped, overcrowded stations is tense, with many spilling over into madness. Now,
HSD cop Bridget Kurtis is investigating what looks like a gang-related mass-kill…
THE ZAUCER OF ZILK // A ZAUCERFUL OF ZECRETS // Part Three
The realm of Zilk, on the fringes of the imagination. The Zaucer was the wizard to
the royal court of Curtaindown, and was the most famous and powerful person in the
kingdom. But then came Errol Raine, master of despair from the world of Dankendreer,
who tried to take him down, and the Zaucer sacrificed his immortality to save his young
ward Tutu. Now, a mysterious figure called the Criminaut has stolen his fused wand…
PROTEUS VEX // ANOTHER DAWN // Part Three
Another galaxy, the far future. The centuries-long war between the Alliance and the
Obdurate people is now over, a conflict brought to an end with the deaths of billions of
Obdurate citizens, caused by the Alliance teleporting a dying white dwarf star into their
system. Now, decades later, as the galaxy’s races come to terms with an uneasy peace,
Imperium agent PROTEUS VEX must find the missing Chancellor Rho 7 Baryon…
FERAL & FOE // Part Three
It is five years after the Last-of-All-War, when the Monarchy succeeded in defeating
the Malign Lord, whose army of creatures sought to eradicate humanity. With their
leader dead, his minions are scattered across the lands, fleeing retribution from the
Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and have
been offered a deal — hunt and kill their own kind or be declared FERAL & FOE…