Prog 2165 sees the end of Judge Dredd: Kill Bloopy, more new Feral & Foe, Proteus Vex, and The Zaucer of Zilk, plus more nerve-shredding Brink!


Once the first two progs of the year are sent to the print-bots, the Command Module closes for the seasonal deactivation — and it was alas during that downtime (on Christmas Eve, in fact) that we heard the very sad news that letterer Ellie De Ville had died, aged seventy-two. Ellie had been a regular presence in the Galaxy’s Greatest and the Megazine for close to thirty years and was a consummate letterer, her balloons clear, unfussy and perfectly judged.

For the last two decades, she’d lettered two-fifths of the issue, and all manner of strips were passed her way to bring the dialogue to life — from Stickleback, Savage and Sláine to Bec & Kawl, Durham Red, Button Man and, most often, Sinister Dexter, a series she lettered a huge majority of. She particularly loved working on Lawless in the Meg.

We had the pleasure of contacting Ellie every week to deliver the next set of stories that required her magic touch, and a few days later the lettering would be returned, reliable as clockwork. Diagnosed suddenly with pancreatic cancer in November, Ellie was forced to retire, and passed away a month later. Everyone here will miss her enormously.

There’ll be a full obit in next month’s Meg. RIP, Ellie.

This week’s Prog sees Kill Bloopy come to an (imaginary) end (get it? get it?), while there’s more action from Proteus Vex, The Zaucer of Zilk, Feral & Foe, plus more Brink to shred your nerve-receptors.

2000 AD Prog 2165 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

Cover by D’Israeli

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Script: Kenneth Niemand / Art: Dan Cornwell / Colours: Jim Boswell / Letters: Annie Parkhouse

JUDGE DREDD // Kill Bloopy // Part Three

Mega-City One, 2141 AD. Home to over 130 million citizens, this urban hell is situated
along the east coast of post-apocalyptic North America, with the irradiated wasteland
known as the Cursed Earth to the west. Unemployment is rife, boredom universal and
crime is rampant. Tensions rest on a knife-edge and only the zero-tolerance Judges can
stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!

Script: Dan Abnett / Art: I. N. J. Culbard / Letters: Simon Bowland

BRINK // HATE BOX – Part Sixteen

The late 21st century, and through environmental catastrophe and industrial overload
Earth has been reduced to a wasteland. Mankind finally evacuated the planet in
2072 and millions were housed in a number of deep-space Habitats. But life on these
cramped, overcrowded stations is tense, with many spilling over into madness. Now,
HSD cop Bridget Kurtis is investigating what looks like a gang-related mass-kill…

Script: Peter Hogan / Art/Story: Brendan McCarthy / Colours: Len OGrady McCarthy / Letters: Jim Campbell


The realm of Zilk, on the fringes of the imagination. The Zaucer was the wizard to
the royal court of Curtaindown, and was the most famous and powerful person in the
kingdom. But then came Errol Raine, master of despair from the world of Dankendreer,
who tried to take him down, and the Zaucer sacrificed his immortality to save his young
ward Tutu. Now, a mysterious figure called the Criminaut has stolen his fused wand…

Script: Michael Carroll / Art: Henry Flint / Letters: Simon Bowland


Another galaxy, the far future. The centuries-long war between the Alliance and the
Obdurate people is now over, a conflict brought to an end with the deaths of billions of
Obdurate citizens, caused by the Alliance teleporting a dying white dwarf star into their
system. Now, decades later, as the galaxy’s races come to terms with an uneasy peace,
Imperium agent PROTEUS VEX must find the missing Chancellor Rho 7 Baryon…

Script: Dan Abnett / Art: Richard Elson / Colours: Richard/Joe Elson / Letters: Annie Parkhouse

FERAL & FOE // Part Four

It is five years after the Last-of-All-War, when the Monarchy succeeded in defeating
the Malign Lord, whose army of creatures sought to eradicate humanity. With their
leader dead, his minions are scattered across the lands, fleeing retribution from the
Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and have
been offered a deal — hunt and kill their own kind or be declared FERAL & FOE…