OUT NOW: 2000 AD Prog 2173

Prog 2173 sees more new Judge Dredd, while elsewhere there’s more new Feral & Foe, Sinister Dexter, Skip Tracer + The Zaucer of Zilk finale!

BORAG THUNGG, EARTHLETS – Prog 2173 is OUT NOW!

It’s time once again, Thrill-hungry humanoids, to escape the pressures of your desperate planet — climate change, potential pandemic, political upheaval, the return of Ready, Steady, Cook — and plunge into the zarjaz worlds of the Galaxy’s Greatest Comic!

This prog we wave goodbye to The Zaucer of Zilk as Peter Hogan and Brendan McCarthy craft the final instalment of this psychedelic series, plus we also have the concluding chapter of current Dredd thriller The Relic, courtesy of the Niemand and Lynch droids.

But fear not, because new Thrills, as ever, are on the way — look out next issue for the return of soulless Nubian warrior Aquila by Gordon Rennie and Patrick Goddard!

Talking of new stories, there’s a brand-new Dredd tale from Arthur Wyatt and PJ Holden starting in Meg 418, which hits the shelves this very week!

As well as the latest instalments of Devlin Waugh, Lawless, Zombie Army and Blunt, you’ll also find features on seminal Look and Learn series The Trigan Empire (first volume of the new collections is out now!), the Action 2020 special (on sale next week!), and IDW’s latest Dredd mini-series, False Witness, by Brandon Easton and Kei Zama (also out 25 March!). Phew!

Enjoy, Squaxx!

2000 AD Prog 2173 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!


Art: Cliff Robinson / Colours: Dylan Teague

BUY PROG 2173!

Buy print edition >>

Buy digital edition >>

Download the iPad app >>

Download the Android app >>

Download the Windows 10 app >>

Buy 2000 AD in North America >>


Script: Kenneth Niemand / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

JUDGE DREDD // The Relic // Part Three

Mega-City One, 2141 AD. Home to over 130 million citizens, this urban hell is situated
along the east coast of post-apocalyptic North America, with the irradiated wasteland
known as the Cursed Earth to the west. Unemployment is rife, boredom universal and
crime is rampant. Tensions rest on a knife-edge and only the zero-tolerance Judges can
stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Nimrod / Part Three

The Cube, the 27th century. This vast city floating in the depths of space was once a
monitoring station, but has been refitted by the Earth-led Consociation as a solution
to a universal housing problem. It’s now home to every kind of undesirable and wanted
criminal. That’s where SKIP TRACER Nolan Blake comes in, a former soldier turned
tracker, who, after a battlefield injury, was left with powerful psi-abilities…


Script: Peter Hogan / Art/Story: Brendan McCarthy / Colours: Len O Grady McCarthy / Letters: Jim Campbell

THE ZAUCER OF ZILK // A ZAUCERFUL OF ZECRETS // Part Eleven

The realm of Zilk, on the fringes of the imagination. The Zaucer was the wizard to
the royal court of Curtaindown, and was the most famous and powerful person in the
kingdom. But then came Errol Raine, master of despair from the world of Dankendreer,
who tried to take him down, and the Zaucer sacrificed his immortality to save his young
ward Tutu. Now, a mysterious figure called the Criminaut has stolen his fused wand…

Script: Dan Abnett / Art: Steve Yeowell / Colours: John Charles / Letters: Simon Bowland

SINISTER DEXTER // The Frighteners // Part Two

Gun-sharks Finnigan SINISTER and Ramone DEXTER are the best hitmen money can
buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension whose presence threatened the fabric of reality, they’ve found killing him reset the continuum, meaning no one knows who they are. Having recently tried to protect an A.G.I. from unknown enemies, Dexter has been injured…


Script: Dan Abnett / Art: Richard Elson / Colours: Richard/Joe Elson / Letters: Annie Parkhouse

FERAL & FOE // Part Eleven

It is five years after the Last-of-All-War, when the Monarchy succeeded in defeating
the Malign Lord, whose army of creatures sought to eradicate humanity. With their
leader dead, his minions are scattered across the lands, fleeing retribution from the
Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and have
been offered a deal — hunt and kill their own kind or be declared FERAL & FOE…