The latest Megazine contains more new Dredd, Devlin Waugh, Blunt, Lawless, and a brand new Zombie Army story!

A New Year and a new story joins the line-up in the shape of Zombie Army: Last Rites, a tie-in to Rebellion’s forthcoming videogame Zombie Army 4: Dead War, out 4 February.

Writer Chris Roberson – co-creator of DC Vertigo’s iZombie – makes his debut for the House of Tharg, while Andrea Mutti inks the ghoultastic mayhem as a squad of Deadhunters tackle an infested village in southern France. Fans of the franchise won’t also want to miss Roberson’s novel, Fortress of the Dead, which is published by Abaddon next month.

Elsewhere, we’ve got the second instalments of the current arcs for Judge Dredd, Blunt, Lawless and Devlin Waugh, a chat with Last Rites colourist Matt Soffe, and there’s also a look ahead to some of the stunning collections heading your way over the next twelve months, including The Trigan Empire, Third World War, Johnny Future and more.

With the number of books emerging from both the 2000 AD and Treasury of British Comics stables ever increasing – plus you’ve got all-new Action, Battle and Smash specials on the way too – there’s a cornucopia of graphic delights to enjoy in 2020!

Judge Dredd Megazine #416 is now available from all good comic book shops and newsagents – as well as 2000 AD‘s webshop and apps.

Don’t forget that if you buy this issue in print direct from our webshop within the next month you’ll not pay a penny in postage fees in the UK! And if you subscribe to the Megazine you’ll get a FREE print of each month’s cover with each issue!

Cover by Andrea Mutti

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Script: Michael Carroll / Art: Karl Richardson / Letters: Annie Parkhouse


Mega-City One, 2141 AD. Home to over 130 million citizens, this urban hell is situated
along the east coast of post-apocalyptic North America, with the irradiated wasteland
known as the Cursed Earth to the west. Unemployment is rife, boredom universal and
crime is rampant. Tensions rest on a knife-edge and only the zero-tolerance Judges can
stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!

Script: Ales Kot / Art: Mike Dowling / Letters: Annie Parkhouse

DEVLIN WAUGH // A Very Large Splash / Part Two

The Amalfi Coast, 2141 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Recently, he trapped the spirit of the demon Titivillus in a dildo…

BLUNT III // Part One

The Mega-City One colony Getri-1, 2138 AD. Earth colonists attempted to make a new home on the planet, but discovered that its flora and fauna are psychically linked, and the world itself fought back against any intruders. Following battles with mutants and the alien Zhind, half-human, half-Uplift Blunt has led the survivors to safety. Now, a rescue ship is coming…

Script: Chris Roberson / Art: Andrea Mutti / Colours: Matt Soffe / Letters: Simon Bowland

ZOMBIE ARMY // Last Rites

Southern France, the second year of the Dead War. In the closing stages of WWII, Hitler called upon occult forces to raise an army of zombies to battle the Allies. Efram Schweiger, Marie Chevalier, Major Haripal Singh, Reginald Patterson and Shola are a team of Deadhunters, tasked with clearing out areas where the ghouls may still be present…

Script: Dan Abnett / Art: Phil Winslade / Letters: Jim Campbell

LAWLESS // Boom Town / Part Two

Colonial Marshal Metta Lawson was appointed to the frontier township of Badrock on the planet 43 Rega, intent on stamping her authority on the colony. But in doing so, Lawson made many enemies, including Munce, Inc., the mega-corporation that funds Badrock. Now, MC-1 has dispatched an SJS contingent to oversee Badrock as it becomes a free-trade town…