OUT NOW: Judge Dredd Megazine #450 out now!

MEG 450 out now

Judge Dredd Megazine #450 is OUT NOW, continuing our brand new line-up of stories that’s an ideal place to start reading!

Original undead menace and cover star Judge Death is back in Death Metal Planet by David Hine and Nick Percival; John Wagner and Colin MacNeil take to the skies once more in the second series of Surfer; Devlin Waugh is back, courtesy of Aleš Kot and Rob Richardson, picking up from the end of last year’s The Reckoning; and Judge Dredd tackles anti-xeno activists in the Cursed Earth in Babel by Ian Edginton and D’Israeli.

Add to that features on the work of the much-missed Jim Baikie appearing in a museum in Orkney, plus there’s a chat with writer William Potter, a look at the forthcoming reissue of the classic Judge Dredd board game by Sir Ian Livingstone, and the process behind the gorgeous Mick McMahon Apex Edition.

And this month’s bagged supplement is Judge Dredd: The Long Game by Michael Carroll and Mark Sexton.

Judge Dredd Megazine #450 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

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Cover by Tom Foster

Script: Ian Edginton / Art: D’Israeli / Letters: Annie Parkhouse

JUDGE DREDD // Babel, part two

Mega-City One, 2144 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 180 million citizens. To the west is the irradiated Cursed Earth, to the east the toxic Black Atlantic. Unemployment in the metropolis is at ninety per cent, boredom is universal, and crime is rampant. Stemming the tide of chaos are the Judges, future law-enforcers empowered to dispense instant justice. Toughest of them all is Judge Dredd – he is the Law!


Script: John Reppion / Art: Clint Langley / Letters: Jim Campbell

STORM WARNING // Dead & Gone, part two

Brit-Cit, 2147 AD. Much like its Mega-City counterpart, Brit-Cit Justice Department has its various divisions, from Tek to plainclothes, Tactical to Psi, and one of its more prickly operatives in the latter is Lillian Storm, who has the ability to talk to the dead, and is always accompanied by her ghostly helpers, the spirits of children that have been with her since a demonic ritual…


Script: Aleš Kot / Art: Rob Richardson / Letters: Simon Bowland

DEVLIN WAUGH // Karma Police, part two

Brit-Cit, 2144 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Now, after a trip to Hell, he must investigate the curse on his bloodline…


Script: David Hine / Art: Nick Percival / Letters: Annie Parkhouse

DARK JUDGES // Death Metal Planet, part two

After the events on the Mayflower, in which the Dark Judges were ejected into space, they ended up on the colony world of Dominion, which they proceeded to decimate. When Mega- City marines were sent in, assisted by survivor Rosco, the planet was destroyed. Then they were taken to Thanatopia, home to death cult, where they were worshipped like gods…


Script: David Hine / Art: Nick Percival / Letters: Annie Parkhouse

SURFER // Book Two, part two

Mega-City One, 2144 AD. Skysurfing is one of the most popular pastimes in the twenty-second century metropolis, a sport that requires a great deal of skill and agility. Young Zane Perks is a particularly gifted surfer, and won a place to be in a movie recreating the famous Supersurf 7. But the film was a scam, and the surfers either died or were arrested. Zane is facing cube-time…


Script: Michael Carroll / Art: Marx Sexton / Colours: Len O’Grady, John Charles / Letters: Annie Parkhouse

BAGGED GRAPHIC NOVEL // Judge Dredd: The Long Game