OUT NOW: Judge Dredd Megazine #468

Judge Dredd Megazine #468 out now

Judge Dredd Megazine #468 is OUT NOW!

We head back to the early days of the Justice Department as Dreadnoughts returns this issue for the start of a short series, Nothing to Fear, courtesy as ever of Mike Carroll and John Higgins.

There’s also a new case for Harrower Squad, a complete comical Dredd thriller from Ian Edginton and D’Israeli, the finale to DeMarco, P.I.: No Smoke, and the latest instalment of Armitage. Hookjaw also wraps up this month – and a new IDW Dredd mini-series commences, Toxic by Paul Jenkins and Marco Castiello – and from next issue we’ll be replacing one of the reprint slots with a pair of brand-new stories. What they’ll be, you’ll have to wait and see, but it’ll mean yet more original content in the Meg for no extra cost!

Elsewhere, Karl Stock chats with a further bunch of creators who’ve dropped out of 2000 AD for one reason or another in the fifth chapter of the Where Are They Now? series, as well as up-and-coming artist Laura Helsby and RM Guéra and Giulia Brusco, the art-bot duo behind the Rob Williams-scripted Dredd that’s just finished in the prog, Rend & Tear With Tooth & Claw. As always, a meaty package to get your own teeth into, creeps!

Judge Dredd Megazine #468 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

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Cover Art: John Higgins

Script: Ian Edginton / Art: D’Israeli / Letters: Annie Parkhouse

JUDGE DREDD // BODY SHOTS

Mega-City One, 2146 AD. This vast urban hell on the east coast of post-apocalyptic North
America is home to over 200 million citizens, bordered by the irradiated Cursed Earth to the
west and the toxic Black Atlantic to the east. Tensions run a knife-edge and crime is rampant.
Stemming the tide of chaos are the Judges. Toughest of them all is Judge Dredd – he is the Law!


Script: Laura Bailey / Art: Rob Richardson / Letters: Simon Bowland

DEMARCO, P.I. // NO SMOKE, Part Four

Mega-City One, 2146 AD. Galen DeMarco was once a Judge, a rising star operating out of the
corrupt dumping ground that was Sector House 301. But she quit the force after one romantic
indiscretion too many and set herself up as a private investigator. Now, she’s taken on a case
investigating possible stolen items in a black-market auction, but she’s been set up…


Script: Liam Johnson / Art: Warren Pleece / Letters: Jim Campbell

ARMITAGE // BULLETS FOR AN OLD MAN, Part Two

Brit-Cit, 2146 AD. While the UK equivalent of Mega-City One has its own Judge force, it’s retained its CID plainclothes division, of which Detective Inspector Armitage was one of its veteran officers. Now a consultant, Armitage hasn’t lost his surly demeanour and distrust of authority – and the case he’s been brought on to has links to his past…


ROBOT ARCHIE’S TIME MACHINE

Originally built by Professor C.R. Ritchie, the mechanical being known as Robot Archie was employed to battle injustices around the world, particularly in the jungles of Africa and South America. The automated action hero has worked with the Professor to create ‘The Castle’ – a fully-functioning time machine!


Script: Si Spurrier / Art: Conor Boyle / Colours: Giulia Brusco / Letters: Rob Steen

HOOKJAW // Part Five

The seas off the coast of Africa are the setting for an action-packed, visceral tale of the Great White shark that is a relentless force of nature! Research scientists, the US military, Somali pirates… all of them may feel they’re the hero of the story, but they have reckoned without the near-mythical Hookjaw!


Script: Mark Russell / Art: Max Dunbar / Colours: Jose Luis Rio / Letters: Simon Bowland

JUDGE DREDD // TOXIC, Part One

Dredd’s investigation into the death of a seemingly unremarkable sewage worker spirals into a waste management crisis that could destroy all of Mega-City One, which has long used genetic modification on its waste workers to control the deluge of filth that flows under the city each days. When Dredd discovers that some of them have foregone that disfiguring procedure in favor of hosting protective alien symbiotes, it sparks a groundswell of anti-immigration fervor. ..


Script: David Baillie / Art: Steve Yeowell / Colours: Chris Blythe / Letters: Annie Parkhouse

HARROWER SQUAD / URBAN ROTATION, Part One

Cal-Hab, 2146 AD. This wild area north of Brit-Cit has become notorious as a dumping ground for
the world’s radioactive waste, and as a consequence much of it outside the major conurbations
such as Glascal is an inhospitable wasteland populated by mutant tribes. Patrolling the
wilderness are heavy-weapons Judge teams like Harrower Squad…


Script: Mike Carroll / Art: John Higgins / Colours: Sally Hurst / Letters: Simon Bowland

DREADNOUGHTS / NOTHING TO FEAR, Part One

USA, 2035 AD. The new Justice Department is still in its early years, with Judges working alongside the police. It’s proving an explosive transition, with many citizens – and more than a few cops – unhappy with these helmeted officers taking to the streets. Boulder, Colorado, has been a recent flashpoint, and now the Judges’ influence is spreading wider…