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2000 AD Prog 2338 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2338 is OUT NOW!

Call me The Mighty Tharg, Betelgeusian barker of this scrotnig Thrill-circus, where it’s all zarjaz!

Welcome, excitement-seekers, to the weekly circuit-shredder that is the Galaxy’s Greatest Comic, and once again it’s another seriously scrotnig issue that demands your total immersion. Inside, you’ll find the climactic episode of Durham Red’s current adventure, Mad Dogs, plus the penultimate chapter of the Rogue Trooper story Blighty Valley, alongside the latest instalments for Dredd, Azimuth and Void Runners.

Just take a flip through this prog, Terrans — go on, I’ll wait — and marvel at the stunning work of my creatormeks. Can any other title give you such breadth and variation in styles and subject matter, where droids are encouraged to find their own voice, where they can experiment with composition and storytelling? Too many comics are beholden to a ‘house style’ and art is simply there to get the narrative from A to B — not my Mighty Organ. 2000 AD thrives on giving writers and artists a level of creative freedom, where they can push their talents into new directions and genres! It’s unique on the newsstand in that regard — and it’s here to challenge and inspire every Wednesday!

2000 AD Prog 2338 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Colin Wilson & Chris Blythe

Script: Mike Carroll / Art: Paul Marshall / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // In the Event of My Untimely Demise, part six

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he is leading a task force to take down the mega-mobs, unaware one has a psi-connection with him…


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part twelve

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part four

The far future. The multiple planetary systems collectively known as the Federation are controlled by entities called the Ankorites, who rely on the drug Kali’s Dust to stimulate their visions. The substance can only be found in pleroma, intelligent deepspace creatures that are hunted by VOID RUNNERS like Captain Alice Shikari, who’s been tasked by the Ankorites’ Subjugators with searching for more…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // A Job For Suzi Nine, part two

NEW STORY! Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. Suzi Nine Millimetre, for example, is a cadavatar, whose existence is given purpose by the jobs she undertakes for her New Flesh masters…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part twelve

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s partnered with a squad of WWI soldiers…

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2000 AD Prog 2337 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2337 is OUT NOW!

Welcome to my worlds — I am The Mighty Tharg, and I bring you another weekly blast of Thrills!

We’re back after Joko’s all-ages takover last prog, and it’s time once again, Terrans, to plug in to the Galaxy’s Greatest Comic and experience the rush of zarjazness that hits you the moment you open the covers. Alongside Judge Dredd, Rogue Trooper, Durham Red and Void Runners, a scrotnig new story joins the line-up this issue — the wild and bizarre Azimuth by Dan Abnett and Tazio Bettin.

I can assure you, my Squaxx, that this will be a series like no other, and I would recommend that you take the time to luxuriate yourselves in the Bettin droid’s stunning visuals as we plunge into this city of the imagination!

2000 AD Prog 2337 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Tazio Bettin

Script: Mike Carroll / Art: Paul Marshall / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // In the Event of My Untimely Demise, part five

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he is leading a task force to take down the mega-mobs, unaware one has a psi-connection with him…


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part eleven

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part three

The far future. The multiple planetary systems collectively known as the Federation are controlled by entities called the Ankorites, who rely on the drug Kali’s Dust to stimulate their visions. The substance can only be found in pleroma, intelligent deepspace creatures that are hunted by VOID RUNNERS like Captain Alice Shikari, who’s been tasked by the Ankorites’ Subjugators with searching for more…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // A Job For Suzi Nine, part one

NEW STORY! Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. Suzi Nine Millimetre, for example, is a cadavatar, whose existence is given purpose by the jobs she undertakes for her New Flesh masters…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part eleven

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s partnered with a squad of WWI soldiers…

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2000 AD Prog 2336 Regened out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2336 is OUT NOW!

Joko-Jargo here again, bringing you another special all-ages edition of the Galaxy’s Greatest!

It’s once more time to shove my Uncle Tharg out of the editorial hotseat for a week and take charge of his pulse-pounding SF anthology. Inside this ghafflebette issue, you’ll find four complete all-action Thrills — Cadet Dredd is forced to take on his clone-brother Rico when the latter is dosed with a senses-enhancing serum in ‘Animal Instincts’ by Liam Johnson and The Phoenix’s Neill Cameron (Mega Robo Bros); Eliot and Meera are back for their latest spooky investigation in Finder & Keeper by John Reppion and Davide Tinto as the new teacher at Stonecroft starts acting strangely; there’s more school-based magical mayhem in Lowborn High by David Barnett and Mike Walters (taking over from Anna Morozova), with Zack and Ali trapped underground amongst troll-like cavedwellers; and Geoffrey D. Wessel and Zander Cannon craft the time-twisting Future Shock ‘Tempus Fugitives’ as a seemingly average family living in the US in 1987 are more than they appear!

The Regened library is ever-growing, so don’t miss collections like Pandora Perfect, Department K, Full Tilt Boogie as well as the four anthology volumes, all available from shop.2000AD.com!

2000 AD Prog 2336 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover by Rob Davis

Script: Liam Johnson / Art: Neill Cameron / Letters: Annie Parkhouse

CADET DREDD // Animal Instincts

Mega-City One, 2076 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. On one side is the polluted Black Atlantic, and to the west is the blasted radlands of the Cursed Earth. Overcrowding in the metropolis is rife, unemployment is at ninety per cent, boredom is universal and crime is rampant. Only the Judges — a zerotolerance police force empowered to dispense instant justice — can stop total anarchy. CADET JOE DREDD — together with his clone-brother Rico — is a rising star in Justice Department, and will one day be its finest officer. Make no mistake, he is the Law!


Script: David Barnett / Art: Mike Walters / Colour: Pippa Bowland / Letters: Jim Campbell

LOWBORN HIGH // Buried Secrets

For as long as anyone can remember, Wychdusk Manor has been the school to which all the top magical novices are sent, where they are trained to become the world’s greatest wizards. There, students are taught every form of spellcasting by the wisest of mages, and to be part of Wychdusk’s alumni is an incredible honour. But what about those that don’t make the grade, that don’t have the talent to make it to this prestigious establishment? For them, there’s LOWBORN HIGH, a rundown inner-city comprehensive that is often struggling with funding. Androgeus Frost has recently joined the school, becoming friends with Maisy, Ali and Drill and forming the Deadbeats Club, but he feels he belongs at Wychdusk…


Script: Geoffrey D. Wessel / Art & Letters: Zander Cannon

FUTURE SHOCKS // Tempus Fugitives

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutary lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected. Now, in Warrendale, USA, in 1987, a family is attempting to live a normal, settled, suburban life — but they’re actually fugitives from the future, having travelled into the past to seek safety and escape the relentless Hunters, who travel the timestreams looking for them…


Script: John Reppion / Art: Davide Tinto / Colour: Gary Caldwell / Letters: Simon Bowland

FINDER & KEEPER // The Substitute

Somewhere in the UK, 2023. Meera Hundal and Eliot Hunter are a pair of friends at the local Stonecroft school. Although essentially good kids, they find themselves in trouble more often than they’d like thanks to their inability to walk away from a fight. Strong-willed and not afraid to speak their minds, their latest punishment was to help with community clean-up chores — and when they were clearing the house of Victorian ghost-hunter Professor A.J. Mortimer, they came upon the special devices that he used to trap spooks. Now in the possession of spectral vision goggles and a spirit-trap, they’re seeing if they can put them to good use…

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2000 AD Prog 2335 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2335 is OUT NOW!

I am The Mighty Tharg, super-intelligent cosmic being from the Betelgeuse system!

Welcome, my Thrill-hungry humanoids, to your latest blast of scintillating sci-fi action, courtesy of the Galaxy’s Greatest Comic. Inside you’ll find more zero-tolerance law enforcement in Judge Dredd, blazing Nu Earth excitement in Rogue Trooper, deep-space drama in new Thrill Void Runners, blood-craving carnage in Durham Red, and maritime mayhem in the climactic episode of Enemy Earth Book Two. Never fear, the Scott and Horsman droids will be back towards the end of the year for the third and final arc of this environmental apocalyptic series!

2000 AD Prog 2335 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Luke Horsman

Script: Mike Carroll / Art: Paul Marshall / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // In the Event of My Untimely Demise, part four

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he is leading a task force to take down the mega-mobs, unaware one has a psi-connection with him…


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part ten

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part two

The far future. The vast collection of beings upon multiple planetary systems discovered by humanity make up the Federation, and such an immense group of races and civilisations requires an enormous level of control. The Ankorites have taken it upon themselves to rule the Federation, using the drug Kali’s Dust to stimulate visions, and employing footsoldiers the Subjugators for more physical oppression…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // Book Two, part ten

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair have been reunited with the PM, and they’re journeying to India…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part ten

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s partnered with a squad of WWI soldiers…

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2000 AD Prog 2334 out now – with new series, VOID RUNNERS!

ATTENTION, EARTHLETS – 2000 AD Prog 2334 is OUT NOW!

Call me The Mighty Tharg, all-powerful alien editor of this awesome, eye-popping anthology!

We’ve reached the end of May, but even as the year slides into the summer for those of us in the northern hemisphere there’s no break in the circuit-smashing Thrills coming your way courtesy of the Galaxy’s Greatest Comic!

Joining Judge Dredd, Durham Red, Rogue Trooper and Enemy Earth this prog is a scrotnig brand-new series from the fevered imaginations of script-bot David Hine and art-mek Boo Cook — Void Runners, a mind-melting sci-fi extravaganza that sees Captain Shikari and her second mate Moondog tasked with finding more Kali’s Dust, the drug that the despotic Federation-ruling Ankorites use to stimulate their visions.

If you’ve enjoyed the Hine droid’s work on the Dark Judges over in the Meg in the past few years, and the Cook droid’s zarjaz pages on Blunt and Death Cap, then you know you can expect a psychedelic experience as we plunge into the outer limits of the void!

2000 AD Prog 2334 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Boo Cook

Script: Mike Carroll / Art: Paul Marshall / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // In the Event of My Untimely Demise, part three

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he is leading a task force to take down the mega-mobs, unaware one has a psi-connection with him…


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part nine

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part one

The far future. The vast collection of beings upon multiple planetary systems discovered by humanity make up the Federation, and such an immense group of races and civilisations requires an enormous level of control. The Ankorites have taken it upon themselves to rule the Federation, using the drug Kali’s Dust to stimulate visions, and employing footsoldiers the Subjugators for more physical oppression…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // Book Two, part nine

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair have been reunited with the PM, and they’re journeying to India…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part nine

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s partnered with a squad of WWI soldiers…

Posted on

2000 AD Prog 2333 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2333 is OUT NOW!

Borag Thungg, Earthlets! I am The Mighty Tharg, magnificent masterchanneller of Thrill-power, energising your diodes!

Welcome to your latest blast of face-flaying zarjazness, Terrans, courtesy of the Galaxy’s Greatest Comic, and this prog we reach the scrotnig final episode of The Out Book Three as the current chapter of Cyd Finlea’s epic journey comes to a close — but fear not, for the Abnett and Harrison droids are crafting the follow-up as we speak. Elsewhere, there’s more mob-mashing mayhem in Judge Dredd, fearful flora and fauna in Enemy Earth, bloodsucking and brain-mining in Durham Red, and military maneouvres in Rogue Trooper!

2000 AD Prog 2333 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Mark Harrison

Script: Mike Carroll / Art: Paul Marshall / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // In the Event of My Untimely Demise, part two

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he is leading a task force to take down the mega-mobs, unaware one has a psi-connection with him…


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part eight

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // Book Three, part sixteen

The furthest edge of the universe. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, after learning what the Zoto have done to her, is facing a tribunal from the Unanima about the Up…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // Book Two, part eight

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair have travelled to Scotland, and been reunited with the PM, who’s planning a trip…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part eight

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s found himself on a WWI battlefield…

Posted on

2000 AD Prog 2332 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2332 is OUT NOW!

Engage optical nodes and behold the finest in future fiction — welcome to the Galaxy’s Greatest!

I am The Mighty Tharg, your genial green guide to all that is ghafflebette, and it’s time once again, Terrans, to explore the outer limits of the Thrillverse. This Prog, alongside the latest instalments of The Out, Rogue Trooper, Enemy Earth and Durham Red, we have the start of a new Judge Dredd story, ‘In the Event of My Untimely Demise’, by Mike Carroll and Paul Marshall, picking up on plot threads from the Carroll droid’s previous tales about criminal outfit the Kindred (see Prog 2126-2129’s The Long Game, handily reprinted recently in Judge Dredd Megazine 450)!

2000 AD Prog 2332 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Toby Willsmer

Script: Mike Carroll / Art: Paul Marshall / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // In the Event of My Untimely Demise, part one

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part seven

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // Book Three, part fifteen

The furthest edge of the universe. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, after learning what the Zoto have done to her, is facing a tribunal from the Unanima about the Up…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // Book Two, part seven

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair have travelled to Scotland, and been reunited with the PM, who’s planning a trip…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part seven

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s found himself on a WWI battlefield…

Posted on

2000 AD Prog 2331 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2331 is OUT NOW!

I am The Mighty Tharg, all-powerful alien editor of this circuit-shattering SF anthology!

Welcome to Thrill-Central, Terrans, the galactic hub from which all excitement emanates. It is through this pulse-pounding publication that my creator-droids and I hope to stave off mundane reality for you humanoids. Yes, ‘keep at bay the everyday’ is the Command Module’s mantra, and only by delving into these zarjaz pages will you be able to escape the drab and the normal. Why, this very issue sees future-cop Judge Dredd battling a possessed public lavatory in ‘Flusher’ by Ken Niemand and Nick Dyer, a follow-up to their ‘Grinder’ one-off from Prog 2287 last year.

Need even more spectacle? Well, you’re in luck because The Out is back for the last three episodes of the epic third series, with Cyd facing a Unanima tribunal, courtesy as ever of the Abnett and Harrison droids!

Add to that the latest ghafflebette instalments of Rogue Trooper, Enemy Earth and Durham Red, and you have a line-up guaranteed to banish regular reality and replace it with an all-new way at looking at the world and beyond — filtered through the mindexpanding prism of the Galaxy’s Greatest Comic!

2000 AD Prog 2331 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>


Cover art by Cliff Robinson & Dylan Teague

Script: Ken Niemand / Art: Nick Dyer / Colours: Gary Caldwell / Letters: Annie Parkhouse

JUDGE DREDD // Flusher

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part six

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // Book Three, part fourteen

The furthest edge of the universe. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, after learning what the Zoto have done to her, is facing a tribunal from the Unanima about the Up…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // Book Two, part six

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair have travelled to Scotland, and been reunited with the PM, who’s planning a trip…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part six

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s found himself on a WWI battlefield…

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2000 AD Prog 2330 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2330 is OUT NOW!

Call me The Mighty Tharg, known across the universe for the cosmic Thrill-power I bring!

Another week, another brain-melting issue of the Galaxy’s Greatest Comic to fire up your imagination circuits. Within this pulse-pounding prog you’ll find the latest ghafflebette instalments of Rogue Trooper, Durham Red and Enemy Earth, plus there’s a complete Judge Dredd thriller from the Edginton and Assirelli creator-bots, and a Future Shock, ‘Look at Your Hands’, from debuting droids Elizabeth Sandifer and Laura Helsby.

2000 AD Prog 2330 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>


Cover art by Leonardo Manco

Script: Ian Edginton / Art: Nicolo Assirelli / Colours: Pippa Bowland / Letters: Annie Parkhouse

JUDGE DREDD // Chimera

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part five

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, she’s undertaking a job for the GIC, having dropped into a high-rad zone that a drugs cartel is using as their base…


Script: Elizabeth Sandifer / Art: Laura Helsby / Letters: Jim Campbell

FUTURE SHOCKS // Look At Your Hands

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // Book Two, part five

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair have travelled to Scotland, and made it to an old government facility…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part five

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Now, together with his biochip buddies Helm, Gunnar and Bagman, Rogue’s found himself on a WWI battlefield…

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2000 AD Prog 2329 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2329 is OUT NOW!

I am Tharg The Mighty, genial green godhead gifting you the cosmic force of Thrill-power!

Welcome, my Squaxx, to the weekly wonder that is the Galaxy’s Greatest Comic — a vast space cauldron, if you will, into which my tireless scriptand art-droids pour their ideas and new stories bubble out of the raw imagination. Shaped, of course, by my Mighty Self, these tales coalesce into the zarjaz strips that are parading before your optical sensors in this very prog — Deadworld acolytes causing chaos in Judge Dredd, terror on the battlefield in Rogue Trooper, mutant plant zombies rampaging in Enemy Earth, a vampire hunted in Durham Red, and, after seven time- and space-bending series The Order reaches its grand finale!

Yes, the epic narrative crafted by Kek-W and John Burns that commenced in 2014, that’s seen Anna Kohl, Ritterstahl and the rest journey from thirteenth-century Germany to the edge of reality, is coming to a close — but for the members of the Order of Ouroboros, is there ever really an end?

2000 AD Prog 2329 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>


Cover art by Luke Horsman

Script: Ken Niemand / Art: Neil Googe / Colours: Gary Caldwell / Letters: Annie Parkhouse

JUDGE DREDD // The Disciples of Death, part two

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!


Script: Alec Worley / Art: Ben Willsher / Letters: Simon Bowland

DURHAM RED // Mad Dogs, part four

Late 22nd century. Of all the mutants that have operated as Search/Destroy agents, perhaps the most feared is vampire DURHAM RED, who requires blood to survive. Mistrusted by both the criminals she hunts and her fellow Strontium Dogs, Red has a formidable reputation that precedes her. Now, after the events on the Hawks- Carpenter Holding Station, she’s in custody…


Script: Kek-W / Art: John Burns / Letters: Jim Campbell

THE ORDER // Heart of Darkness, part twelve

Throughout history, mankind has been under threat of extermination by the Wurms, creatures that break into our reality. Defending humanity are THE ORDER, a band of warriors that have fought the entities across the centuries. But time has become fractured, and the despotic Francis Bacon is determined to rule a vast empire. Now, The Order must battle the shadow-creatures at the edge of time itself…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // Book Two, part four

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair are travelling to Scotland, where they believe they’ll find the PM…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // Blighty Valley, part four

Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere toxic. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…