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OUT NOW: Judge Dredd Megazine #454

Judge Dredd Megazine 454 out now

Judge Dredd Megazine #454 is OUT NOW and two series reach their finales this issue – as Storm Warning’s underworld escapades come to a thrilling climax, and the conclusion of the second arc of Surfer has Zane Perks facing off against criminal kingpin Snarky for the last time!

That means we’ve got new stories on the horizon, and next issue will see the start of not only the much-anticipated Dreadnoughts: The March of Progress by Mike Carroll and John Higgins but also Spector, the robot-detective drama from John Wagner and Carlos Ezquerra, with Dan Cornwell taking over art duties from episode three.

Elsewhere in this issue, however, alongside the latest instalments of Dredd, Devlin Waugh and Death Metal Planet, there’s interviews with Brian Bolland about his new memoir It’s About Time, and Mega-City Two writer and double Eisner Award winner Douglas Wolk, plus we celebrate the career of artist Eric Bradbury, who went from flying night-time raids over Nazi Germany to drawing such gems as Doomlord, The Dracula File, Invasion 1984, and numerous Future Shocks and Tharg The Mighty stories amongst others. Enjoy!

Judge Dredd Megazine #454 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover by Tom Foster

Script: Ken Niemand / Art: Kieran McKeown / Colours: Quinton Winter / Letters: Annie Parkhouse

JUDGE DREDD // One-Eyed Jacks, part three

Mega-City One, 2144 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 180 million citizens. Unemployment is endemic, boredom universal, and tensions run on a constant knife-edge. Crime is rampant, and stemming the tide of chaos are the Judges. Toughest of them all is Judge Dredd – he is the Law!


Script: John Reppion / Art: Clint Langley / Letters: Jim Campbell

STORM WARNING // Dead & Gone, part six

Brit-Cit, 2147 AD. Much like its Mega-City counterpart, Brit-Cit Justice Department has its various divisions, from Tek to plainclothes, Tactical to Psi, and one of its more prickly operatives in the latter is Lillian Storm, who has the ability to talk to the dead, and is always accompanied by her ghostly helpers. Now, Storm has been seemingly laid to rest to cross into the afterlife…


Script: Aleš Kot / Art: Rob Richardson / Letters: Simon Bowland

DEVLIN WAUGH // Karma Police, part six

Brit-Cit, 2144 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Now, after a trip to Hell, he must investigate the curse on his bloodline…


Script: David Hine / Art: Nick Percival / Letters: Annie Parkhouse

DARK JUDGES // Death Metal Planet, part six

After the events on the Mayflower, in which the Dark Judges were ejected into space, they ended up on the colony world of Dominion, which they proceeded to decimate. When Mega- City marines were sent in, assisted by survivor Rosco, the planet was destroyed. Worshipped like gods on Thanatopia by a death-cult, they’ve now been targeted by a death-metal band…


Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

SURFER // Book Two, part six

Mega-City One, 2144 AD. Skysurfing is one of the most popular pastimes in the twenty-second century metropolis, a sport that requires a great deal of skill and agility. Young Zane Perks is a particularly gifted surfer, and won a place to be in an illegal movie recreating the famous Supersurf 7. Now Zane’s trying to save his father from local crim Snarky by doing a courier job…


Script: Matt Smith / Art: Simon Coleby / Colours: Len O’Grady / Letters: Chris Mowry

JUDGE DREDD // Year One, part four

‘The Long Hard Road’ begins here! In an adventure from Joe Dredd’s early days as a Mega City-One Judge, writer (and Eagle-Award-winning 2000 AD Editor) Matt Smith presents a tale where ‘all the young juves, carry the news,’ only in this case, the news is delivered with a lethal blow!


Script: Douglas Wolk / Art: Ulises Farinas / Colours: Ryan Hill / Letters: Tom B. Long

JUDGE DREDD: MEGA-CITY TWO // City of Courts, part four

Dredd heads Californee way! As part of a judicial exchange program, Dredd is sent packing to Mega-City Two, a sprawling city covering 5,000 square miles of the Californian West Coast and centered in what was once known as Los Angeles, where he soon discovers that they do things differently there.


The Leopard from Lime Street

With the third collection of this classic series from the pages of Buster hitting bookshelves this month, we reintroduce Billy Farmer – AKA the ‘Leopardman’ – who continues to juggle his tough home life with his career as Selbridge’s premier superhero! As the Leopardman, Billy has managed to thwart countless dastardly villains, but now he faces an all new challenge as The Snow Beast is in town, intent on causing chaos during a cold winter… Written by Tom Tully with art by Eric Bradbury and Mike Western, this third collection in this classic on-going series about the adventures of Britain’s homegrown superhero!


Features:

  • Interview with artist Brian Bolland by Stephen Jewell
  • Interview with writer Douglas Wolk by Karl Stock
  • Focus on Eric Bradbury by Karl Stock
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OUT NOW: Judge Dredd Megazine #453

Judge Dredd Megazine 453 out now

Judge Dredd Megazine #453 is OUT NOW!

Alongside the latest instalments of ‘One-Eyed Jacks’, Devlin Waugh, Judge Dredd: Year One, Mega-City Two and Death Metal Planet, we’ve got the penultimate parts of Surfer and Storm Warning as well as a selection of romance strips from David Roach’s A Very British Affair collection, which is out this month, featuring early art by the likes of Carlos Ezqeurra, John Burns, Enrique Romero and more.

In the text features, there’s an interview with new script droid Honor Vincent, a look at the history of comics tied in to puppetmaster Gerry Anderson’s TV shows of the sixties and seventies, and Michael Molcher talks about his book I Am the Law: How Judge Dredd Predicted Our Future, an in-depth dive into the cultural and political context of the strip and how it reflects modern policing.

Judge Dredd Megazine #453 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover by Nick Percival

Script: Ken Niemand / Art: Ian Richardson / Colours: Quinton Winter / Letters: Annie Parkhouse

JUDGE DREDD // One-Eyed Jacks, part two

Mega-City One, 2144 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 180 million citizens. Unemployment is endemic, boredom universal, and tensions run on a constant knife-edge. Crime is rampant, and stemming the tide of chaos are the Judges. Toughest of them all is Judge Dredd – he is the Law!


Script: John Reppion / Art: Clint Langley / Letters: Jim Campbell

STORM WARNING // Dead & Gone, part five

Brit-Cit, 2147 AD. Much like its Mega-City counterpart, Brit-Cit Justice Department has its various divisions, from Tek to plainclothes, Tactical to Psi, and one of its more prickly operatives in the latter is Lillian Storm, who has the ability to talk to the dead, and is always accompanied by her ghostly helpers. Now, Storm has been seemingly laid to rest to cross into the afterlife…


Script: Aleš Kot / Art: Rob Richardson / Letters: Simon Bowland

DEVLIN WAUGH // Karma Police, part five

Brit-Cit, 2144 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Now, after a trip to Hell, he must investigate the curse on his bloodline…


Script: David Hine / Art: Nick Percival / Letters: Annie Parkhouse

DARK JUDGES // Death Metal Planet, part five

After the events on the Mayflower, in which the Dark Judges were ejected into space, they ended up on the colony world of Dominion, which they proceeded to decimate. When Mega- City marines were sent in, assisted by survivor Rosco, the planet was destroyed. Worshipped like gods on Thanatopia by a death-cult, they’ve now been targeted by a death-metal band…


Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

SURFER // Book Two, part five

Mega-City One, 2144 AD. Skysurfing is one of the most popular pastimes in the twenty-second century metropolis, a sport that requires a great deal of skill and agility. Young Zane Perks is a particularly gifted surfer, and won a place to be in an illegal movie recreating the famous Supersurf 7. Now Zane’s trying to save his father from local crim Snarky by doing a courier job…


Script: Matt Smith / Art: Simon Coleby / Colours: Len O’Grady / Letters: Chris Mowry

JUDGE DREDD // Year One, part three

‘The Long Hard Road’ begins here! In an adventure from Joe Dredd’s early days as a Mega City-One Judge, writer (and Eagle-Award-winning 2000 AD Editor) Matt Smith presents a tale where ‘all the young juves, carry the news,’ only in this case, the news is delivered with a lethal blow!


Script: Douglas Wolk / Art: Ulises Farinas / Colours: Ryan Hill / Letters: Tom B. Long

JUDGE DREDD: MEGA-CITY TWO // City of Courts, part three

Dredd heads Californee way! As part of a judicial exchange program, Dredd is sent packing to Mega-City Two, a sprawling city covering 5,000 square miles of the Californian West Coast and centered in what was once known as Los Angeles, where he soon discovers that they do things differently there.


A Very British Affair

Enjoy a selection of short stories from A Very British Affair, a new collection of the finest romance comics in British history in one spectacular volume. Featuring over 50 comics stories – many of which have never been reprinted before – this lavish book is a stunning tribute to the often uncredited creators who crafted an industry of love. Roach shines a spotlight on the Spanish and Italian artists who dominated romance, as well as the genre’s forgotten female contributors, like Jenny Butterworth, Pat Tourett and Diane Gabbott. Featuring art by comics icons like Shirley Bellwood (Misty), Jordi Badía Romero (Creepy) and Enrique Badía Romero (AXA), Mike Hubbard (Jane), Carlos Ezquerra (Judge Dredd), John M. Burns (Modesty Blaise), Purita Campos (Patty’s World), Jesus Blaco (Steel Claw), Pepe Gonzalez (Vampirella) Jesus Redondo (Kitty Pryde) and Blas Gallego (Black Beth), this is an unmissable collection for lovers of comics and love.


Features:

  • Interview with writer Honor Vincent by Karl Stock
  • Focus on Gerry Anderson by Stephen Jewell
  • Interview with I Am The Law writer Michael Molcher by Karl Stock
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OUT NOW: Judge Dredd Megazine #452

Judge Dredd Megazine 452 out now

Judge Dredd Megazine #451 is OUT NOW!

Happy new year, citizens!

As the Judge Dredd Megazine shift into its new squarebound and 128-page format, preparations are being made for a slew of new stories coming your way this year – including Dreadnoughts, Spector, Lawless and more!

There’s a brand-new Judge Dredd story starting this issue featuring a face that will be familiar to many – John Wagner and John Cooper’s hard-bitten cop Jack McBane co-stars in ‘One-Eyed Jacks’, and for those readers who have never encountered this precursor to the Mega- City lawman we have an extract from his 1975 debut in Valiant elsewhere in these pages, and you can pick up the One-Eyed Jack collection from shop.2000AD. com.

On top of that we have the latest instalments of Surfer, Storm Warning, Devlin Waugh and Heavy Metal Planet, plus there’s a chat with David Roach about his new romance book, and we catch up with former droids Chris Standley, Jim Alexander and Kev Sutherland.

Judge Dredd Megazine #452 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover by Laurence Campbell & Quinton Winter

Script: Ken Niemand / Art: Ian Richardson / Colours: Quinton Winter / Letters: Annie Parkhouse

JUDGE DREDD // One-Eyed Jacks, part one

Mega-City One, 2144 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 180 million citizens. Unemployment is endemic, boredom universal, and tensions run on a constant knife-edge. Crime is rampant, and stemming the tide of chaos are the Judges. Toughest of them all is Judge Dredd – he is the Law!


Script: John Reppion / Art: Clint Langley / Letters: Jim Campbell

STORM WARNING // Dead & Gone, part four

Brit-Cit, 2147 AD. Much like its Mega-City counterpart, Brit-Cit Justice Department has its various divisions, from Tek to plainclothes, Tactical to Psi, and one of its more prickly operatives in the latter is Lillian Storm, who has the ability to talk to the dead, and is always accompanied by her ghostly helpers. Now, Storm has been seemingly laid to rest to cross into the afterlife…


Script: Aleš Kot / Art: Rob Richardson / Letters: Simon Bowland

DEVLIN WAUGH // Karma Police, part four

Brit-Cit, 2144 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Now, after a trip to Hell, he must investigate the curse on his bloodline…


Script: David Hine / Art: Nick Percival / Letters: Annie Parkhouse

DARK JUDGES // Death Metal Planet, part four

After the events on the Mayflower, in which the Dark Judges were ejected into space, they ended up on the colony world of Dominion, which they proceeded to decimate. When Mega- City marines were sent in, assisted by survivor Rosco, the planet was destroyed. Worshipped like gods on Thanatopia by a death-cult, they’ve now been targeted by a death-metal band…


Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

SURFER // Book Two, part four

Mega-City One, 2144 AD. Skysurfing is one of the most popular pastimes in the twenty-second century metropolis, a sport that requires a great deal of skill and agility. Young Zane Perks is a particularly gifted surfer, and won a place to be in an illegal movie recreating the famous Supersurf 7. Now Zane’s trying to save his father from local crim Snarky by doing a courier job…


Script: Matt Smith / Art: Simon Coleby / Colours: Len O’Grady / Letters: Chris Mowry

JUDGE DREDD // Year One, part two

‘The Long Hard Road’ begins here! In an adventure from Joe Dredd’s early days as a Mega City-One Judge, writer (and Eagle-Award-winning 2000 AD Editor) Matt Smith presents a tale where ‘all the young juves, carry the news,’ only in this case, the news is delivered with a lethal blow!


Script: Douglas Wolk / Art: Ulises Farinas / Colours: Ryan Hill / Letters: Tom B. Long

JUDGE DREDD: MEGA-CITY TWO // City of Courts, part two

Dredd heads Californee way! As part of a judicial exchange program, Dredd is sent packing to Mega-City Two, a sprawling city covering 5,000 square miles of the Californian West Coast and centered in what was once known as Los Angeles, where he soon discovers that they do things differently there.


Script: John Wagner / Art: John Cooper

ONE-EYED JACK

Part Dirty Harry, part Judge Dredd, ALL BADASS! Police Detective Jack McBane is the toughest, meanest law enforcer in 1970s New York City. Despite having lost his left eye in the line of duty, McBane will stop at nothing to rid the crime-infested streets of scumbags and villains – even if it means having to occasionally break the rules! Written by John Wagner and featuring the dynamic artwork of the late John Cooper, One-Eyed Jack is a seminal comic strip from Valiant which helped shape and change the course of British comic books forever.


Features:

  • A Very British Affair by Karl Stock
  • Chris Standley interview by Karl Stock
  • Mike Western retrospective by Stephen Jewell
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OUT NOW: Judge Dredd Megazine #451 – new format, more pages!

Judge Dredd Megazine 451 out now

Judge Dredd Megazine #451 is OUT NOW!

The Megazine gets a face-lift this month – the print mag is now squarebound, with the reprint moved inside the mag itself, thereby ditching the polybag and the separate mini-trades. To mark this format change, this bumper Xmas issue is a massive 144 pages in which alongside the latest instalments of Devlin Waugh, Surfer, Storm Warning and Death Metal Planet – plus of course a complete seasonal case for Judge Dredd, courtesy of Ken Niemand and Stewart K. Moore – we’ve got two bonus stories in the shape of an eight-page Judge Dredd by Rob Williams and Will Conrad, and the debut of Mega-City 2099, a slice of retro law enforcement from Niemand and Conor Boyle, channelling that 1970s aesthetic.

Elsewhere there are interviews with two comics creators that have dipped their toes into prose – former Rogue Trooper script-droid Gerry Finley-Day and cover artist John Watson – as well as writer and editor John Freeman, plus reprints of the first issues of Judge Dredd: Year One and Mega-City Two: City of Courts, both originally published by IDW, and some classic Steel Claw material.

Judge Dredd Megazine #451 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover by Cliff Robinson and Dylan Teague

Script: Ken Niemand / Art: Stewart K Moore / Letters: Annie Parkhouse

JUDGE DREDD // Dollman

Mega-City One, 2144 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 180 million citizens. Unemployment is endemic, boredom universal, and tensions run on a constant knife-edge. Crime is rampant, and stemming the tide of chaos are the Judges. Toughest of them all is Judge Dredd – he is the Law!


Script: John Reppion / Art: Clint Langley / Letters: Jim Campbell

STORM WARNING // Dead & Gone, part three

Brit-Cit, 2147 AD. Much like its Mega-City counterpart, Brit-Cit Justice Department has its various divisions, from Tek to plainclothes, Tactical to Psi, and one of its more prickly operatives in the latter is Lillian Storm, who has the ability to talk to the dead, and is always accompanied by her ghostly helpers. Now, Storm has been seemingly laid to rest to cross into the afterlife…


Script: Aleš Kot / Art: Rob Richardson / Letters: Simon Bowland

DEVLIN WAUGH // Karma Police, part three

Brit-Cit, 2144 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Now, after a trip to Hell, he must investigate the curse on his bloodline…


Script: David Hine / Art: Nick Percival / Letters: Annie Parkhouse

DARK JUDGES // Death Metal Planet, part three

After the events on the Mayflower, in which the Dark Judges were ejected into space, they ended up on the colony world of Dominion, which they proceeded to decimate. When Mega- City marines were sent in, assisted by survivor Rosco, the planet was destroyed. Worshipped like gods on Thanatopia by a death-cult, they’ve now been targeted by a death-metal band…


Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

SURFER // Book Two, part three

Mega-City One, 2144 AD. Skysurfing is one of the most popular pastimes in the twenty-second century metropolis, a sport that requires a great deal of skill and agility. Young Zane Perks is a particularly gifted surfer, and won a place to be in an illegal movie recreating the famous Supersurf 7. Now Zane’s trying to save his father from local crim Snarky by doing a courier job…


Script: Matt Smith / Art: Simon Coleby / Colours: Len O’Grady / Letters: Chris Mowry

JUDGE DREDD // Year One

‘The Long Hard Road’ begins here! In an adventure from Joe Dredd’s early days as a Mega City-One Judge, writer (and Eagle-Award-winning 2000 AD Editor) Matt Smith presents a tale where ‘all the young juves, carry the news,’ only in this case, the news is delivered with a lethal blow!


Script: Douglas Wolk / Art: Ulises Farinas / Colours: Ryan Hill / Letters: Tom B. Long

JUDGE DREDD: MEGA-CITY TWO // City of Courts

Dredd heads Californee way! As part of a judicial exchange program, Dredd is sent packing to Mega-City Two, a sprawling city covering 5,000 square miles of the Californian West Coast and centered in what was once known as Los Angeles, where he soon discovers that they do things differently there.


Script: Tom Tully / Art: Jesús Blasco

THE STEEL CLAW // Reign of the Brain

A preview of the second collection of the sci-fi classic, The Steel Claw: Reign of the Brain! This collects writer Tom Tully’s first two stories originally published in the comic Valiant between 1963 and 1964.


Script: Ken Nieman / Art: Conor Boyle / Letters: Jim Campbell

MEGA-CITY 2099 // Rampage

A brand new retro tale set 45 years ago in the year that Judge Dredd first roared onto the pages of 2000 AD! In 2099 AD, Judge Dredd is the law!


Script: Rob Williams / Art: Will Conrad / Colours: Dylan Teague / Letters: Simon Bowland

JUDGE DREDD // Sole Occupant

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OUT NOW: Judge Dredd Megazine #450 out now!

MEG 450 out now

Judge Dredd Megazine #450 is OUT NOW, continuing our brand new line-up of stories that’s an ideal place to start reading!

Original undead menace and cover star Judge Death is back in Death Metal Planet by David Hine and Nick Percival; John Wagner and Colin MacNeil take to the skies once more in the second series of Surfer; Devlin Waugh is back, courtesy of Aleš Kot and Rob Richardson, picking up from the end of last year’s The Reckoning; and Judge Dredd tackles anti-xeno activists in the Cursed Earth in Babel by Ian Edginton and D’Israeli.

Add to that features on the work of the much-missed Jim Baikie appearing in a museum in Orkney, plus there’s a chat with writer William Potter, a look at the forthcoming reissue of the classic Judge Dredd board game by Sir Ian Livingstone, and the process behind the gorgeous Mick McMahon Apex Edition.

And this month’s bagged supplement is Judge Dredd: The Long Game by Michael Carroll and Mark Sexton.

Judge Dredd Megazine #450 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover by Tom Foster

Script: Ian Edginton / Art: D’Israeli / Letters: Annie Parkhouse

JUDGE DREDD // Babel, part two

Mega-City One, 2144 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 180 million citizens. To the west is the irradiated Cursed Earth, to the east the toxic Black Atlantic. Unemployment in the metropolis is at ninety per cent, boredom is universal, and crime is rampant. Stemming the tide of chaos are the Judges, future law-enforcers empowered to dispense instant justice. Toughest of them all is Judge Dredd – he is the Law!


Script: John Reppion / Art: Clint Langley / Letters: Jim Campbell

STORM WARNING // Dead & Gone, part two

Brit-Cit, 2147 AD. Much like its Mega-City counterpart, Brit-Cit Justice Department has its various divisions, from Tek to plainclothes, Tactical to Psi, and one of its more prickly operatives in the latter is Lillian Storm, who has the ability to talk to the dead, and is always accompanied by her ghostly helpers, the spirits of children that have been with her since a demonic ritual…


Script: Aleš Kot / Art: Rob Richardson / Letters: Simon Bowland

DEVLIN WAUGH // Karma Police, part two

Brit-Cit, 2144 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Now, after a trip to Hell, he must investigate the curse on his bloodline…


Script: David Hine / Art: Nick Percival / Letters: Annie Parkhouse

DARK JUDGES // Death Metal Planet, part two

After the events on the Mayflower, in which the Dark Judges were ejected into space, they ended up on the colony world of Dominion, which they proceeded to decimate. When Mega- City marines were sent in, assisted by survivor Rosco, the planet was destroyed. Then they were taken to Thanatopia, home to death cult, where they were worshipped like gods…


Script: David Hine / Art: Nick Percival / Letters: Annie Parkhouse

SURFER // Book Two, part two

Mega-City One, 2144 AD. Skysurfing is one of the most popular pastimes in the twenty-second century metropolis, a sport that requires a great deal of skill and agility. Young Zane Perks is a particularly gifted surfer, and won a place to be in a movie recreating the famous Supersurf 7. But the film was a scam, and the surfers either died or were arrested. Zane is facing cube-time…


Script: Michael Carroll / Art: Marx Sexton / Colours: Len O’Grady, John Charles / Letters: Annie Parkhouse

BAGGED GRAPHIC NOVEL // Judge Dredd: The Long Game

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2000 AD Prog 2299 is out now!

PROG 2299 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Prog 2299 is OUT NOW!

I am The Mighty Tharg, Betelgeusian overlord supercharging your realities with Thrill-power!

All the scrotnig current stories wrap up this issue, Terrans, with Dexter and Jaegir returning next year, and Skip Tracer signing off on its last ever episode.

Usually for an autumn jumping-on prog I have a line-up of all-new strips to follow a series of endings such as this, but this year we’re doing something a little different. Prog 2300 is going to be a bumper 48-page bonanza of zombie horror as the undead infection spreads across the whole 2000 AD multiverse, affecting everyone from Sam Slade to the Survival Geeks, Rogue Trooper to the Mean Arena.

Why are the stars of the Galaxy’s Greatest being reduced to shambling, flesh-hungry corpses? Well, you’ll have to wait seven days to find out, but let me just say that September 2022 marks thirty years since Sabbat the Necromagus was defeated in the mega-epic Judgement Day… This is a story too big to contain within the covers of the pulse-pounding weekly, so it’ll be crossing over with Judge Dredd Megazine 448, also on sale next week (though make sure you read the prog first). The ghouls are go on 21 September, my Squaxx!

2000 AD Prog 2299 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by Toby Willsmer

Script: Rob Williams / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

CADET DREDD // Sentientoid’s Big Idea, part three

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Sov war-droid that had been hired to take out Dredd and Maitland on Atlantis seeks purpose to its life…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Simon Bowland

THARG’S 3RILLERS // The Crawly Man, part three

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Wales 2022, and the village of Cudd has its own customs, its residents keen to keep its traditions secret. Outsiders are not welcome, and any problems will be solved internally. So when a young girl goes missing, they hire Herne and his dog Shuck to find her…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla, part eleven

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Steve Yeowell / Colours: John Charles / Letters: Annie Parkhouse

DEXTER // Bulletopia Chapter Eleven: The End of The Pier Show, part three

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox, part eight

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, she’s entered the Miasma to appeal to General Kurga to give her part of a weapon that can wipe out the Southers…

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2000 AD Prog 2298 is out now!

PROG 2298 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Prog 2297 is OUT NOW!

Welcome to your weekly Thrill-blast — I am The Mighty Tharg, all-powerful alien editor!

Welcome to the latest brain-blasting issue of the Galaxy’s Greatest Comic, Terrans, within which my feverishly busy creator-droids beaver away on high-octane Thrills guaranteed to shatter your circuits. We’re building towards the end of the current run of stories with this prog featuring the penultimate parts of Judge Dredd story ‘Sentientoid’s Big Idea’, the coming end of Skip Tracer, Dexter continues with ‘The End of the Pier Show’, the Tharg’s 3riller ‘The Crawly Man’, and the latest Jaegir story ‘Ferox’. Everything comes to their zarjaz conclusions in seven days to make way for the epic Prog 2300 on 21 September, which is going to be something very special indeed.

2000 AD Prog 2298 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

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Cover art by Cliff Robinson and Dylan Teague

Script: Rob Williams / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

CADET DREDD // Sentientoid’s Big Idea, part two

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Sov war-droid that had been hired to take out Dredd and Maitland on Atlantis seeks purpose to its life…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Simon Bowland

THARG’S 3RILLERS // The Crawly Man, part two

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Wales 2022, and the village of Cudd has its own customs, its residents keen to keep its traditions secret. Outsiders are not welcome, and any problems will be solved internally. So when a young girl goes missing, they hire Herne and his dog Shuck to find her…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla, part ten

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Steve Yeowell / Colours: John Charles / Letters: Annie Parkhouse

DEXTER // Bulletopia Chapter Eleven: The End of The Pier Show, part two

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox, part seven

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, she’s entered the Miasma to appeal to General Kurga to give her part of a weapon that can wipe out the Southers…

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OUT NOW: Judge Dredd Megazine #447

MEG 447 out now

Judge Dredd Megazine #447 is OUT NOW, with more thrills from Judge Dredd, Judge Anderson, and the feature-length conclusion of the latest book of Lawless!

Colonial Marshal Metta Lawson was appointed to the frontier township of Badrock on the planet 43 Rega, intent on stamping her authority on the colony. But in doing so, Lawson made many enemies, including Munce, Inc., the mega-corporation that funded Badrock. Now, with the SJS also in charge, Lawson tried to run for mayor, but she failed to secure the vote, and has been forced out of her position as marshal. She became a masked vigilante, rooting out organised crime – but now the law she once served is catching up to her!

Judge Dredd Megazine #447 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

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Cover by Phil Winslade

Script: Kenneth Niemand / Art: Neil Googe / Colours: Gary Caldwell / Letters: Annie Parkhouse

JUDGE DREDD // Little Shop of Terrors

Mega-City One, 2144 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 180 million citizens. To the west is the irradiated Cursed Earth, to the east the toxic Black Atlantic. Unemployment in the metropolis is at ninety per cent, boredom is universal, and crime is rampant. Stemming the tide of chaos are the Judges, future law-enforcers empowered to dispense instant justice. Toughest of them all is Judge Dredd – he is the Law!


Script: Maura McHugh / Art: Lee Carter / Letters: Annie Parkhouse

ANDERSON, PSI DIVISION // Dissolution // Part three

Psi-Div is a section within Justice Dept that deals with the supernatural, and its operatives all have psi-powers, from telepathy to psychokinesis. Cassandra Anderson is one of the division’s most experienced and powerful officers, and now her future’s under discussion, having helped another Judge abscond. Meanwhile, Chief Shenker’s leadership has been questioned, and he’s agreed to resign. Appointing a replacement involves the entity known as the Green Judge…


Script: Dan Abnett / Art: Phil Winslade / Letters: Jim Campbell

LAWLESS // Ballots Over Badrock // Part nine

Colonial Marshal Metta Lawson was appointed to the frontier township of Badrock on the planet 43 Rega, intent on stamping her authority on the colony. But in doing so, Lawson made many enemies, including Munce, Inc., the mega-corporation that funded Badrock. Now, with the SJS also in charge, Lawson tried to run for mayor, but she failed to secure the vote, and has been forced out of her position as marshal. She’s become a masked vigilante, rooting out organised crime…


Script: Alan Grant, Maura McHugh / Art: Jake Lynch, Patrick Goddard, Lee Carter / Letters: Simon Bowland, Annie Parkhouse, Jim Campbell

BAGGED GRAPHIC NOVEL // Feral & Foe

It is five years after the Last-of-All War, and the Malign Lord has been defeated, his minions scattered across the realm, fleeing retribution from the Monarchy’s Wretchfinders. Necromancer Bode and warrior Wrath are two such creatures, declared Feral & Foe, and sentenced to execution – unless they can prove themselves… An action-packed fantasy saga from writer Dan Abnett (Brink) and artist Richard Elson (Kingdom)!

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2000 AD Prog 2295 is out now!

PROG 2295 out now

BORAG THUNGG, EARTHLETS – 2000 AD Prog 2294 is OUT NOW!

Welcome to your weekly hyper-hit of cosmic zarjazness courtesy of the Galaxy’s Greatest Comic!

After an epic twenty-three episodes, the current arc of scrotnig deep-space drama Brink comes to its double-length finale this prog. Will investigative journalist Nolan Maslow uncover the truth at the heart of the sect activity? Why are you looking to me for answers? Go find out for yourselves, Terrans, and immerse yourselves in the latest instalments of Jaegir and Skip Tracer and the complete Judge Dredd story from Ken Niemand and Dan Cornwell!

2000 AD Prog 2294 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by INJ Culbard

Script: Kenneth Niemand / Art: Dan Cornwell / Colours: Jim Boswell / Letters: Annie Parkhouse

JUDGE DREDD // Naked Lunch

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the irradiated wasteland that is the Cursed Earth to the west, and the toxic Black Atlantic to the east. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! …


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla / Part nine

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // Mercury Retrograde / Part twenty-four

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and both the Habitat Security Division and certain journalists are investigating…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox / Part five

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals amongst her own ranks. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, after having been tortured by Southers, Jaegir’s determined to wipe out the enemy…

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2000 AD Prog 2294 is out now!

PROG 2294 out now

BORAG THUNGG, EARTHLETS – 2000 AD Prog 2294 is OUT NOW!

Welcome to your weekly hyper-hit of cosmic zarjazness courtesy of the Galaxy’s Greatest Comic!

This issue sees the conclusions of both Judge Dredd story Special Relationship and Dexter tale Malice in Plunderland, plus the latest episodes of Brink, Skip Tracer and Jaegir!

2000 AD Prog 2294 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover Art by Alex Ronald

Script: Rob Williams / Art: Patrick Goddard / Colours: Quinton Winter / Letters: Annie Parkhouse

JUDGE DREDD // Special Relationship / Part six

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, as the Atlantis complex is being rebuilt, hacked footage of Brit-Cit Judges being killed has been released…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla / Part eight

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Annie Parkhouse

DEXTER // Bulletopia: Malice in Plunderland / Part six

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // Mercury Retrograde / Part twenty-three

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and both the Habitat Security Division and certain journalists are investigating…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox / Part four

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals amongst her own ranks. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, after having been tortured by Southers, Jaegir’s determined to wipe out the enemy…