Posted on

2000 AD Prog 2406 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2406 is OUT NOW!

I am The Mighty Tharg, alien editor of this award-winning, globally acclaimed SF anthology!

Welcome, Thrill-seekers, to the latest pulsepounding issue of the Galaxy’s Greatest Comic, which this week is a 48-page bumper bundle of zarjazness. Don’t just take my word for it (even though you should, for I am a Betelgeusian being of supreme intellect) — just take a gander at the line-up and tell me your circuits aren’t tingling with anticipation.

Inside, you’ll find a special one-off clash between two 2000 AD titans, Sam Slade and Johnny Alpha, courtesy of Garth Ennis and Henry Flint, following up their Dredd vs Robo-Hunter tale from Prog 2351, alongside a complete Terror Tale from the Whiting and Taylor droids. Add to that there’s a Dredd thriller from Ken Niemand and Dan Cornwell — another sequel, this time to Prog 2267’s story — plus the latest instalments of The Out, Rogue Trooper and Nightmare New York.

On top of all that, we also have the return of Dan Abnett and Tazio Bettin’s eye-popping Azimuth, and the final episode of Brink epic Consumed. But fear not — work has commenced on Book 7: The Call of the Void.

Enjoy, my Squaxx, enjoy!

2000 AD Prog 2406 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: John McCrea with Mike Spicer

Script: Ken Niemand / Art: Dan Cornwell / Colours: Matt Soffe / Letters: Annie Parkhouse

JUDGE DREDD // RETURN OF THE DEAD CHIEF JUDGES’ SOCIETY

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he’s having to deal yet again with a citizen who claims he’s possessed by the spirits of former Chief Judges…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // BOOK IV, Part Six

The furthest edge of the universe. Cyd Finlea was a photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, having lost her old pal Cheerio and said goodbye to her daughter Joey, she’s finding work…


Script: Ed Whiting / Art: Dave Taylor / Letters: Jim Campbell

THARG’S TERROR TALES // CELL THERAPY

Experience the terrifying side of Thrill-power with these one-off tales from beyond the veil of sanity. Whether they be ghostly goings-on that send shivers up the spine or splatterfests that sear the retina and paralyse the mind, nothing is what it seems in these glimpses of a realm beyond our own. Now, the terrorist group S.A.N.E is hitting various targets in the UK, preaching a strange philosophy…


Script: Kek-W / Art: David Roach / Colours: Peter Doherty / Letters: Annie Parkhouse

NIGHTMARE NEW YORK // PART SIX

Lower Manhattan, 1845. Paradise Square is at the centre of Five Points in Old New York, where five street corners meet. The early days of the North American metropolis are marked by a mix of poverty, organised crime and hardscrabble lives, where ragpickers rub shoulders with Christian missionaries. Young Lil, living rough on these dank streets, has just turned eighteen, and has been rescued by the mysterious Jimmy Blind…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // THE FABLED BASILISK

Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. The New Flesh masters have been troubled by strange dreams, which seem to have predicted the coming of a stranger — none other than Ramone Dexter, who’s teamed up with Psi-Judge Cassandra Anderson to save Downlode…


Script: Garth Ennis / Art: Henry Flint / Letters: Rob Steen

ROBO-HUNTER VS STRONTIUM DOG

Sam Slade is a Robo-Hunter, a freelance tracker of rogue robots and missing droids. Together with his idiot understudy Hoagy and excitable robo-cigar Stogie, he’s been responsible for cracking some of Brit-Cit’s biggest cases. Now, his latest quarry is about to make him cross paths with Search/Destroy agent Johnny Alpha, a mutant bounty hunter from further in the future…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

BRINK // CONSUMED, Part Twenty-Eight

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // WHEN A G.I. DIES, Part Six

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…

Posted on

2000 AD Prog 2405 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2405 is OUT NOW!

Supplicate yourselves before my Mighty Self — I am Tharg, galactic godhead and cosmic conduit!

Yes, I am a channeller of Thrills — through me flows the circuit-shattering zarjazosity that you experience as you peruse these scrotnig pages. True, much of the work contained within has been crafted by my crack coterie of creator droids, but I — as Betelgeusian editorial overlord — am the one that shapes it into the Galaxy’s Greatest Comic. I bring the vibes. I am the vibe!

Take this prog for example, my Squaxx, which has been expertly assembled by my verdant hand to give you a maximum hit of Thrill-power. Inside, you’ll find the ghafflebette finale to Judge Dredd: Hater alongside the latest instalments of Rogue Trooper and The Out, and the penultimate chapter of Brink epic Consumed. Meanwhile, in Nightmare New York, David Roach and Peter Doherty take over on art duties from the much-missed John Burns, whose final comics work was published last week.

Quite the line-up of talent, I think you’ll agree… and, yes, these meks of mine sweat rivets over each and every story, but who’s pushing them to such glorious feats? This guy!

2000 AD Prog 2405 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: I.N.J. Culbard

Script: Ken Niemand / Art: Silvia Califano / Colours: Giulia Brusco / Letters: Annie Parkhouse

JUDGE DREDD // HATER, Part Three

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the child of a Sov and a MC-1 citizen has grown up resenting the prejudice that he’s been subjected to…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // BOOK IV, Part Five

The furthest edge of the universe. Cyd Finlea was a photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, having lost her old pal Cheerio and said goodbye to her daughter Joey, she’s finding work…


Script: Kek-W / Art: David Roach / Colours: Peter Doherty / Letters: Annie Parkhouse

NIGHTMARE NEW YORK // PART FIVE

Lower Manhattan, 1845. Paradise Square is at the centre of Five Points in Old New York, where five street corners meet. The early days of the North American metropolis are marked by a mix of poverty, organised crime and hardscrabble lives, where ragpickers rub shoulders with Christian missionaries. Young Lil, living rough on these dank streets, has just turned eighteen, and has been rescued by the mysterious Jimmy Blind…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

BRINK // CONSUMED, Part Twenty-Seven

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // WHEN A G.I. DIES, Part Five

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…

Posted on

2000 AD Prog 2404 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2404 is OUT NOW!

I am The Mighty Tharg, all-knowing alien editor of this pulse-pounding plunge into Thrill-power!

I trust you’re all as content as a groondark in a sluice-pit with the current scrotnig line-up, Terrans — I mean, it truly is zarjaz so I can’t see why there’d be any complaints — and I can imagine that the only thing that’d make you Squaxx even happier is if I announced a whole slate of new strips starting in the Judge Dredd Megazine.

Well, you’re in luck — Meg 473, out this very week, features a stunning roster of thrillers, guaranteed to shatter your circuits!

We have a new series for the Abnett and Winslade droids’ Lawless, Devlin Waugh is back for his latest supernatural case, courtesy of Aleš Kot and PJ Holden, and there’s more Cursed Earth fungal body-horror in Death Cap by TC Eglington and Boo Cook. Add to that a team-up for the ages in Fargo & McBane by Ken Niemand and Anna Readman, the debut of a Cadet Rico series from Liam Johnson and Rob Richardson, and a very special Dredd one-off, guest-starring a few familar faces, in Lawmen of the Future by the Niemand and Cornwell creator-bots.

All this and much, much more!

2000 AD Prog 2404 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Dan Cornwell with Dylan Teague

Script: Ken Niemand / Art: Silvia Califano / Colours: Giulia Brusco / Letters: Annie Parkhouse

JUDGE DREDD // HATER, Part Two

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the child of a Sov and a MC-1 citizen has grown up resenting the prejudice that he’s been subjected to…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // BOOK IV, Part Four

The furthest edge of the universe. Cyd Finlea was a photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, having lost her old pal Cheerio and said goodbye to her daughter Joey, she’s finding work…


Script: Kek-W / Art: John Burns / Letters: Annie Parkhouse

NIGHTMARE NEW YORK // PART FOUR

Lower Manhattan, 1845. Paradise Square is at the centre of Five Points in Old New York, where five street corners meet. The early days of the North American metropolis are marked by a mix of poverty, organised crime and hardscrabble lives, where ragpickers rub shoulders with Christian missionaries. Young Lil, living rough on these dank streets, has just turned eighteen, and has been rescued by the mysterious Jimmy Blind…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

BRINK // CONSUMED, Part Twenty-Six

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // WHEN A G.I. DIES, Part Four

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…

Posted on

2000 AD Prog 2403 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2403 is OUT NOW!

BORAG THUNGG, EARTHLETS! Behold the works of my Mighty Self — I am Tharg, and I bring you the gift of Thrill-power!

A new Judge Dredd thriller joins the line-up this prog as Ken Niemand and Silvia Califano collaborate on Hater, a tale that shows that even though the Apocalypse War was forty-two years ago, its victims are still suffering the consequences.

Elsewhere, there’s more metropolitan mayhem in Nightmare New York, high-octane action on the battlefields of Nu Earth in Rogue Trooper, galactic shenanigans in The Out, and a desperate manhunt in Brink — in other words, yet more circuit-shattering excitement from the most scrotnig comic on the shelves. Accept no substitutes — this is zarjazosity at its very finest!

Also new from the House of Tharg is the second volume of the collected Fiends of the Eastern Front, which you can pick up from all good Thrill-merchants and shop.2000AD.com (indeed, the webshop edition comes with an exclusive new cover from DaNi), and features stories from the Edginton and Trevallion droids such as Constanta and 1963.

Get up to speed on the vampire before he returns in the Xmas prog!

2000 AD Prog 2403 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Andy Clarke

Script: Ken Niemand / Art: Silvia Califano / Colours: Giulia Brusco / Letters: Annie Parkhouse

JUDGE DREDD // HATER, Part One

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Even though the nuclear war with East-Meg One ended some forty-two years ago, resentments still simmer…


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // BOOK IV, Part Three

The furthest edge of the universe. Cyd Finlea was a photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, having lost her old pal Cheerio and said goodbye to her daughter Joey, she’s finding work…


Script: Kek-W / Art: John Burns / Letters: Annie Parkhouse

NIGHTMARE NEW YORK // PART THREE

Lower Manhattan, 1845. Paradise Square is at the centre of Five Points in Old New York, where five street corners meet. The early days of the North American metropolis are marked by a mix of poverty, organised crime and hardscrabble lives, where ragpickers rub shoulders with Christian missionaries. Young Lil, living rough on these dank streets, has just turned eighteen, and has been rescued by the mysterious Jimmy Blind…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

BRINK // CONSUMED, Part Twenty-Five

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…

Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // WHEN A G.I. DIES, Part Three

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…


Posted on

2000 AD Prog 2402 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2402 is OUT NOW!

BORAG THUNGG, EARTHLETS! I am The Mighty Tharg, your genial green guide to all that is ghafflebette — welcome to 2000 AD!

The zarjaz line-up that commenced last prog continues in another issue pulsing with Thrillpower, as the plots thicken in Rogue Trooper, Brink, Nightmare New York and The Out, while the Judge Dredd two-hander Silence draws to a close (but the Williams, Wyatt and Lynch droids will reunite for a new story at the beginning of next year). Yes, October is looking pretty, pretty scrotnig from where I’m standing — and since I’m always standing at the threshold of cuttingedge graphic entertainment, I know what I’m talking about!

Alas, such commitment to the very finest in future fiction, brought to you by some of the most talented creator droids to have been constructed by the expert metallurgists of Quaxxann, doesn’t come without a cost — and unfortunately the rising overheads of shuttle delivery have meant that the GGC’s cover price had to rise by twenty pence last week.

But don’t forget that you can save groats by taking out a dual physical subscription, and you’ll have access to all manner of special offers. Check out the deets, my Squaxx, at shop.2000AD.com!

2000 AD Prog 2402 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Trevor Hairsine and Dylan Teague

Script: Rob Williams & Arthur Wyatt / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

JUDGE DREDD // SILENCE, Part Two

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, notorious criminal fixer and assassin Major Domo is being interrogated about the murder of Judge Maitland..


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // BOOK IV, Part Two

The furthest edge of the universe. Cyd Finlea was a photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, having lost her old pal Cheerio and said goodbye to her daughter Joey, she’s finding work…


Script: Kek-W / Art: John Burns / Letters: Annie Parkhouse

NIGHTMARE NEW YORK // PART TWO

Lower Manhattan, 1845. Paradise Square is at the centre of Five Points in Old New York, where five street corners meet. The early days of the North American metropolis are marked by a mix of poverty, organised crime and hardscrabble lives, where ragpickers rub shoulders with Christian missionaries. Young Lil, living rough on these dank streets, has just turned eighteen, and has been rescued by the mysterious Jimmy Blind…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

BRINK // CONSUMED, Part Twenty-Four

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…

Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // WHEN A G.I. DIES, Part Two

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…


Posted on

Jump On Here! 2000 AD Prog 2401 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2401 is OUT NOW!

Call me The Mighty Tharg, ebullient emerald editor of this award-winning SF anthology!

I trust you’ve fully recovered from the galaxyshaking events of last week’s Nordland Rising crossover, Terrans, and your circuits are prepped for another level of Thrill-power — because I’m about to pummel your diodes with yet more zarjazness in the shape of the all-new line-up starting this prog!

Well, Brink continues (I know you Squaxx wouldn’t forgive me if you didn’t find out what happens next…) but elsewhere we’ve got the start of Book Four of the ever-popular The Out by the Abnett and Harrison droids, Garth Ennis and Patrick Goddard reunite following last year’s acclaimed Blighty Valley story for a new Rogue Trooper thriller When a G.I. Dies, the Williams, Wyatt and Lynch droids pick up some plot threads from A Better World in Judge Dredd: Silence, and The Order creators Kek-W and John Burns collaborate on a brand-new historical horror Nightmare New York.

This would prove to be John’s final work as ill health led him to retire, and he sadly died at the end of 2023. So it adds an extra potency to view the last pages of a comics master and appreciate his extraordinary talent…

2000 AD Prog 2401 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Mark Harrison

Script: Rob Williams & Arthur Wyatt / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

JUDGE DREDD // SILENCE, Part One

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, notorious criminal fixer and assassin Major Domo is wanted for the murder of Judge Maitland..


Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland

THE OUT // BOOK IV, Part One

The furthest edge of the universe. Cyd Finlea was a photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now, having lost her old pal Cheerio and said goodbye to her daughter Joey, she’s going further…


Script: Kek-W / Art: John Burns / Letters: Annie Parkhouse

NIGHTMARE NEW YORK // PART ONE

NEW THRILL! Lower Manhattan, 1845. Paradise Square is at the centre of Five Points in Old New York, where five street corners meet. The early days of the North American metropolis are marked by a mix of poverty, organised crime and hardscrabble lives, where ragpickers rub shoulders with Christian missionaries. Young Lil, living rough on these dank streets, has just turned eighteen…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

BRINK // CONSUMED, Part Twenty-Three

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…

Script: Garth Ennis / Art: Patrick Goddard / Letters: Rob Steen

ROGUE TROOPER // WHEN A G.I. DIES, Part One

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…


Posted on

Nordland Rising! 2000 AD Prog 2400 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2400 is OUT NOW!

I am The Mighty Tharg, all-powerful alien editor of this eye-popping SF anthology!

We mark another benchmark issue — two thousand four hundred progs! How on Quaxxann did that happen? — with a special crossover event. In previous years, we’ve had the zombie variants of the characters and the ‘What if…?’ of the Battle Action merger — but this time, it’s war!

Yes, in this particular alternate take on 2000 AD history, the Norts, having defeated the Southers, have sought new worlds to conquer, and Nu Earth’s nearby black hole gives them the opportunity to invade multiple other universes. So, just as Dredd and co are fending off the Sovs at the height of the Apocalypse War, a new enemy joins the fray. And it’s not just Mega-City One that’s coming under attack — Bad Company, the V.C.s, Major Eazy and more are facing the might of the Nordland Empire, and will have to collaborate to strike back…

This is a story too big to contain in just one 48-page issue, so it carries on into Judge Dredd Megazine 472 — handily, on sale the very same day as this pulse-pounding prog! So prepare for an epic battle, Terrans, as Kano, Hershey, Jupe and Constanta team up for the very first time…

2000 AD Prog 2400 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Cliff Robinson with Dylan Teague

Script: Ken Niemand / Art: John McCrea / Colours: Mike Spicer / Letters: Annie Parkhouse

JUDGE DREDD // NORDLAND RISING

Mega-City One, 2104 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, East-Meg One has launched an all-out nuclear attack on MC-1, followed by an invasion…


Script: Peter Milligan / Art: Cam Smith / Letters: Jim Campbell

BAD COMPANY // THE TORTURE FARM

The planet Ararat, the twenty-third century. This world has become the site of a vicious war between mankind and the alien Krool. They’ve been in deadly conflict for several years now, with little progress — the Krool’s ruthlessness and penchant for sadistic torture has made them a formidable foe. But a rumour has emerged of a strange outfit operating behind enemy lines, called BAD COMPANY…


Script: Dan Abnett / Art: Nick Dyer /Colours: Jack Davies / Letters: Simon Bowland

THE V.C.s // NORTS & DOUBLE-CROSSES

The Earth solar system, the twenty-sixth century. No one knew where the alien Geeks came from, but they sure weren’t friendly. When they started attacking mankind’s outposts, it was up to the Global Combat Corps to protect the galaxy. Otherwise known as THE V.C.s — the Vaccuum Cleaners, because they clear-up the spaceways — this team of heavily armoured marines go where they’re needed to tackle the Geek menace…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

FIENDS OF THE EASTERN FRONT // WHAT’S BRED IN THE BONE

Earth, the Second World War. As the German Army battles the Russians, one particular platoon found itself allied with a Romanian squad, led by the brutal Captain Constanta. The Romanian soldiers were hungry for revenge against the Soviets, but little did the Germans realise that Constanta and his crew were in fact vampires — and their bloodlust meant anyone was a target…

Script: Gordon Rennie / Art: Simon Coleby / Colours: Gary Caldwell / Letters: Simon Bowland

JAEGIR // 100 MILLION MARTYRS

The Greater Nordland Republic. While the Norts were engaged in a galaxy-wide war with the Souther forces, it fell to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals amongst her own ranks. The daughter of War Marshal Josef Jaegir, she’s also suffering from the Strigoi curse, a fault in the Nort DNA that can bring out the beast within…


Script: Arthur Wyatt / Art: Tom Foster / Colours: Chris Blythe / Letters: Simon Bowland

MAJOR EAZY // AFRIKA NORTS

The African desert, 1942. During the Allied campaign, few officers were as singular as Major Eazy — long-haired and laconic, this scruffy maverick never failed to irritate his superiors. With a cigar hanging from his lips and often found driving his distinctive Bentley, Eazy seemed crazy — but his eccentricities were overlooked because when it came to warfare, he always gets the job done…

Posted on

2000 AD Prog 2399 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2399 is OUT NOW!

I am The Mighty Tharg, verdant of visage and channeller of Thrills — welcome to 2000 AD!

We wrap up the current runs of both Herne & Shuck and Silver this prog — but fear not, Terrans, both will be back next year — plus there’s a complete Dredd thriller from the Carroll and Assirelli droids and a double-length episode of Brink ahead of it taking a break for a week before returning in Prog 2401.

Why the break? Because next week’s issue is going to be a very special event that crosses over with Meg 472! Yes, Prog 2400 will see the Norts from Rogue Trooper invade the 2000 AD multiverse in Nordland Rising, and the likes of The V.C.s, Bad Company, and of course Dredd will find themselves battling a new and determined enemy. But this will be a war that can’t be contained in just fortyeight pages — the fight will continue into the Meg, and so I highly recommend if you’re not a regular reader of the monthly that you pick up #472 to get the whole story.

Both go on sale 18 September — but remember, read Prog 2400 first! After that, we’ve got a whole bunch of zarjaz new stories starting like The Out and Rogue Trooper — be here, my Squaxx!

2000 AD Prog 2399 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: I.N.J. Culbard

Script: Mike Carroll / Art: Nicolo Assirelli / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // THE MACHINATIONS OF BARBARARA GRIMM

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of the failed Mechanismo takeover, the robot Judges have been deactivated…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part Twenty-Two

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: David Barnett / Art: Lee Milmore /Colours: Quinton Winter / Letters: Annie Parkhouse

HERNE & SHUCK // SUFFER THE CHILDREN, Part Eight

The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety…


Script: Mike Carroll / Art: Joe Currie / Letters: Simon Bowland

SILVER // UNEARTHED, Part Ten

Earth, the year 2001. A group of armed survivors sought out the resting place of a five hundred-year-old vampire, who may just help them against the alien Sepsis, who invaded the planet a few decades earlier. The vamp, called Baroness DeSilva, has proved powerful in battling the extra-terrestrials, and now the resistance has tasked her with taking out a Harvester, a vast craft that’s ploughing through the land…

Posted on

2000 AD Prog 2398 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2398 is OUT NOW!

Welcome to a world of Thrills as I, Tharg The Mighty, energise your imaginations once again!

Surely he couldn’t, could he…? Is that Judge Joe Dredd on the cover, a riot blaster under his chin, threatening to pull the trigger unless the Mechanismo robots stand down? Well, yes it is, and as to what the outcome of the stand-off will be… well, you’ll just have to steel your Thrill-circuits and read the ghafflebette final episode of Machine Rule contained within this very pulse-pounding prog. Also ending this issue is the current run of Rogue Trooper — but, fear not, the G.I. will be back in a fortnight — and we reach the penultimate parts of both Silver and Herne & Shuck!

All of which means we’re close to clearing the slate ahead of the scrotnig Prog 2400, which downloads into this reality on 18 September. Like previous event issues, this is a special that will cross over into Judge Dredd Megazine 472, out the very same day, so make sure you have your order in place if you’re not a regular Meg reader, as you’re not going to want to miss the complete story.

When the Norts invade the 2000 AD multiverse, the results are going to be galaxy-shaking — the countdown to war starts now!

2000 AD Prog 2398 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Cliff Robinson and Dylan Teague

Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // MACHINE RULE, Part Seven

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Mark 8 Mechanismo robot Judges have taken over, and Dredd is fighting back to reclaim control…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part Twenty-One

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: David Barnett / Art: Lee Milmore /Colours: Quinton Winter / Letters: Annie Parkhouse

HERNE & SHUCK // SUFFER THE CHILDREN, Part Seven

The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety…


Script: Geoffrey D. Wessel / Art: Paul Marshall / Greytones: Pippa Bowland / Letters: Jim Campbell

ROGUE TROOPER // RECON, Part Six

Nu Earth, site of a galactic war, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out — and now they’ve just defeated an alien entity that had apparently hostile intentions…


Script: Mike Carroll / Art: Joe Currie / Letters: Simon Bowland

SILVER // UNEARTHED, Part Nine

Earth, the year 2001. A group of armed survivors sought out the resting place of a five hundred-year-old vampire, who may just help them against the alien Sepsis, who invaded the planet a few decades earlier. The vamp, called Baroness DeSilva, has proved powerful in battling the extra-terrestrials, and now the resistance has tasked her with taking out a Harvester, a vast craft that’s ploughing through the land…

Posted on

2000 AD Prog 2397 out now!

ATTENTION, EARTHLETS – THE BUMPER-SIZED 2000 AD Prog 2397 is OUT NOW!

I am Tharg The Mighty, the iconic alien editor at the helm of this world-shaking weekly!

Welcome once again, my Squaxx, to Thrillcentral, where I recommend you steel your diodes before entering — within these pages, the excitement levels are red-lining alarmingly.

Even I have been given pause to wonder if you Terrans can handle such high-octane action — in the past, I’ve been blasé about my droids’ concerns that I’m overloading the Galaxy’s Greatest with just too much zarjazosity, and have always believed that not only can you deal with it, but also actively hunger for more. But I look at the prog before me, shuddering with barely contained energy, and it makes me question whether I should be responsible for unleashing such scrotnig Thrills upon your reality… …and of course the answer is yes!

It would be remiss of me not to test the limits of your Thrill-absorption, so you’ll find within the circuitshattering latest episodes of Judge Dredd, Silver, Brink, Herne & Shuck and Rogue Trooper.

Enjoy, Earthlets, and know that we’re riding by the seat of our interstellar jumpsuits as we plunge into the outer limits of cosmic entertainment!

2000 AD Prog 2397 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Toby Willsmer

Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // MACHINE RULE, Part Six

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Mark 8 Mechanismo robot Judges have taken over, and Dredd is fighting back to reclaim control…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part Twenty

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: David Barnett / Art: Lee Milmore /Colours: Quinton Winter / Letters: Annie Parkhouse

HERNE & SHUCK // SUFFER THE CHILDREN, Part Six

The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety…


Script: Geoffrey D. Wessel / Art: Paul Marshall / Greytones: Pippa Bowland / Letters: Jim Campbell

ROGUE TROOPER // RECON, Part Five

Nu Earth, site of a galactic war, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out — and now they’ve encountered an alien entity that’s seemingly hostile…


Script: Mike Carroll / Art: Joe Currie / Letters: Simon Bowland

SILVER // UNEARTHED, Part Eight

Earth, the year 2001. A group of armed survivors sought out the resting place of a five hundred-year-old vampire, who may just help them against the alien Sepsis, who invaded the planet a few decades earlier. The vamp, called Baroness DeSilva, has proved powerful in battling the extra-terrestrials, and now the resistance has tasked her with taking out a Harvester, a vast craft that’s ploughing through the land…