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OUT NOW: Nordland Rising Continues in Judge Dredd Megazine #472

Judge Dredd Megazine #472 out now

Judge Dredd Megazine #472 is OUT NOW!

Welcome to the second half of the epic Nordland Rising Event – I trust you’ve already read 2000 AD Prog 2400 (if you haven’t, stop right here and consume the first part of this crossover before continuing) and are ready for an interdimensional team-up between some of the Galaxy’s Greatest most iconic characters as they fight back against the invading Norts.

Dredd’s put together three strike teams, each with a target that will take out the heads of the opposing forces, but are they prepared for just how ruthless the enemy is…?

For the latter portion of the issue, we’ve got complete Tales From the Black Museum and Dept K stories, plus the latest instalment of Pandora Perfect, as well as chats with cover artist Jim Murray and Nordland contributor Neil Edwards, and Herne & Shuck writer David Barnett talks about his new folk-horror novel Withered Hill.

Add to that the start of the last of the IDW miniseries, False Witness, and it’s an undeniably explosive issue!

Judge Dredd Megazine #472 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of the Megazine in the first month of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover Art: Jim Murray

Script: Alec Worley / Art: Kevin West / Colours: Dylan Teague / Letters: Annie Parkhouse

NORDLAND RISING // PROLOGUE

Thanks to advances in Nort technology, War Marshal Josef Jaegir has used the black hole
around which Nu Earth orbits as a means of invading other universes. Reaching out to
Sov War Marshal Kazan, he’s joined forces with East-Meg One to subjugate Mega-City One,
and in other realities the Norts have allied themselves with the alien Krool, the Geeks, the
Volgans and the Nazis. It’s a war on all fronts, with Jaegir demanding nothing less than
total victory.

Meanwhile, Venus Bluegenes has used a d-jump device to hop between the universes
and recruit fighters from the various affected realities – Bad Company, the V.C.s, Captain
Constanta and his Fiends, Major Eazy – and brought them back to MC-1. Now, Dredd,
Anderson, Rogue Trooper and Atalia Jaegir – rebelling against her father – have assembled
strike-teams to go after the enemy…


Script: Liam Johnson / Art: Warren Pleece / Letters: Jim Campbell

NORDLAND RISING // HIT ONE


NORDLAND RISING // HIT TWO

NORDLAND RISING // HIT THREE


NORDLAND RISING // HIT FOUR


Script: Brandon Easton / Art: Kei Zawa / Colours: Eva De La Cruz / Letters: Shawn Lee

JUDGE DREDD // FALSE WITNESS, Part One

While on a job for a rich client, Justice Academy drop-out and professional fixer Mathias Lincoln makes a horrific discovery — children are disappearing, and the conspiracy stretches from the wastes of the Cursed Earth all the way to the halls of power in Mega-City One…


Script: Roger Langridge / Art: Gary Welsh / Colours: John Charles / Letters: Simon Bowland

PANDORA PERFECT in PERFECT SOUNDS, Part Four

When criminal genius, sometimes babysitter and all round bad ‘un Pandora Perfect is broken out of prison by her faithful robot Gort, no one’s valuables are safe! Pandora and Gort set out on the heist of their lives, stealing fabulous jewels, pickpocketing guffwarblers, and more besides!


Script: Ned Hartley / Art: Mike Walters / Letters: Jim Campbell

DEPARTMENT K // MURDER ON THE TRANSDIMENSIONAL EXPRESS

Tech Whizz Cadet Afua is the newest intern at Mega-City One’s Department K. A team made up of geeks, robots and misfits, their job is to protect our dimension at all costs! For beyond the fabric of reality lies a multitude of multiverses and monsters, determined to reach our world…


Script: Liam Johnson / Art: Conor Boyle / Letters: Simon Bowland

TALES FROM THE BLACK MUSEUM // SHADOW OF DEATH

Mega-City One, 2146 AD. Deep in the heart of the Grand Hall of Justice lies the Black Museum, Justice Department’s permanent exhibition of the relics from bygone crimes. Whether it’s a notorious serial killer’s trophies or the weapons of the Dark Judges, the violent history of the Big Meg is laid bare here. Let undead guide Henry Dubble show you around…

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Nordland Rising! 2000 AD Prog 2400 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2400 is OUT NOW!

I am The Mighty Tharg, all-powerful alien editor of this eye-popping SF anthology!

We mark another benchmark issue — two thousand four hundred progs! How on Quaxxann did that happen? — with a special crossover event. In previous years, we’ve had the zombie variants of the characters and the ‘What if…?’ of the Battle Action merger — but this time, it’s war!

Yes, in this particular alternate take on 2000 AD history, the Norts, having defeated the Southers, have sought new worlds to conquer, and Nu Earth’s nearby black hole gives them the opportunity to invade multiple other universes. So, just as Dredd and co are fending off the Sovs at the height of the Apocalypse War, a new enemy joins the fray. And it’s not just Mega-City One that’s coming under attack — Bad Company, the V.C.s, Major Eazy and more are facing the might of the Nordland Empire, and will have to collaborate to strike back…

This is a story too big to contain in just one 48-page issue, so it carries on into Judge Dredd Megazine 472 — handily, on sale the very same day as this pulse-pounding prog! So prepare for an epic battle, Terrans, as Kano, Hershey, Jupe and Constanta team up for the very first time…

2000 AD Prog 2400 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Cliff Robinson with Dylan Teague

Script: Ken Niemand / Art: John McCrea / Colours: Mike Spicer / Letters: Annie Parkhouse

JUDGE DREDD // NORDLAND RISING

Mega-City One, 2104 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, East-Meg One has launched an all-out nuclear attack on MC-1, followed by an invasion…


Script: Peter Milligan / Art: Cam Smith / Letters: Jim Campbell

BAD COMPANY // THE TORTURE FARM

The planet Ararat, the twenty-third century. This world has become the site of a vicious war between mankind and the alien Krool. They’ve been in deadly conflict for several years now, with little progress — the Krool’s ruthlessness and penchant for sadistic torture has made them a formidable foe. But a rumour has emerged of a strange outfit operating behind enemy lines, called BAD COMPANY…


Script: Dan Abnett / Art: Nick Dyer /Colours: Jack Davies / Letters: Simon Bowland

THE V.C.s // NORTS & DOUBLE-CROSSES

The Earth solar system, the twenty-sixth century. No one knew where the alien Geeks came from, but they sure weren’t friendly. When they started attacking mankind’s outposts, it was up to the Global Combat Corps to protect the galaxy. Otherwise known as THE V.C.s — the Vaccuum Cleaners, because they clear-up the spaceways — this team of heavily armoured marines go where they’re needed to tackle the Geek menace…


Script: Ian Edginton / Art: Nick Percival / Letters: Jim Campbell

FIENDS OF THE EASTERN FRONT // WHAT’S BRED IN THE BONE

Earth, the Second World War. As the German Army battles the Russians, one particular platoon found itself allied with a Romanian squad, led by the brutal Captain Constanta. The Romanian soldiers were hungry for revenge against the Soviets, but little did the Germans realise that Constanta and his crew were in fact vampires — and their bloodlust meant anyone was a target…

Script: Gordon Rennie / Art: Simon Coleby / Colours: Gary Caldwell / Letters: Simon Bowland

JAEGIR // 100 MILLION MARTYRS

The Greater Nordland Republic. While the Norts were engaged in a galaxy-wide war with the Souther forces, it fell to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals amongst her own ranks. The daughter of War Marshal Josef Jaegir, she’s also suffering from the Strigoi curse, a fault in the Nort DNA that can bring out the beast within…


Script: Arthur Wyatt / Art: Tom Foster / Colours: Chris Blythe / Letters: Simon Bowland

MAJOR EAZY // AFRIKA NORTS

The African desert, 1942. During the Allied campaign, few officers were as singular as Major Eazy — long-haired and laconic, this scruffy maverick never failed to irritate his superiors. With a cigar hanging from his lips and often found driving his distinctive Bentley, Eazy seemed crazy — but his eccentricities were overlooked because when it came to warfare, he always gets the job done…

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2000 AD Prog 2350 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2350 is OUT NOW!

BORAG THUNGG, EARTHLETS! I am The Mighty Tharg, alien editor of this pulse-pounding sci-fi anthology!

Imagine, if you will, Terrans, another 1982 — that as the Galaxy’s Greatest Comic was surfing a wave of cosmic popularity, it was decided to merge Battle Action into it. 2000 AD had merged with other titles before — namely Starlord and Tornado, which gave the prog Strontium Dog, Ro-Busters, Blackhawk and The Mind of Wolfie Smith — so if Battle became part of my emerald empire, what would become of the characters that joined its pages?

That’s the conceit of this special issue, where the likes of Major Eazy, Dredger, Hellman of Hammer Force and El Mestizo are given SF-fantasy makeovers!

But that’s not all — such is the success of the merger, that a couple of years later in our alternate eighties, it’s decided to create a monthly Judge Dredd title in which Battle properties are reinvented in the Dreddverse. You can read what’s become of Rat Pack, Johnny Red, Darkie’s Mob and more in Meg 460, which is on sale right now! And after all that alt-history excitement, you’ve got a zarjaz brand-new line-up of Thrills coming in Prog 2351 — don’t miss it, my Squaxx!

2000 AD Prog 2350 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Cliff Robinson / Colours: Dylan Teague

Script: Ken Niemand / Art: Simon Coleby / Colours: Matt Soffe / Letters: Annie Parkhouse

JUDGE DREDD // JUVES RULE OK!

Mega-City One, 2075 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. A teenage Cadet Dredd is a rising star in Justice Department, but the Judges and the metropolis itself are about to face a terrifying disaster…


Script: Geoffrey D. Wessel / Art: Nick Dyer / Colours: John Charles / Letters: Jim Campbell

DEATH GAME 2049

In the future, the privatised prisons gave rise to the brutal sport of Spinball, where the Death Row convict teams would play a live-action version of pinball, but on motorcycles and tooled up with all manner of lethal weaponry. These violent games were broadcast to a nation eager for spectacle until it was deemed too dangerous — but fifty years later, it’s back and it’s as bloody as ever…


Script & Art: Chris Weston / Letters: Simon Bowland

EL MESTIZO // Demon with a SIX-Gun!

1860s Texas, and the legend of El Mestizo is known throughout the land. Born a slave, he escaped the plantation upon which he was forced to work and made it across the border, re-emerging during the American Civil War as a mercenary, working for both the North and the South. He had no allegiance to either the Union or the Confederacy — he sold his talents to the highest bidder. But El Mestizo now has a terrible secret…


Script: Karl Stock / Art: Paul Marshall / Colours: Quinton Winter / Letters: Annie Parkhouse

Dredger // Time to Kill

Former Royal Marine turned DI6 agent Dredger is not a man to cross, nor get in the way of — tough, uncompromising and unwilling to negotiate, there isn’t a situation he isn’t prepared to punch, kick, or shoot his way out of. Few can get close to Dredger and though he was in the past partnered with former public schoolboy Simon Breed, who died in a bomb blast, his friendships tend to be short…


Script: Arthur Wyatt / Art: Jake Lynch / Colours: Jim Boswell / Letters: Simon Bowland

Hellman of Hell Force // Fiends of Ungeistwelt Ost

Major Kurt Hellman was a Panzer tank commander, taking part in the 1940 German invasion of Belgium — but he refused to join the Nazi party, setting up ongoing conflicts with the SS. But now, in 1943, German scientists have created a gateway to Hell in a bid to overtake the Allies — and Hellman has found himself stationed there, punishment for his refusal to toe the line…


Writer: Gordon Rennie / Art: Dan Cornwell / Colours: Dylan Teague / Letters: Jim Campbell

Major Eazy // The Treasure of Solomon

The African desert, 1942. During the Allied campaign, few officers were as singular as Major Eazy — long-haired and laconic, this scruffy maverick never failed to irritate his superiors. With a cigar hanging from his lips and often found driving his distinctive Bentley, Eazy seemed crazy — but his eccentricities were overlooked because when it came to warfare, he always gets the job done…