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2000 AD Prog 2394 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2394 is OUT NOW!

I am The Mighty Tharg, Betelgeusian brainiac and channeller of cosmic Thrill-power!

Welcome back to the Galaxy’s Greatest Comic, Terrans, for another eye-popping thirty-two pages of scintillating sci-fi — and welcome back to art-droid Simon Harrison, who crafts this prog’s ghafflebette cover. It’s been incredibly thirty years since the Harrison-bot’s work last appeared below the 2000 AD logo — Prog 885, to be exact, back when Bradley the Sprog was a pint-sized terror — so it’s scrotnig to see him once again within these pages!

No let up in the sheer zarjazosity emanating from inside this issue, either — we plunge into August and the excitement is pushing red-hot levels as the Mechanismo robots make their move in Machine Rule; Bridget’s investigations gain momentum in Consumed; Baroness DeSilva meets the human rebels pressing her into helping them save the planet from the alien Sepsis in Silver; Rogue has a race on his hands to get to the mysterious ET before other interested parties in Recon; and Herne & Shuck come face to face with the sinister St Michael organisation in Suffer the Children.

Can your circuits handle it, humes?

2000 AD Prog 2394 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Simon Harrison

Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // MACHINE RULE, Part Three

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Mark 8 Mechanismo robot Judges have decided they’re better at policing the city streets…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part Seventeen

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: David Barnett / Art: Lee Milmore /Colours: Quinton Winter / Letters: Annie Parkhouse

HERNE & SHUCK // SUFFER THE CHILDREN, Part Three

The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety…


Script: Geoffrey D. Wessel / Art: Paul Marshall / Greytones: Pippa Bowland / Letters: Jim Campbell

ROGUE TROOPER // RECON, Part Two

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out, but now an ET has crashed on the planet…


Script: Mike Carroll / Art: Joe Currie / Letters: Simon Bowland

SILVER // UNEARTHED, Part Five

Earth, the year 2001. A group of armed survivors sought out the resting place of a five hundred-year-old vampire, who may just help them against the alien Sepsis, who invaded the planet a few decades earlier. The vamp, called Baroness DeSilva, has proved powerful in battling the extra-terrestrials, and now she and one of the humans have made it back to the resistance headquarters…

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2000 AD Prog 2393 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2393 is OUT NOW!

Call me The Mighty Tharg, illustrious alien editor of this eye-popping sci-fi anthology!

Back for more Thrill-power, Terrans? Of course you are — how could you get through a week of mundane reality without the circuit-shattering fix of the Galaxy’s Greatest Comic?

This prog we have the start of another Rogue Trooper story — with the Wessel script-droid teaming up with art-bot Paul Marshall for Recon — joining Judge Dredd, Brink, Herne & Shuck and Silver!

While 2000 AD regularly deals with fantastic flights of the imagination, even I struggle to believe it’s been an incredible thirty-five years since the seminal Sláine epic The Horned God started within these pages (Prog 626, no less, back in May 1989) and to mark the occasion a new anniversary collection is out now, lovingly restored by repro-mek M0rg4n from the original film. Re-scanned and painstakingly cleaned, this is the most sumptuous version yet of Pat Mills and Simon Bisley’s groundbreaking series, and it’s available as both a single paperback or a three-volume hardback edition, complete with slipcase, limited to just one thousand copies.

No bookshelf should be without THG — it’s just the law, humes!

2000 AD Prog 2393 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Lee Carter

Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // MACHINE RULE, Part Two

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Mark 8 Mechanismo robot Judges have been taking a more active role in policing the city streets…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part Sixteen

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: David Barnett / Art: Lee Milmore /Colours: Quinton Winter / Letters: Annie Parkhouse

HERNE & SHUCK // SUFFER THE CHILDREN, Part Two

The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety…


Script: Geoffrey D. Wessel / Art: Paul Marshall / Greytones: Pippa Bowland / Letters: Jim Campbell

ROGUE TROOPER // RECON

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…


Script: Mike Carroll / Art: Joe Currie / Letters: Simon Bowland

SILVER // UNEARTHED, Part Four

Earth, the year 2001. A group of armed survivors sought out the resting place of a five hundred-year-old vampire, who may just help them against the alien Sepsis, who invaded the planet a few decades earlier. The vamp, called Baroness DeSilva, has proved powerful in battling the extra-terrestrials, and now she and one of the humans are trying to get back to the resistance headquarters…

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Pre-order Judge Dredd: The Complete Case Files Vol.46

JUDGE DREDD: THE COMPLETE CASE FILES 46

THE BOOK OF DREDD

Mega-City One, a dystopian nightmare of the future teetering on the brink of chaos. The only thing stopping the sprawling megalopolis from succumbing to the mayhem, maniacs and murderers are the Judges… and toughest of them all is Judge Dredd.

The best-selling series collecting The Law in order continues as Dredd uncovers a decades-old cover-up that will see justice come for the Judges themselves and, one hotel, one night, multiple psychopaths, but who will live to see daybreak?

Written by John Wagner (A History of Violence), Gordon Rennie (Missionary Man), Rob Williams (Kingsman: The Red Diamond), Robbie Morrison (Doctor Who), Pat Mills (Marshal Law), Al Ewing (The Immortal Hulk) and Si Spurrier (Hellblazer), with art by Simon Coleby (Low Life), Dave Taylor (Zorro), Richard Elson (Sonic the Comic), Patrick Goddard (Hulk), Kev Walker (Guardians of the Galaxy), Sam Hart (Starship Troopers), Paul Marshall (Firekind), Cliff Robinson (Mother Earth), Smudge (Chiaroscuro), David Roach (Doctor Who), Inaki Miranda (Ragman), Neil Googe (Welcome to Tranquility) and Peter Doherty (The Dreaming).

Judge Dredd: The Complete Case Files is the ultimate series for fans of the lawman of the future, collecting every case, in order, from more than four decades of adventures in the pages of 2000 AD and the Judge Dredd Megazine. From the groundbreaking classics to the modern masters, this on-going and best-selling series collects the stories that have made Judge Dredd one of the world’s biggest comic book characters!

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2000 AD Prog 2392 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2392 is OUT NOW!

I am The Mighty Tharg, all-powerful alien editor of this universally acclaimed SF anthology!

New stories abound in this ghafflebette issue, Terrans — first up, we have the start of a Judge Dredd thriller from the always-popular creative combo of John Wagner and Colin MacNeil, Machine Rule, that looks again at the Mechanismo question. Long-term Squaxx will be well aware that the idea of robots passing judgement has been a controversial one in Mega-City history (new readers would do well to check out collections like Mechanismo and Machine Law if they want to get up to speed), but recently the Mark 8s have been regular presence on the streets. But what if they decided they were doing a better job than the human Judges…?

Also commencing this prog is the first full length series of Herne & Shuck from David Barnett and Lee Milmore, after their previous appearances in a pair of 3rillers in Progs 2297-2299 and 2343- 2345, still trying to find a safe place to take young Carys, pursued by various folk-horror entities.

And we have another complete Future Shock, from the Peaty and Mutti droids, joining Brink and Silver. All in all, pure Thrill-power, my humes!

2000 AD Prog 2392 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Mike Perkins

Script: John Wagner / Art: Colin MacNeil / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // MACHINE RULE, Part One

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! The Mark 8 Mechanismo robot Judges have been on the streets for several years now…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part Fifteen

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: David Barnett / Art: Lee Milmore /Colours: Quinton Winter / Letters: Annie Parkhouse

HERNE & SHUCK // SUFFER THE CHILDREN, Part One

The UK, 2024. Herne is a troubleshooter and hired help for many different magical factions in the country. Accompanied by Shuck, a demon in dog form, he travels the country picking up work where he can, whether it be exorcism or a rescue. Recently, he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety…


Script: James Peaty / Art: Andrea Mutti / Letters: Jim Campbell

FUTURE SHOCKS // FACESHOPPING

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected…


Script: Mike Carroll / Art: Joe Currie / Letters: Simon Bowland

SILVER // UNEARTHED, Part Three

Earth, the year 2001. A group of armed survivors sought out the resting place of a five hundred-year-old vampire, who may just help them against the alien Sepsis, who invaded the planet a few decades earlier. The vamp, called Baroness DeSilva, has proved powerful in battling the extra-terrestrials, and now she and one of the humans are trying to get back to the resistance headquarters…

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2000 AD Covers Uncovered: Mike Perkins targets Dredd in the deadly cover for Prog 2392

Every week, 2000 AD brings you the galaxy’s greatest artwork and 2000 AD Covers Uncovered takes you behind-the-scenes with the headline artists responsible for our top cover art – join bloggers Richard Bruton and Pete Wells as they uncover the greatest covers from 2000 AD!

This week, two very special events… the return of John Wagner and Colin MacNeill with a brand-new Dredd multi-parter, Machine Law, and the return of Mike Perkins to the cover of the Prog for a Zarjaz Machine Rule cover…

After getting his break at 2000 AD in the early 1990s with Future Shocks, a Terror Tale, Judge Dredd, and Vector 13, Mike headed over the pond to begin what’s been a glittering career working for Marvel, DC, Dark Horse, and Cross Gen. He’s most recently been absolutely blowing fans away on DC’s Swamp Thing and Batman: First Knight.

But, as we’ve seen before, the lure of the Galaxy’s Greatest is so, so strong for those who started out here, and that’s why Mike’s always happy to make a reappearance on the cover… and what a cover it is, marking the start of Machine Rule, sure to be yet another epic tale, as Wagner and MacNeil show us just what happens when Dredd and the Mechanismos butt heads.

MIKE PERKINS: Colin MacNeil has long been an artistic inspiration for me. His work has always been nothing short of stunning and his work on the beginning of the Mechanismo saga stands in the echelons of Dredd royalty – if a fascist regime can be said to have royalty (probably MORE likely than not!)

So, my first impression was to wonder why Colin wasn’t illustrating the cover for this issue and then I figured I’d better shut up and just enjoy the opportunity I’d been given…and what an opportunity!

Dredd as a target for the robot judges themselves…well, hold on, there’s the cover right there!

I have no idea what’s coming up in this saga but I bet it’s going to be brilliant!

Mike, we have seen what’s coming up – and it’s just… WOW!

MIKE PERKINS: John and Colin back together again – deconstructing the structures they have put in place and built up into a regime that the citizens – and Judges – of Mega City One have embraced… all except Dredd, who’s pretty much grudgingly accepted the addition of the Mechanismo droids to the judicial forces. I’m excited!

I submitted a couple of ideas but knew which direction I wanted to go in and the addition of the crosshairs pushed the cover into that design element structure I was after.

And here’s those couple of ideas from Mike…

>

And then the addition of the cross hairs – he’s absolutely right, it does make the image pop…

MIKE PERKINS: This depiction of Dredd is one I may stick with in future jobs. It’s always been an intriguing proposition to “cast” Dredd and it’s veered, for me, from Clint Eastwood to Pitch Black era Vin Diesel through to the shark-eyed No Country For Old Men Javier Bardem who serves as the influence here.

And just to show us what an influence, Mike sent this along…

>

MIKE PERKINS: Those craggy features that show no emotion, pity or sympathy. The perfect foil for the Mechanismo unit towering behind him.

I’m such a fanboy when it comes to Colin and John!

Oh, we all are Mike, we all are!

Thank you so much to Mike for sharing that cover with us – Prog 2392 is out right now and available in all the usual places you find your Thrill-Power, including the 2000 AD web shop. Trust us, you don’t want to miss a moment of Machine Rule!

If you want more Covers Uncovered from Mike, there’s not that many but what there is is just… wow! His most recent was the 2024 Sci-Fi Special with Judge Alpha here, then there was the cover to the 2023 Christmas Judge Dredd Megazineissue 463, and finally there’s his cover homage to Futures Past for the 2017 FCBD 2000 AD here.

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2000 AD Vs Battle Action: The action-packed crossover 50 years in the making!

2000 AD VS BATTLE ACTION: COMICS COLLIDE!

THE CROSSOVER 50 YEARS IN THE MAKING! What if the old Battle Action comic was merged with 2000 AD in the early ‘80s?

That’s the question posed by this all-new collection that reveals the answer is – action-packed thrills by the bucket-load. It takes old Battle Action strips and reworks them as 2000 AD-appropriate adventures, while remaining true to their original concept and continuity.

This kick-ass crossover sees Judge Dredd feature in a brand-new reimagining of Action’s most controversial strip – Kids Rule O.K., and also includes Darkie’s MobDeath Game 2049 and Major Eazy amongst others!

Written by Ken Niemand (Judge Dredd), Geoffrey D. Wessel (War Birds), Chris Weston (Rogue Trooper), Karl Stock (Fiends of West Berlin), Arthur Wyatt (Dredd), Gordon Rennie (Judge Dredd), Mike Carroll (Dreadnaughts), Alec Worley (Robo-Hunter) and Alex De Campi (Archie vs. Predator), with art by Simon Coleby (The Authority), Nick Dyer (Tales from the Black Museum), Paul Marshall (Sinister Dexter), Jake Lynch (HAVN), Dan Cornwell (Rok of the Reds), Nick Percival (Slaine), Kieran McKeown (Crime Syndicate), Staz Johnson (Vikings), Patrick Goddard (Battle Action) and The Mighty One himself!

Available from 17 July, this action-packed collection is available to take home either as a standard retail paperback edition or as a 2000 AD webshop exclusive edition with special cover by Batman and Robin artist Andy Clarke!

Featuring:

  • Juves Rule OK!
  • Death Game 2049
  • El Mestizo
  • Dredger
  • Hellman of Hell Force
  • Major Eazy
  • Judge Dredd
  • Rad Pack
  • Strato Squad
  • Judge Anderson
  • Darke’s Mob
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2000 AD Prog 2391 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2391 is OUT NOW!

Witness my works with awe-inspiring wonder, for I am The Mighty Tharg, purveyor of Thrills!

I dictate these words to my desktop minion the day before the UK goes to the polls. Will it be, as has been predicted, an electoral wipeout for the sitting government? By the time you read this, we’ll know for sure — but what is cast-iron guaranteed is that you’ll have a scrotnig time with this prog. Inside, you’ll find the final episodes of both The Bam-Hunters and Souther Belle, the latest instalments of Brink and Silver, plus a complete Future Shock from James Peaty and debuting art-droid Sedat Oezgen!

As mentioned last issue, this week sees not only the release of an all-new Misty special as US writer Gail Simone and a trio of artists craft some chilling short tales, but also Judge Dredd Megazine 470, with a brand-new case for the lawman in Hive by Ian Edginton and Kevin West, plus another complete Mega-City 2099 story from the Niemand and Foster droids, alongside Armitage, Dreadnoughts, Harrower Squad, Dept K and Pandora Perfect. Add to that interviews and features too, and it really is an utter monster!

Grab ‘em now, Terrans — your diodes demand it!

2000 AD Prog 2391 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Dan Cornwell

Script: Ken Niemand / Art: Richard Elson / Letters: Annie Parkhouse

JUDGE DREDD // THE BAM-HUNTERS, Part Three

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a powerful mage has travelled from Cal-Hab to MC-1, hunting down a pair of necromancers…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part Fourteen

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: Geoffrey D. Wessel / Art: Dan Cornwell /Colours: Chris Blythe / Letters: Jim Campbell

ROGUE TROOPER // SOUTHER BELLE, Part Six

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out. Now, they’re seeking to save a G.I. ‘Doll’…


Script: James Peaty / Art: Sedat Oezgen / Letters: Annie Parkhouse

FUTURE SHOCKS // CRESCENDO

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected…


Script: Mike Carroll / Art: Joe Currie / Letters: Simon Bowland

SILVER // UNEARTHED, Part Two

Earth, the year 2001. In the middle of the night, somewhere north-east of Bristol, England, a group of armed survivors have arrived at the ruins of a burned-out house, seemingly seeking something. On the back of one of the trucks they’ve arrived in is a cage. They break out the shovels and start to dig. What they’re hunting for is a five hundred-year-old vampire, who may just help them against the alien Sepsis…

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Pre-Order Cover Story: The 2000 AD Design Art of Robin Smith today!

Cover Story: The 2000 AD Design Art of Robin Smith


COVERS UNCOVERED

The early 80s saw 2000 AD hit its golden era. With Judge DreddStrontium DogRogue TrooperSláine and more firing on all cylinders it became the UK’s most exciting and innovative comic. Its covers played no small part in its appeal, and those covers were the brainchild of Robin Smith whose job was to lay out a cover design to pass to an artist who would transform it into the finished product.

This collection of some of Smith’s cover layouts shows just how integral his ideas were to some of 2000 AD’s most famous and revered covers, and it’s a fascinating glimpse into the creative process.

Featuring covers by some of the galaxy’s greatest artists, including Brian Bolland (The Killing Joke), Dave Gibbons (Watchmen), Carlos Ezquerra (Judge Dredd), Kevin O’Neill (The League of Extraordinary Gentlemen), Mick McMahon (Judge Dredd), Ian Gibson (The Ballad of Halo Jones), Alan Davis (Captain Britain), Steve Dillon (Preacher), Cam Kennedy (Rogue Trooper), Massimo Belardinelli (Ace Trucking Co.), Eric Bradbury (Mytek The Mighty), Brett Ewins (Johnny Nemo), Glenn Fabry (Sláine), Ian Kennedy (Dan Dare), José Ortiz (The Thirteenth Floor), Cliff Robinson (Judge Dredd), Kim Raymond (Roy of the Rovers), Ron Smith (Judge Dredd), Brendan McCarthy (Rogan Gosh) and Bryan Talbot (Nemesis the Warlock).

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Of Unknown Origin… 2000 AD Prog 2390 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2390 is OUT NOW!

I am The Mighty Tharg, galactically revered Betelgeusian editor of this awesome anthology!

Another week, another circuit-shattering onslaught on the senses courtesy of my Mighty Organ. This prog we welcome a brand-new series to the legion of Thrills that have graced these pulse-pounding pages over the last forty-seven years — script-droid Mike Carroll and art-bot Joe Currie have crafted a hyper-exciting story in Silver, details about which I’m deliberately keeping… vague. You’ll gain the most from this ghafflebette debuting strip, Terrans, going into it knowing as little as possible, so plunge away!

Elsewhere, there’s a complete Future Shock from Honor Vincent and Mike Walters alongside the latest instalments of Dredd, Brink and Rogue Trooper. As ever, the House of Tharg is a seriously busy site of creativity — make sure you pick up the new Sci-Fi Special that’s out now, and in a week’s time Misty returns for an all-new special with stories scripted by Gail Simone and featuring the art of Aly Fell, Carola Borelli and Marianna Ignazzi. Joining it on the shelf will be Meg 470, containing yet another 128 pages of zarjazosity.

So! Much! Stuff! Can your brains handle it, my Squaxx?

2000 AD Prog 2390 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Dave Kendall

Script: Ken Niemand / Art: Richard Elson / Letters: Annie Parkhouse

JUDGE DREDD // THE BAM-HUNTERS, Part Two

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a powerful mage has travelled from Cal-Hab to MC-1, hunting down a pair of necromancers…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part Thirteen

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach…


Script: Geoffrey D. Wessel / Art: Dan Cornwell /Colours: Chris Blythe / Letters: Jim Campbell

ROGUE TROOPER // SOUTHER BELLE, Part Five

Nu Earth, site of a galactic war between the Norts and the Southers, where the atmosphere has been rendered poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out. Now, they’re seeking to save a G.I. ‘Doll’…


Script: Honor Vincent / Art: Mike Walters / Letters: Annie Parkhouse

FUTURE SHOCKS // STATION MADNESS

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected…


Script: Mike Carroll / Art: Joe Currie / Letters: Simon Bowland

SILVER // UNEARTHED

NEW THRILL! Earth, the year 2001. In the middle of the night, somewhere north-east of Bristol, England, a group of armed survivors have arrived at the ruins of a burned-out house, seemingly seeking something. On the back of one of the trucks they’ve arrived in is a cage. They break out the shovels and start to dig. They’ve been told what they’re hunting for lies here, and it could be the key to saving the human race…

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Stories From A Sideways Universe: The 2000 AD Sci-Fi Special 2024 is Out Now!

SCI-FI SPECIAL 2024 out now

ATTENTION, EARTHLETS – The 2000 AD Sci-Fi Special 2024 is OUT NOW!

I am The Mighty Tharg, all-powerful alien editor of 2000 AD – the Galaxy’s Greatest Comic!

Welcome, my Thrill-seeking Squaxx, to 2024’s Sci-Fi Special, a 48-page self-contained issue designed to entertain you Terrans through the summer months. This particular edition is something a little different – following a rupture in the space/time continuum, a wormhole appeared close to Earth, through which several objects fell into this reality from a parallel dimension. Amongst them were pages from an alternate version of my Mighty Organ featuring characters slightly different to what Terrans may be used to.

In the parallel edition, toughest of the Mega-City Judges is mutant Johnny Alpha, while Downlode duo Ramone and Finny are Robo-Sharks, hunting rogue droids! Such was my intrigue and interest in these alternate takes on some of the Galaxy’s Greatest’s most popular strips – witness Stickleback as the captain of The Red Wench, or Strontium Dog Friday seeking revenge for being betrayed, or an aeroball team made up of flesh-hungry zombies from the Zombo universe – that I thought you deserved to see them too.

So I compiled them into this unique special, where some of 2000 AD’s favourites are as you’ve never seen them before!

The 2000 AD Sci-Fi Special 2024 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

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Cover Art: Mike Perkins

Script: Karl Stock / Art: Ben Willsher / Letters: Annie Parkhouse

JUDGE ALPHA // PORTRAIT OF A JUDGE

Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west. Crime is rampant and only the zero-tolerance Judges can stop total anarchy. Toughest of these future cop is JUDGE ALPHA, one of a group of mutants given Special Dispensation to wear the uniform — he is the Law!


Script: Dan Abnett / Art: Anthony Williams / Letters: Jim Campbell

ROBO-SHARKS

Ramone Dexter is a ROBO-SHARK in the future city of Downlode, where life can be short and the streets brutally violent. If a droid goes rogue or you need your personal robot found, then he and his mek-partner Finnigan are the team to call. It’s a dangerous job, and Ramone’s never far from trouble — and to make things worse, robots are seeking to disguise themselves amongst humanity…


Script: James Peaty/ Art: Nicolo Assirelli /Colours: Jack Davies / Letters: Simon Bowland

ROGUE/DOG

In the twenty-second century, an atomic war left many survivors mutated by the Strontium 90 fallout. These mutants were feared and despised by the ‘norms’ and became a marginalised underclass, forced to live in ghettos. The only job open to them is bounty hunting, and these Search/Destroy agents — or Strontium Dogs — are sanctioned by the Galactic Crime Commission to hunt the most lethal of criminals…


Script: Ian Edginton / Art: Paul McCaffrey / Letters: Annie Parkhouse

STICKLEBACK // SECRET HISTORIES

In the eighteenth century, pirates often prey upon merchant ships for their fat bounties. No terror of the seas is more feared than the ruthless STICKLEBACK, captain of The Red Wench. Together with his second-in-command Ampney Crucis, they prowl the southern seas looking for prey. But Stickleback is secretly looking for a particular treasure, one that will bring him unlimited power…


Script: Al Ewing / Art: Boo Cook / Letters: Simon Bowland

HARLEM ZOMBOS

Aeroball is one of the most popular sports of the future, a violent combination of basketball and American football, played at high speed with the teams strapped into powerful jetpacks. But when the ZOMBO squad take to the skies, you’re guaranteed even more carnage — under the management of ‘living brain’ Louis, they’re a force to be reckoned with…