Pre-order the third volume of Best of 2000 AD – the best-selling landmark series from the cult comic, bursting with our greatest stories for a new generation of readers!
Every Best of 2000 AD contains a mix of modern classics and gems from the vault. In each edition you’ll find an explosive new Judge Dredd adventure, fresh essays by prominent popular culture writers, a graphic novel-length feature presentation by global legends and a vintage Dredd case.
In this volume: spend a night on The Graveyard Shift with Judge Dredd; Gordon Rennie and Frazer Irving tune in and drop tab of superpowers before Storming Heaven; and get lost in the darkness lying in the belly of the good ship Leviathan from Ian Edginton and D’Israeli.
Boasting brand new covers from an all-star line-up of artists including Erica Henderson (Dracula, Motherf**ker!) and Declan Shalvey (Moon Knight) with designer Tom Muller (X-Men), Best of 2000 AD is the essential gateway into the Galaxy’s Greatest Comic!
Praise for Best of 2000 AD:
“For newcomers and lapsed readers alike, it acts as a near-perfect primer for what makes 2000 AD so special.” – Wired.com
“Frankly, it’s absolutely perfect for new readers” – comicon.com
“People ask me “where’s the best place to start reading 2000 AD?” Somebody else did the job for me.” – Near Mint Condition
“A master-class in pulling in new readers” – The Comics Beat
“If you want to get started on comics, this is where you want to be. You won’t regret it.” – The Comic Crush
“⭐⭐⭐⭐⭐ … it’s hard to imagine a better entry point into [2000 AD].” – comicbook.com
“An impressive and substantial helping of the kinds of genres, names and properties that have made 2000 AD an iconic force.” – Broken Frontier
“A quintessential entry point for new readers and an exemplary re-discovery for fans of the classics.” – Comic Book Yeti
“Made me eager for the next collection.” – How To Love Comics
“a must-have for comic book fans, regardless of their genre preferences” – Comic Book Resources
“How to finally break Judge Dredd and 2000 AD into America” – Popverse
2000 AD Art Stars is back! The competition that could catapult your work into the pages of the Galaxy’s Greatest Comic returns to mark the end of 2000 AD’s 45th anniversary celebrations.
Some of the biggest artists in comic books got their big start at the legendary, award-winning comic book and 2000 AD Art Stars is your chance to follow in their footsteps, get your work into those pages, AND get paid for it.
A special occasion demands a special challenge – so for this round of 2000 AD Art Stars, would-be art droids are being challenged to write and draw…
The ultimate one-page Judge Dredd story!
It will require a mastery of compressed visual storytelling, fitting a complete story with beginning, middle, and end into a single page while also demonstrating your artistic skills. The story must feature Judge Dredd, but the setting and story are up to you.
The winner – chosen by the editorial team at 2000 AD – will be published in a future edition of the Galaxy’s Greatest Comic. Plus they’ll be paid for their work! Meanwhile, two runners-up will receive zarjaz 2000 AD graphic novels.
A hotbed of some of the most innovative and inspiring comic book art in the world, from Jock and Simon Bisley to Brian Bolland, Kevin O’Neill and Charlie Adlard 2000 AD has been launchpad for some of the biggest artists in comics, with legendary work on series such as Judge Dredd, Sláine, Nemesis the Warlock, and many, many more – and 2000 AD Art Stars gives you the chance to join them!
Please read the terms and conditions below fully and carefully before submitting your entry – and good luck!
Terms and Conditions:
Entries must be sent by 9pm GMT on date of stated deadline.
Entries must be in JPG, TIFF or PNG format – PDF and GIF files will not be accepted.
Entries must be at A4 dimensions (210x297mm) and in portrait orientation.
Entries must be at 300dpi resolution.
Entrants may letter their own strip, but the winning entry will be re-lettered by a professional upon publication in 2000 AD.
Entries will be judged by editorial staff at 2000 AD.
The judges’ decision is final and we will not enter into discussion regarding entries.
Entries that do not fit the theme will not be considered.
Entries must be the work of a single creator – we will not accept entries produced by separate writers and artists.
Entries that include the use of licensed characters from outside of those owned by Rebellion/2000 AD will not be considered.
Entries that include nudity or sexualised, racist, sexist, and/or transphobic imagery will not be considered.
Entries must not bear any resemblance to actual persons, living or dead – i.e. no celebrity likenesses.
Entries that employ AI-generated art, in part or whole, will be automatically disqualified.
A maximum of TWO entries per person will be permitted. In the event of more than two being sent, only the first two will be considered by the judges.
The winning entry will be published in a forthcoming edition of 2000 AD, the date to be decided by editorial.
In order for their entry to be published in 2000 AD and to receive payment, the winner must sign a standard contract with Rebellion.
Entries may be selected to feature on 2000 AD’s social media accounts with named credit.
PLEASE NOTE: WE CANNOT GUARANTEE THAT YOUR ENTRY WILL BE FEATURED ON OUR SOCIAL MEDIA CHANNELS. Those featured are chosen at random. All entries will be shared in a post on Facebook after the closing date.
We ask you to understand the following:
We cannot guarantee we will share every single entry
Being featured/not featured on our social media does not affect your chances of winning
Our email and social media accounts are not monitored 24/7
We will not enter into correspondence regarding entries, if there is a problem with your entry then we will contact you
Please do not take what we do and do not share personally.
Non-winning entries will not be used by 2000 AD and will be deleted from Rebellion’s servers as soon as a winner is chosen (selected images will remain on social media but can be removed upon request). Non-winning entries remain the property of artists but copyright of characters remains with Rebellion.
Entries will not be considered from artists currently or having previously worked in the comic book industry, as adjudicated by 2000 AD. This includes any current or previous paid work for a publisher of comic books, either in print or digital, but excludes unpaid ‘small press’ work and personal projects funded wholly through crowdfunding platforms such as Kickstarter. You may be asked to verify your eligibility before your entry can be considered.
Please respect the droids – spam or aggressive/threatening emails or messages will result in any entry being removed from the competition and the sender banned from future competitions.
When emailing your entry, you should receive an automated reply confirming receipt – please check your email provider’s spam folder if it does not arrive within 24 hours.
ATTENTION, EARTHLETS – 2000 AD Prog 2316 is OUT NOW!
I am The Mighty Tharg, all-powerful alien editor of this planet-conquering SF anthology!
Welcome, my Squaxx, to the weekly Thrillblast that is 2000 AD, featuring the very finest in future fiction. This prog we’ve got the scrotnig finale to current Judge Dredd case ‘The Night Shifter’ plus a complete Terror Tale courtesy of the Vincent and Yeowell droids alongside the latest instalments of The Out, Proteus Vex and Joe Pineapples.
Next week, prepare your optical sensors for the start of the final series of Kek-W and John Burns’ time- and dimension-spanning saga The Order, ‘Heart of Darkness’!
2000 AD Prog 2316 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!
Cover art by Cliff Robinson and Dylan TeagueScript: Ken Neimand / Art: Nicolo Assirelli / Colours: Peter Doherty / Letters: Annie Parkhouse
JUDGE DREDD // The Night Shifter, part four
Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, an activist from Puerto Plata has accused a hottie cook of being her torturer…
Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland
THE OUT // Book Three, part five
The furthest edge of the universe, far into the future. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now she’s being held and questioned after her brush with the Tankinar…
Former war-droids, the ABC Warriors were reassigned to bring peace to the frontier planet of Mars. Comprising Hammerstein, Deadlock, Blackblood, Steelhorn, Mongrol and Happy Shrapnel, the Mek-Nifcent Seven’s sharpshooter was Joe Pineapples, a robot with more secrets than most. Now he and sewer-droid Ro-Jaws are at the other end of the universe — Joe n’ Ro, lost in space, out of gas, out of love n’ outta luck!
Script: Honor Vincent / Art: Steve Yeowell / Letters: Jim Campbell
TERROR TALE // Rites
Experience the terrifying side of Thrill-power with these one-off tales from beyond the veil of sanity. Whether they be ghostly goings-on that send shivers up the spine or splatterfests that sear the retina and paralyse the mind, nothing is what it seems in these glimpses of a realm beyond our own. Mara works for ‘Departures’, a ghostwrangling service that helps families rid their homes of troublesome spirits…
Script: Mike Carroll / Art: Jake Lynch / Colours: Jim Boswell / Letters: Simon Bowland
PROTEUS VEX // Crawlspace, part five
The far future. The centuries-long war between the Alliance and the Obdurate people is over, a conflict brought to an end with the deaths of billions when the Alliance teleported a dying white dwarf star into the Obdurate system. Imperium agent PROTEUS VEX — who is operated by a flesh-pilot — became an enemy of the Alliance when he released info about past war crimes. But now war with the Scorchers has broken out…
Pre-order the latest in the Essential Judge Dredd series of collections, featuring the greatest stories of the lawman of the future in full colour!
It is Judgement Day! Sabbat the Necromagus has resurrected every corpse in the whole world to serve as his zombie horde. All over the globe the Judges are facing unimaginable odds, but then the unthinkable happens and time-travelling Strontium Dog, Johnny Alpha, arrives to lend Dredd a hand. It is the team-up of the century as Dredd and Alpha fight back against the walking dead!
Essential Judge Dredd: Judgement Day is a fast-paced and action-packed epic scripted by Garth Ennis (Preacher, The Boys), with art from Carlos Ezquerra (Strontium Dog), and Dean Ormston (Black Hammer).
Out on 11 April, this is the six volume in the critically-acclaimed Essential Judge Dredd collections, which are the perfect jumping on point for new readers!
Also available in the Essential Judge Dredd series:
The crime is life! The Judgement is death! When Judge Death enters Mega-City One from a parallel dimension, his plan is simple: to find every single living cit and sentence them – to death! The fourth volume in the oversized Essential Dredd series includes the first two Judge Death stories, from John Wagner (A History of Violence) and Brian Bolland (The Killing Joke) presented in stunning black and white, and featuring restored pages. It also includes the first solo Judge Anderson adventure, presented in luscious new colours, also starring Judge Death.
An unusual delivery is made to the Grand Hall of Justice, a package that will force Dredd to lead a mission into the Cursed Earth and into the darkest recesses of the history of the Judges and Mega-City One. History is written by Dredd co-creators John Wagner (A History of Violence) and Carlos Ezquerra (Strontium Dog) with a special introductory tale featuring the art of Kev Walker (ABC Warriors: Khronicles of Khaos).
In Mega-City One, the Judges are the law – acting as judge, jury, and executioner. But how do the citizens really feel about a system where they are powerless? America Jara and Bennett Beeny grow up as best friends, living a fairly trouble-free life in a dangerous city… bar the odd, negative encounter with a Judge. Time draws them apart, and when they are brought back together, Beeny is a successful singer and America has become involved with a terrorist organisation known as Total War, which has the Justice Department in its sights!
When the citizens of Mega-City One’s massive city blocks declare war on each other, Judge Dredd realises it is merely a prologue to an all-out nuclear attack by East Meg One! As warheads rain down, Dredd leads a brave guerrilla resistance against the Sov forces, building to an earth-shattering decision that shakes his world to the core!
Mega-City One is under siege from the Dark Judges, Dredd has been exiled to the harsh wastelands of the Cursed Earth and time is running out for the citizens he once swore to protect. With the body-count rising and hope running out, will the Judges be able to turn back the tide of death?
ATTENTION, EARTHLETS – 2000 AD Prog 2315 is OUT NOW!
Jump on aboard the supersonic jet that is the Galaxy’s Greatest, powered by hyper-Thrills!
I am The Mighty Tharg, Betelgeusian editor of universal renown, and I welcome you once again, Terrans, to the seven-day circuit-shatterer that is 2000 AD!
It’s a packed prog this week as the extralength finale to Hope sees Proteus Vex spill over onto the back cover, and there isn’t a spare page to be had between Judge Dredd, Joe Pineapples and The Out.
So much zarjazness bursting to be unleashed — ensure optical-safeguard visors are fully in place before reading, my Squaxx!
2000 AD Prog 2315 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!
Cover art by Neil RobertsScript: Ken Neimand / Art: Nicolo Assirelli / Colours: Peter Doherty / Letters: Annie Parkhouse
JUDGE DREDD // The Night Shifter, part three
Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, an activist from Puerto Plata has accused a hottie cook of being her torturer…
Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland
THE OUT // Book Three, part four
The furthest edge of the universe, far into the future. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now she’s being held and questioned after her brush with the Tankinar…
Former war-droids, the ABC Warriors were reassigned to bring peace to the frontier planet of Mars. Comprising Hammerstein, Deadlock, Blackblood, Steelhorn, Mongrol and Happy Shrapnel, the Mek-Nifcent Seven’s sharpshooter was Joe Pineapples, a robot with more secrets than most. Now he and sewer-droid Ro-Jaws are at the other end of the universe — Joe n’ Ro, lost in space, out of gas, out of love n’ outta luck!
Script: Guy Adams / Art: Jimmy Broxton / Letters: Jim Campbell
HOPE // …In the Shadows – Reel Two, part twelve
An alternate 1940s USA. WWII is over, victory having been secured by occult means, and consequently magic is a part of everyday life. Mallory HOPE is one such skilled operative, though calling on the dark arts takes its toll on the user. He’s also a P.I., hired for all manner of down n’ dirty jobs — and an investigation into a cursed movie now finds him trapped in a mansion, the film’s power warping reality…
Script: Mike Carroll / Art: Jake Lynch / Colours: Jim Boswell / Letters: Simon Bowland
PROTEUS VEX // Crawlspace, part four
The far future. The centuries-long war between the Alliance and the Obdurate people is over, a conflict brought to an end with the deaths of billions when the Alliance teleported a dying white dwarf star into the Obdurate system. Imperium agent PROTEUS VEX — who is operated by a flesh-pilot — became an enemy of the Alliance when he released info about past war crimes. But now war with the Scorchers has broken out…
MERRY CHRISTMAS, EARTHLETS – 2000 AD Prog 2314 is OUT NOW!
Tharg The Mighty here, alien editor of this pulsating publication, where Thrill-power rules! Welcome back to the Galaxy’s Greatest Comic, my Squaxx — the award-winning sci-fi anthology that’s precision-engineered to not only stimulate your imagination circuits but also blow away the January blues!
Within these ghafflebette pages you’ll find the latest instalments of Judge Dredd, Proteus Vex, Joe Pineapples and The Out, plus the penultimate episode of Hope.
Close the curtains, curl up in your chair of choice, and allow 2000 AD to transport you to universes far away!
2000 AD Prog 2314 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!
Cover art by Mark HarrisonScript: Ken Neimand / Art: Nicolo Assirelli / Colours: Peter Doherty / Letters: Annie Parkhouse
JUDGE DREDD // The Night Shifter, part two
Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, an activist from Puerto Plata has accused a hottie cook of being her torturer…
Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland
THE OUT // Book Three, part three
The furthest edge of the universe, far into the future. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now she’s being held and questioned after her brush with the Tankinar…
Former war-droids, the ABC Warriors were reassigned to bring peace to the frontier planet of Mars. Comprising Hammerstein, Deadlock, Blackblood, Steelhorn, Mongrol and Happy Shrapnel, the Mek-Nifcent Seven’s sharpshooter was Joe Pineapples, a robot with more secrets than most. Now he and sewer-droid Ro-Jaws are at the other end of the universe — Joe n’ Ro, lost in space, out of gas, out of love n’ outta luck!
Script: Guy Adams / Art: Jimmy Broxton / Letters: Jim Campbell
HOPE // …In the Shadows – Reel Two, part eleven
An alternate 1940s USA. WWII is over, victory having been secured by occult means, and consequently magic is a part of everyday life. Mallory HOPE is one such skilled operative, though calling on the dark arts takes its toll on the user. He’s also a P.I., hired for all manner of down n’ dirty jobs — and an investigation into a cursed movie now finds him trapped in a mansion, the film’s power warping reality…
Script: Mike Carroll / Art: Jake Lynch / Colours: Jim Boswell / Letters: Simon Bowland
PROTEUS VEX // Crawlspace, part three
The far future. The centuries-long war between the Alliance and the Obdurate people is over, a conflict brought to an end with the deaths of billions when the Alliance teleported a dying white dwarf star into the Obdurate system. Imperium agent PROTEUS VEX — who is operated by a flesh-pilot — became an enemy of the Alliance when he released info about past war crimes. But now war with the Scorchers has broken out…
MERRY CHRISTMAS, EARTHLETS – 2000 AD Prog 2313 is OUT NOW!
I am The Mighty Tharg, Betelgeusian Thrillwrangler and hyper-powered editor extraordinaire!
…and we’re back! Welcome, my Squaxx, to the space-year 2023 — I trust you had a suitably zarjaz festive season and waved goodbye to 2022 in the customary fashion. I also presume your circuits have recovered from the Xmas overload that was Prog 2312, and are ready to download more scrotnig Thrills into your brainpans. This first issue of the new year contains the stunning second episodes of Proteus Vex, The Out and Joe Pineapples, the latest instalment of Hope, and the start of a tense new case for Judge Dredd courtesy of the Niemand and Assirelli droids as he investigates The Night Shifter…
I’m sure long-term readers will have become accustomed to my cosmic hyperbole, and when I say that you shouldn’t dare miss a single episode of the ghafflebette series coming your way over the next twelve months, they’ll remark, ‘But how will you top your forty-fifth anniversary year, Oh Mighty One? It’s impossible!’ Such a challenge is my galactic bread and butter, and so I’ll smile, glance at the artwork in the Command Module archive awaiting publication, and reply, ‘You’ll see, Terrans, you’ll see…’
2000 AD Prog 2313 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!
Cover art by Simon BisleyScript: Ken Neimand / Art: Nicolo Assirelli / Colours: Peter Doherty / Letters: Annie Parkhouse
JUDGE DREDD // The Night Shifter, part one
Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Unemployment is endemic and boredom universal. Tensions run a constant knife-edge and crime is rampant. Only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!
Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland
THE OUT // Book Three, part two
The furthest edge of the universe, far into the future. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but now she’s being held and questioned after her brush with the Tankinar…
Script: Pat Mills / Art: Simon Bisley / Letters: Annie Parkhouse
JOE PINEAPPLES // Tin Man, part two
Former war-droids, the ABC Warriors were reassigned to bring peace to the frontier planet of Mars. Comprising Hammerstein, Deadlock, Blackblood, Steelhorn, Mongrol and Happy Shrapnel, the Mek-Nifcent Seven’s sharpshooter was Joe Pineapples, a robot with more secrets than most. Now he and sewer-droid Ro-Jaws are at the other end of the universe — Joe n’ Ro, lost in space, out of gas, out of love n’ outta luck!
Script: Guy Adams / Art: Jimmy Broxton / Letters: Jim Campbell
HOPE // …In the Shadows – Reel Two, part ten
An alternate 1940s USA. WWII is over, victory having been secured by occult means, and consequently magic is a part of everyday life. Mallory HOPE is one such skilled operative, though calling on the dark arts takes its toll on the user. He’s also a P.I., hired for all manner of down n’ dirty jobs — and an investigation into a cursed movie has led to the reappearance of Hope’s missing wife, Alice, whose coven plans to use the film…
Script: Mike Carroll / Art: Jake Lynch / Colours: Jim Boswell / Letters: Simon Bowland
PROTEUS VEX // Crawlspace, part two
The far future. The centuries-long war between the Alliance and the Obdurate people is over, a conflict brought to an end with the deaths of billions when the Alliance teleported a dying white dwarf star into the Obdurate system. Imperium agent PROTEUS VEX — who is operated by a flesh-pilot — became an enemy of the Alliance when he released info about past war crimes. But now war with the Scorchers has broken out…
MERRY CHRISTMAS, EARTHLETS – 2000 AD Prog 2312 is OUT NOW!
I am The Mighty Tharg, all-powerful alien editor of this award-winning SF anthology — prepare yourselves for Xmas overload!
The traditional bumper, end-of-year prog celebrates your planet’s festive season and also cap another scrotnig twelve months of circuit-frying zarjazness!
We’ve unfortunately had to bid farewell to a number of beloved creators this year, such as Ian Kennedy, Garry Leach, and most recently Alan Grant and Kevin O’Neill, so this issue has something of a melancholic feel, with fellow writers and artists paying tribute to Alan and Kevin, who were so enormously influential in the Galaxy’s Greatest’s development. You’ll also find inside what turned out to be Kevin’s last work for 2000 AD, as he teamed up with Garth Ennis to revisit that scourge of the spaceways, Bonjo From Beyond the Stars, a strip he originally created for this pulse-pounding publication well over forty years ago.
Elsewhere, an old face from Dredd’s past turns up in ‘The Last Temptation of Joe’, there’s the start of new series for Joe Pineapples, Proteus Vex and The Out, a complete Rogue Trooper story, and much more.
Have a Thrill-packed Christmas and New Year, Earthlets!
2000 AD Prog 2312 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!
Cover art by Andy ClarkeScript: Ken Neimand / Art: Lee Carter / Letters: Annie Parkhouse
JUDGE DREDD // The Last Temptation of Joe
Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Unemployment is rife, and crime is rampant. Tensions rest on a knife-edge and only the zero-tolerance Judges can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Thirty-nine years ago, Dredd locked up the Devil himself in Iso-Block 666, where he’s remained…
Script: Kek-W / Art: Warick Fraser-Coombes / Letters: Jim Campbell
ROGUE TROOPER // Brothers
Nu Earth, site of a galactic war between the Norts and the Southers, where use of chemical weapons has rendered the atmosphere poisonous. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants — G.I.s like ROGUE TROOPER, the last of his kind. Together with biochip buddies Helm, Gunnar and Bagman, they’re searching for the traitor that sold them out…
/ Script: Garth Ennis / Art: Kevin O’Neill / Letters: Rob Steen
BONJO FROM BEYOND THE STARS // Solids in the Bile Tube
Over forty years ago, the alien entity known as BONJO arrived on Earth, and set about causing carnage. A creature with an insatiable appetite, who grew to Godzilla-sized proportions, he caused an inordinate amount of damage to the planet, and it seemed nothing could stop him — other than his grumbly gut when he consumed something that disagreed with him, which was pretty often…
Script: Dan Abnett / Art: Mark Harrison / Letters: Simon Bowland
THE OUT // Book Three, part one
The furthest edge of the universe, far into the future. Cyd Finlea is photo-journalist working for the publishers Global Neographic, travelling deep into outer space — otherwise known as THE OUT — and cataloguing the alien societies that she encounters. She left Earth ten years ago and has been seeking other ex-pat humans — but she discovered that she’d been contaminated by the Tankinar, turning her into a cyborg. Cyd has managed to break free…
Script: Pat Mills / Art: Simon Bisley / Letters: Annie Parkhouse
JOE PINEAPPLES // Tin Man, part one
Former war-droids, the ABC Warriors were reassigned to bring peace to the frontier planet of Mars. Comprising Hammerstein, Deadlock, Blackblood, Steelhorn, Mongrol and Happy Shrapnel, the Mek-Nifcent Seven’s sharpshooter was Joe Pineapples, a robot with more secrets than most. Needing a break from his comrades, Joe’s headed off across the cosmos with sewer-droid Ro-Jaws in tow…
Script: Guy Adams / Art: Jimmy Broxton / Letters: Jim Campbell
HOPE // …In the Shadows – Reel Two, part nine
An alternate 1940s USA. WWII is over, victory having been secured by occult means, and consequently magic is a part of everyday life. Mallory HOPE is one such skilled operative, though calling on the dark arts takes its toll on the user. He’s also a P.I., hired for all manner of down n’ dirty jobs — and an investigation into a cursed movie has led to the reappearance of Hope’s missing wife, Alice, whose coven plans to use the film…
Script: Karl Stock / Art: Nick Dyer / Letters: Simon Bowland
ACE TRUCKING CO. // Untrenched
The universe is a big place, and if you want cargo delivered from one planet to another you’re going to need a shipping company you can rely on. Fortunately, there’s ACE TRUCKING CO., the premier courier service for all your transportation needs. Captain of the Speedo Ghost is Ace Garp, and together with his engineer Feek and bodyguard GBH they’re the galaxy’s most tucker truckers!
Script: Gordon Rennie / Art: Robin Smith / Colours: John Charles / Letters: Jim Campbell
Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Unemployment is rife, and crime is rampant. Tensions rest on a knife-edge and only the zero-tolerance Judges can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! There’s one perp the lawman has been wanting to get his hands on: the troublemaker Alvin Gaunt…
Script: Mike Carroll / Art: Jake Lynch / Colours: Jim Boswell / Letters: Simon Bowland
PROTEUS VEX // Crawlspace, part one
The far future. The centuries-long war between the Alliance and the Obdurate people is over, a conflict brought to an end with the deaths of billions when the Alliance teleported a dying white dwarf star into the Obdurate system. Imperium agent PROTEUS VEX — who is operated by a flesh-pilot — became an enemy of the Alliance when he released info about past war crimes. But now war with the Scorchers has broken out…
The new Judge Dredd collection that sees him square off against his old nemesis, Orlok the Assassin, is available to pre-order now!
Judge Dredd thought that Orlok – the Sov agent responsible for infecting Mega-City 1’s citizens with Block Mania during the Apocalypse War, and the murder of Judge Giant Snr – was dead. But Orlok appears to be back, and responsible for a shocking wave of murders.
Even more troubling, Orlok is not alone, and is working with La Reine Rouge, a brutal Crimelord who is trying to take over Europe. Can Dredd stop the Red Queen’s sinister plans before its too late?
Writers Arthur Wyatt (Dredd/Anderson: The Deep End) and Rob Williams (Suicide Squad, Judge Dredd: Control), team up with fan favourite artist Jake Lynch (Proteus Vex) to tell an action-packed adventure that will change Dredd’s world – forever!
BORAG THUNGG, EARTHLETS – 2000 AD Prog 2311 is OUT NOW!
Call me The Mighty Tharg, your ebullient emerald editor of this pulse-pounding publication!
We surge into the final month of 2022, and this is the last regular prog of the year before the traditional Xmas blow-out. Inside this issue there’s a double-length helping of Dredd as ‘The Rematch’ reaches its violent finale, the first book of Enemy Earth comes to its scrotnig conclusion, there’s more Hollywood horror in Hope, and a chilling complete Terror Tale from the Tomlinson and Milmore droids! Next week, though, it’s a whole new raft of Thrills coming your way with Prog 2312!
2000 AD Prog 2311 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!
Cover art by Steven AustinScript: Ken Neimand / Art: Steven Austin / Colours: Jim Boswell / Letters: Annie Parkhouse
JUDGE DREDD // The Rematch, part two
Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Unemployment is rife and crime is rampant. Only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!
Script: John Tomlinson / Art: Lee Milmore / Letters: Simon Bowland
TERROR TALES // In The Woods
Experience the terrifying side of Thrill-power with these one-off tales from beyond the veil of sanity. Whether they be ghostly goings-on that send shivers up the spine or splatterfests that sear the retina and paralyse the mind, nothing is what it seems in these glimpses of a realm beyond our own. Kian Edler’s earliest childhood memory is the tree branches scratching against his window. Is the wood calling him…?
Script: Cavan Scott / Art: Luke Horsman / Letters: Annie Parkhouse
ENEMY EARTH // Book One, part ten
The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued a young boy, who has been living for five years in a bunker with his protective robot. It turns out he’s the prime minister’s son…
Script: Guy Adams / Art: Jimmy Broxton / Letters: Jim Campbell
HOPE // …in The Shadows Reel Two, part eight
An alternate 1940s USA. WWII is over, victory having been secured by occult means, and consequently magic is a part of everyday life. Mallory HOPE is one such skilled operative, though calling on the dark arts takes its toll on the user. He’s also a P.I., hired for all manner of down n’ dirty jobs — and an investigation into a cursed movie has led to the reappearance of Hope’s missing wife, Alice, who has plans for the film…