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2000 AD Prog 2347 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2347 is OUT NOW!

BORAG THUNGG, EARTHLETS! I am alien editor Tharg The Mighty, here once again to overload your Thrill-sensors!

We’re back after last week’s all-ages intervention helmed by my nephew Joko, and Judge Dredd: A Fallen Man, Azimuth: The Stranger and Hershey: The Cold in the Bones are all continuing, while Portals & Black Goo reaches its ghafflebette finale. Joining the line-up is another of my 3rillers in the shape of the zarjaz Die Hoard by Eddie Robson and Nick Brokenshire, plus I publish the winning Art Stars Dredd one-pager by Alan Kerr!

We’re just three weeks away from the ultrascrotnig Prog 2350 and the amazing delights it contains — more news on what you’ll find inside that bumper issue to come — but while you’re eagerly anticipating that particular Thrill-splurge, make sure you keep your circuits topped up by immersing yourself in Meg 459, which features three new stories: there’s a complete Dredd, another retro Mega-City 2099 thriller, and the start of IDW’s short-lived Rogue Trooper series by Brian Ruckley and Alberto Ponticelli.

Add to that more Lawless, Dreadnoughts, Johnny Red and Spector, interviews with John Stokes and Steve Sampson and much more, it’d be a crime to miss it!

2000 AD Prog 2347 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>

Cover art by Stewart K Moore

Script: Ken Niemand / Art: Tom Foster / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // A Fallen Man, Part Six

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a former Judge called Kyle Asher has returned from Titan, and is working for the Mob…


Script: John Tomlinson / Art: Eoin Coveney / Colours: Jim Boswell / Letters: Simon Bowland

PORTALS & BLACK GOO // Night Shift, Part Seven

In the near future, the job market is more perilous than ever and Generation Y must take on any task to make ends meet. Kroy Plemons is a rider for Devouroo — a food delivery service for creatures of the night. Devouroo policy is ruthless and Kroy barely escapes with his life after being placed on the Night Shift. Elsewhere, Magister Dain makes a fateful call and Nona Nomus fights off a self-styled vampire-hunter…


Script: Eddie Robson / Art: Nick Brokenshire / Letters: Annie Parkhouse

THARG’S 3RILLERS // DIE HOARD, Part One

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Earth, the twenty-second century, in the aftermath of a brutal war with an alien race called the Imishoi. Humanity’s data-storage systems were attacked, as well as libraries, museums and archives, erasing vast swathes of culture and history…


Script: Rob Williams / Art: Simon Fraser / Letters: Simon Bowland

HERSHEY // THE COLD IN THE BONES, Part Six

Barbara Hershey was a respected young officer before she became Chief Judge. Leading the city through numerous challenges, the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch made her reevaluate her position. Seriously ill from a microbial virus, she’s faked her death to deal with his legacy, and now alien creatures are loose, the result of a drug operation…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // THE STRANGER, Part Five

Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. The New Flesh masters have been troubled by strange dreams and portents, which seem to have predicted the coming of a stranger — none other than Ramone Dexter…

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2000 AD Prog 2345 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2345 is OUT NOW!

I am Tharg The Mighty, your galactic green guide to the GGC’s ghafflebette goods!

Your week-long wait for another hit of pulse-pounding Thrill-power is over, Terrans, as I and my crack squad of creator droids have returned to brighten up your Wednesday (or whatever day you choose to consume your prog on — any one works).

Yes, prepare for that gravity well of cosmic excitement to open up in the middle of your otherwise regular existence and suck all your attention into these circuit-shattering pages. Inside, you’ll find the latest scrotnig instalments of A Fallen Man, Hershey, Portals & Black Goo and Azimuth, plus the infernally tense finale to Maxwell’s Demon, which wraps up just ahead of next week’s Regened takeover issue.

By now you Squaxx should know the score — my nephew Joko-Jargo grabs the helm for a bumper all-ages prog, the current run of Thrills will return in two weeks’ time — so don’t be surprised when my verdant visage doesn’t greet you in Prog 2346!

2000 AD Prog 2345 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Lee Milmore

Script: Ken Niemand / Art: Tom Foster / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // A Fallen Man, part five

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a former Judge called Kyle Asher has returned from Titan, and is working for the Mob…


Script: Rob Williams / Art: Simon Fraser / Letters: Simon Bowland

HERSHEY // The Cold in the Bones, part five

Barbara Hershey was a respected young officer before she became Chief Judge. Leading the city through numerous challenges, the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch made her reevaluate her position. Seriously ill from a microbial virus, she’s faked her death to deal with his legacy, and now alien creatures are loose, the result of a drug operation…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Annie Parkhouse

THARG’S 3RILLERS // Maxwell’s Demon, part three

Three episodes, one complete, self-contained story — a condensed hit of super-charged Thrill-power beamed to you directly from the Nerve Centre! Young Caris was going to be sacrificed by her village but was saved by itinerant magician Herne and his dog Shuck. It was discovered that Caris is a powerful summoner and let loose a demon upon the village elders. Now, a demon has been released from an infomancy engine…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // The Stranger, part four

Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. The New Flesh masters have been troubled by strange dreams and portents, which seem to have predicted the coming of a stranger — none other than Ramone Dexter…


Script: John Tomlinson / Art: Eoin Coveney / Colours: Jim Boswell / Letters: Simon Bowland

PORTALS & BLACK GOO // Night Shift, part six

In the near future, the job market is more perilous than ever and Generation Y must take on any task to make ends meet. Kroy Plemons is a rider for Devouroo — a food delivery service for creatures of the night. Devouroo policy is ruthless and, after a series of unpaid deliveries, Kroy is placed on the night shift and despatched to the notorious Apollyon House. His friends Nona and Magister Dain are also in danger…

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2000 AD Prog 2344 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2344 is OUT NOW!

I am The Mighty Tharg, awesome channeller supreme of the cosmic energy Thrill-power!

Welcome, seekers of the scrotnig, to the latest salvo of circuit-shattering excitement courtesy of the Galaxy’s Greatest Comic. There’s more bonebreaking law enforcement in Judge Dredd, nervechilling action in Hershey, street-brawling drama in Azimuth, monster-mashing mayhem in Portals & Black Goo, and demonic information overload in Maxwell’s Demon — in other words, another thirty-two pages to deliver you to realities beyond your own, where, once a week, you can transport your imagination to ghafflebette new realms!

2000 AD Prog 2344 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Lee Milmore

Script: Ken Niemand / Art: Tom Foster / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // A Fallen Man, part four

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a former Judge called Kyle Asher has returned from Titan, and is working for the Mob…


Script: Rob Williams / Art: Simon Fraser Olson / Letters: Simon Bowland

HERSHEY // The Cold in the Blood, part four

Barbara Hershey was a respected young officer before she became Chief Judge. Leading the city through numerous challenges, the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch made her reevaluate her position. Seriously ill from a microbial virus, she’s faked her death to deal with his legacy, and now alien creatures are loose, the result of a drug operation…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Annie Parkhouse

THARG’S 3RILLERS // Maxwell’s Demon, part two

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Young Caris was going to be sacrificed by her village but was saved by itinerant magician Herne and his dog Shuck. It was discovered that Caris is a powerful summoner and let loose a demon upon the village elders. Now, Herne is trying to exorcise an infomancy engine…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // The Stranger, part three

Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. The New Flesh masters have been troubled by strange dreams and portents, which seem to have predicted the coming of a stranger — none other than Ramone Dexter…


Script: John Tomlinson / Art: Eoin Coveney / Colours: Jim Boswell / Letters: Simon Bowland

PORTALS & BLACK GOO // Night Shift, part five

In the near future, the job market is more perilous than ever and Generation Y must take on any task to make ends meet. Kroy Plemons is a rider for Devouroo — a food delivery service for creatures of the night. Devouroo policy is ruthless and, after a series of unpaid deliveries, Kroy is placed on the night shift and despatched to the notorious Apollyon House. His friends Nona and Magister Dain are also in danger…

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2000 AD Prog 2343 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2343 is OUT NOW!

Bear witness to the works of I, Tharg The Mighty, alien editor of this awesome SF anthology!

Galactic greetings, you Thrill-hungry humanoids, and welcome once again to the weekly diode-dazzler that is 2000 AD. Joining the lineup of Judge Dredd, Hershey, Portals & Black Goo and Azimuth this week is a new 3riller, Maxwell’s Demon, by David Barnett and Lee Milmore, which is a follow-up to their popular three-parter The Crawly Man, published in Progs 2297-2299.

Once again starring magical troubleshooter Herne and his dog Shuck, this latest outing picks up the story as the pair seek to get their ward Caris to safety after the girl was nearly sacrificed by the elders of her village. But Cudd isn’t finished with the child, and they want revenge on Herne and Shuck too…

2000 AD Prog 2343 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Dave Taylor

Script: Ken Niemand / Art: Tom Foster / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // A Fallen Man, part three

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a former Judge called Kyle Asher has returned from Titan, and is working for the Mob…


Script: Rob Williams / Art: Simon Fraser Olson / Letters: Simon Bowland

HERSHEY // The Cold in the Blood, part three

Barbara Hershey was a respected young officer before she became Chief Judge. Leading the city through numerous challenges, the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch made her reevaluate her position. Seriously ill from a microbial virus, she’s faked her death to deal with his legacy, and now alien creatures are loose, the result of a drug operation…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Annie Parkhouse

THARG’S 3RILLERS // Maxwell’s Demon, part one

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Young Caris was going to be sacrificed by her village but was saved by itinerant magician Herne and his dog Shuck. It was discovered that Caris is a powerful summoner and let loose a demon upon the village elders. Now, Herne and Shuck are trying to get the girl to safety…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // The Stranger, part two

Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. The New Flesh masters have been troubled by strange dreams and portents, which seem to have predicted the coming of a stranger — none other than Ramone Dexter…


Script: John Tomlinson / Art: Eoin Coveney / Colours: Jim Boswell / Letters: Simon Bowland

NEW THRILL: PORTALS & BLACK GOO // Night Shift, part four

In the near future, the job market is more perilous than ever and Generation Y must take on any task to make ends meet. Kroy Plemons is a rider for Devouroo — a food delivery service for creatures of the night. Devouroo policy is ruthless and, after a series of unpaid deliveries, Kroy is placed on the night shift and despatched to the notorious Apollyon House. His friends Nona and Magister Dain are also in danger…

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2000 AD Prog 2342 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2342 is OUT NOW!

I am The Mighty Tharg, channeller of Thrill-power to a planet hungry for cosmic excitement!

Welcome to your weekly blast of ghafflebette goodness courtesy of the Galaxy’s Greatest Comic, and as ever I have a packed prog demanding your attention. The Hine and Cook droids’ psychedelic space saga Void Runners comes to its scrotnig finale this issue — expect to see the creator-meks returning to this particular universe at some point in the future — and we have the latest instalments of Judge Dredd thriller ‘A Fallen Man’, Hershey and Portals & Black Goo, plus Azimuth eases into its second arc ‘The Stranger’ following the shock ending of last week’s episode. Ramone Dexter? Does that mean…? How does that…? What are the implications for…? Keep reading the progs, my ever-questioning Squaxx, to find out!

2000 AD Prog 2342 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Tazio Bettin

Script: Ken Niemand / Art: Tom Foster / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // A Fallen Man, part two

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a former Judge called Kyle Asher has returned from Titan, and is working for the Mob…


Script: Rob Williams / Art: Simon Fraser Olson / Letters: Simon Bowland

HERSHEY // The Cold in the Blood, part two

Barbara Hershey was a respected young officer before she became Chief Judge. Leading the city through numerous challenges, the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch made her reevaluate her position. Seriously ill from a microbial virus, she’s faked her death to deal with his legacy, and now alien creatures are loose, the result of a drug operation…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part eight

The far future. The multiple planetary systems collectively known as the Federation are controlled by entities called the Ankorites, who rely on the drug Kali’s Dust to stimulate their visions. The substance can only be found in pleroma, intelligent deepspace creatures that are hunted by VOID RUNNERS like Captain Alice Shikari, who’s been tasked by the Ankorites’ Subjugators with searching for more…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // A Job For Suzi Nine, part six

NEW STORY! Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. Suzi Nine Millimetre, for example, is a cadavatar, whose existence is given purpose by the jobs she undertakes for her New Flesh masters…


Script: John Tomlinson / Art: Eoin Coveney / Colours: Jim Boswell / Letters: Simon Bowland

NEW THRILL: PORTALS & BLACK GOO // Night Shift, part three

London, 2023. Amongst the regular people living in the capital, there are also denizens of the dark — creatures of myth and legend that have embedded themselves in society. Vampires, werewolves, demons — they’re part of the population now (and more often than not are the victims of prejudice and discrimination). They also have their own particular diets, which is where Devouroo comes in…

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2000 AD Prog 2341 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2341 is OUT NOW!

I am Tharg, alien editor of this SF anthology, that always gets you right in the Thrills!

Zarjazness upon zarjazness is exploding your way this week, Terrans, as I’ve got multiple action and adventure stories demanding your attention. In the prog itself, a scrotnig brand-new Judge Dredd thriller commences from the Niemand and Foster droids, following up ‘A Penitent Man‘ and ‘An Honest Man‘, as Ol’ Stoney-Face is once again on the trail of former Judge Kyle Asher; and Hershey returns for the ghafflebette second half of ‘The Cold in the Bones’ by Rob Williams and Simon Fraser!

2000 AD Prog 2341 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Tom Foster

Script: Ken Niemand / Art: Tom Foster / Colours: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // A Fallen Man, part one

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a former Judge called Kyle Asher has returned from Titan, and is working for the Mob…


Script: Rob Williams / Art: Simon Fraser Olson / Letters: Simon Bowland

HERSHEY // The Cold in the Blood, part one

Barbara Hershey was a respected young officer before she became Chief Judge. Leading the city through numerous challenges, the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch made her reevaluate her position. Seriously ill from a microbial virus, she’s faked her death to deal with his legacy, and now alien creatures are loose, the result of a drug operation…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part seven

The far future. The multiple planetary systems collectively known as the Federation are controlled by entities called the Ankorites, who rely on the drug Kali’s Dust to stimulate their visions. The substance can only be found in pleroma, intelligent deepspace creatures that are hunted by VOID RUNNERS like Captain Alice Shikari, who’s been tasked by the Ankorites’ Subjugators with searching for more…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // A Job For Suzi Nine, part five

NEW STORY! Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. Suzi Nine Millimetre, for example, is a cadavatar, whose existence is given purpose by the jobs she undertakes for her New Flesh masters…


Script: John Tomlinson / Art: Eoin Coveney / Colours: Jim Boswell / Letters: Simon Bowland

NEW THRILL: PORTALS & BLACK GOO // Night Shift, part two

London, 2023. Amongst the regular people living in the capital, there are also denizens of the dark — creatures of myth and legend that have embedded themselves in society. Vampires, werewolves, demons — they’re part of the population now (and more often than not are the victims of prejudice and discrimination). They also have their own particular diets, which is where Devouroo comes in…

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2000 AD Prog 2340 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2340 is OUT NOW!

Behold my works — I am The Mighty Tharg, allpowerful alien editor of this sci-fi anthology!

A scrotnig new Thrill joins the line-up this prog — Armoured Gideon and Mercy Heights script-bot John Tomlinson collaborates with The Alienist art-droid Eoin Coveney for the comedy-horror Portals & Black Goo, which follows the travails of Devouroo delivery drone Kroy Plemons as he serves the creatures of the night that live amongst the regular Londoners. Expect vampires, demons, and something nasty living in a lift!

Elsewhere in this typically ghafflebette prog, we have the pulse-pounding finale to the current Dredd thriller ‘In the Event of My Untimely Demise’ (look out next week for the start of a new Kyle Asher arc ‘A Fallen Man’ from the Niemand and Foster droids) and a complete Future Shock by Geoffrey D. Wessel and Russell M. Olson, plus the latest instalments of Void Runners and Azimuth.

2000 AD Prog 2340 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art by Stewart K. Moore

Script: Mike Carroll / Art: Jake Lynch / Colours: Dylan Teague / Letters: Annie Parkhouse

JUDGE DREDD // In the Event of My Untimely Demise, part eight

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side and the irradiated Cursed Earth to the west. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, he is leading a task force to take down the mega-mobs, unaware one has a psi-connection with him…


Script: Geoffrey D. Wessel / Art: Russell M. Olson / Letters: Simon Bowland

FUTURE SHOCKS // A Temp Problem

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected…


Script: David Hine / Art: Boo Cook / Letters: Annie Parkhouse

VOID RUNNERS // part six

The far future. The multiple planetary systems collectively known as the Federation are controlled by entities called the Ankorites, who rely on the drug Kali’s Dust to stimulate their visions. The substance can only be found in pleroma, intelligent deepspace creatures that are hunted by VOID RUNNERS like Captain Alice Shikari, who’s been tasked by the Ankorites’ Subjugators with searching for more…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Jim Campbell

AZIMUTH // A Job For Suzi Nine, part four

NEW STORY! Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. Suzi Nine Millimetre, for example, is a cadavatar, whose existence is given purpose by the jobs she undertakes for her New Flesh masters…


Script: John Tomlinson / Art: Eoin Coveney / Colours: Jim Boswell / Letters: Simon Bowland

NEW THRILL: PORTALS & BLACK GOO // Night Shift, part one

London, 2023. Amongst the regular people living in the capital, there are also denizens of the dark — creatures of myth and legend that have embedded themselves in society. Vampires, werewolves, demons — they’re part of the population now (and more often than not are the victims of prejudice and discrimination). They also have their own particular diets, which is where Devouroo comes in…

Posted on

“Delicious prey, a click away” – Portals & Black Goo coming to 2000 AD

What do monsters eat when they’re not feasting on us? A brand new horror comedy series satirising zero-hour contract capitalism is coming to 2000 AD.

Portals & Black Goo is a new seven-part series from John Tomlinson (Judge Dredd) and Eoin Coveney (The Alienist), beginning in 2000 AD Prog 2340 – out on 12 July from all good newsagents, comic book stores, and the 2000 AD webshop and apps.

In a world where monsters live amongst us, what happens when they get a little snacky? Devouroo specialises in the particular foodstuffs specially suited to their clientele – vampires, werewolves, and demons. All they have to do is order through the special app, orders broadcast through eldritch resonances that generate temporary portals large enough for a bike – so it’s one for pickup, one for delivery.

And when the job market is more perilous than ever, you’ll take any job that comes along!

Kroy Plemons is a Devouroo delivery driver, who has to overcome the obstacles and perils of working the kind of zero-hours shift that can often be … lethal to his own health. From bags of fresh plasma for vampires, bloody bones for djinn and steaming viscera for werewolves, Kroy delivers it from the back of his moped – all while dealing with a haemoglobin-intolerant vegan vampire, a self-styled vampire hunter, claim-jumping delivery riders from rival service DaHunga and so much more!

Portals & Black Goo is the SF horror strip with a streak of mordant humour, incorporating a cast of hunger-maddened night creatures as predators and misfits of ancient legend struggle to integrate with a tech-driven post-modern world.

Influenced by classic British characters such as Cursitor Doom, as well as modern films like Attack the Block and Shaun of the Dead, Tomlinson, Coveney, colourist Jim Boswell, and letterer Simon Bowland have crafted a contemporary horror comedy with real bite!

Matt Smith, editor of 2000 AD said: “I thought John’s pitch was very interesting, combining comedy-horror with social satire of the zero-contract culture and the prejudice a section of the populace can face, and Eoin has brought the creatures to life wonderfully, giving them real character.”

John Tomlinson said: “I wanted to combine SF and horror in a familiar urban setting, and it all came together one night when a confused Deliveroo rider stopped me for directions after his phone conked out. Walking home after, it struck me that they must have to deliver to some pretty scary places and people. Later I scribbled down the line ‘Hungry Horrors: food delivery for children of the night. Charnel@£1.99!’ The basic series premise for Portals & Black Goo soon followed.

“I’ve always thought that the best comics artists are also actors, and Eoin has really brought the characters to life. Enhanced by Jim Boswell’s suitably creepy colours he’s done an amazing job – the characters and settings are very ‘real’, thus making the fantastical elements more convincing. I couldn’t be happier with the finished result.”

Eoin Coveney said: “After several read throughs of John’s script, I was struck by the sensibility; an intriguing combination of horror, comedy (I laughed out loud on several occasions!) and the simple drudgery of making one’s way in a big city.

“Big cities at night are quite intimidating, I think. The smells of rubbish and traffic fumes along with the constant noise create quite an unnerving atmosphere and I strove to capture that.

Inner cities in particular have really odd and sometimes surreal landscapes- those narrow dark alleys with lots of old drain pipes, spiked fences and piles of all kinds of strange rubbish are really atmospheric and spooky.

“I must also pay tribute to Jim’s fantastic colouring. I knew I had to use quite a bit of spot blacks to sell the nighttime atmosphere but was slightly concerned that a colourist might use muddy colours which could obscure some of the linework. Jim fed me some details as he worked through it and I was so impressed and happy with his work. I’m excited to see it in print and also to hear what the readers think!”

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