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2000 AD Regened Prog 2306 is out now!

PROG 2306 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Regened Prog 2306 is OUT NOW!

Joko-Jargo here again, bringing you another special all-ages edition of the Galaxy’s Greatest!

Welcome to the fourth and last Regened issue of 2022, and once more I have a prime selection of Thrills for Terrans of all sizes. Cadet Dredd is joined by his clone-brother Rico at the Mega-City One docks as they investigate a suspicious ship in ‘Undertow’ by Paul Starkey, Silvia Califano and Gary Welsh; the Welsh art-droid also collaborates with writer David Barnett on another Chopper adventure, ‘All For One’, as Marlon Shakespeare learns something about solidarity amongst his fellow juves.

There’s a one-off tale of the unexpected in Future Shocks with ‘The Planet Breakers’ by Karl Stock and Karl Richardson; the twenty-fifth century sport of Gravity Blading makes its debut in the pilot episode of new story Bladers by James Peaty and Leigh Gallagher, introducing Abi Caine’s misfit team the Gravity Bombshells; and there’s humour and carnage as we visit the early days of maniac-for-hire Ulysses Sweet in ‘Psychobaby’.

Yep, it’s the usual Joko mix of the strange, the surreal and the scrotnig! Don’t forget, you can now pick up no less than four zarjaz volumes of Regened stories, collected as trade paperbacks, available from shop.2000AD.com — the ideal Xmas present for every Squaxx. Enjoy, Earthlets!

2000 AD Regened Prog 2306 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

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Cover art by Alex Ronald

Script: Paul Starkey / Art: Silvia Califano & Gary Welsh / Colours: John Charles / Letters: Annie Parkhouse

CADET DREDD // Undertow

Mega-City One, 2077 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. On one side is the polluted Black Atlantic, and to the west is the blasted radlands of the Cursed Earth. Overcrowding in the metropolis is rife, unemployment is at ninety per cent, boredom is universal and crime is rampant. Only the Judges — a zero-tolerance police force empowered to dispense instant justice — can stop total anarchy. CADET JOE DREDD — together with his clone-brother Rico — is a rising star in Justice Department, and will one day be its finest officer. Make no mistake, he is the Law!


Script: James Peaty / Art: Leigh Gallagher / Letters: Jim Campbell

BLADERS

It’s the twenty-fifth century, and humanity has spread out amongst the stars. One of its biggest exports is Gravity Blading, the most exciting, successful and lucrative sport in the galaxy. One person who dreamed of being a Blader was Abi Caine, but severe injury forced her out of the trials. However, an unexpected and sizable inheritance has enabled her to re-enter the world of G-Blading, though not as a competitor — she’s buying up the Gravity Bombshells, a team on its last legs after their previous manager proved corrupt. Caine’s got her work cut out if she’s going get the Bombshells ready for the play-offs…


Script: Guy Adams / Art: Paul Marshall / Colours: Dylan Teague / Letters: Jim Campbell

ULYSSES SWEET // Psychobaby

The future. At some point the adult Ulysses Sweet will become infamous across the galaxy as a Maniac-For-Hire — if you have an incredibly dangerous mission that requires someone insane enough to face improbable odds, then Sweet is your man. Prone to acts of violence, and possessing a dubious connection to reality, you hire Ulysses at your peril. Indeed, there’s every chance you’ll make the situation even worse. But when it comes to utter madness, no one can touch him — and this all started as a baby, with a love for explosive weaponry and remembering the words his ruthless criminal mother told him…


Script: Karl Stock / Art: Karl Richardson / Letters: Annie Parkhouse

FUTURE SHOCK // The Planet Breakers

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutary lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected. Now, at some point in the future, the human race’s need for resources to solve its energy crisis will mean it will start mining other planets. But what happens when plundering a world goes drastically wrong…?


Script: David Barnett / Art: Gary Welsh / Colours: Gary Caldwell / Letters: Simon Bowland

CHOPPER // All For One

Mega-City One, 2103 AD. Marlon Shakespeare was just an ordinary juve in the vast twenty-second century metropolis, and like most of his generation had little to no prospects, expecting a future of unemployment and boredom. His parents have already embraced the meaninglessness of life in the Big Meg, and spend their days heading eggs into a bucket or washing up. But Marlon was determined to make a name for himself, and under the alias CHOPPER, became a famous scrawler, spraying his tag in the most audacious of places. He was eventually arrested and served an iso-cube sentence, but he’s now out, and taking up skysurfing…

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2000 AD Prog 2297 is out now!

PROG 2297 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Prog 2297 is OUT NOW!

Welcome to your weekly Thrill-blast — I am The Mighty Tharg, all-powerful alien editor!

After Joko-Jargo’s all-ages takeover last issue, we return to your regular programming. Alongside the latest instalments of Jaegir and Skip Tracer, there are three new stories starting — Sentientoid, the Sov war-droid hired to assassinate Dredd and Maitland in The Hard Way, travels to Mega-City One in a new thriller from Rob Williams and Jake Lynch; Dexter and co finally reach the coast in the last chapter of the Dexter story Bulletopia, courtesy of Dan Abnett and Steve Yeowell; and David Barnett and Thought Bubble winner Lee Milmore present the latest of my zarjaz Tharg’s 3rillers, The Crawly Man. Enjoy, my Squaxx!

2000 AD Prog 2297 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by Jake Lynch

Script: Rob Williams / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

CADET DREDD // Sentientoid’s Big Idea, part one

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Sov war-droid that had been hired to take out Dredd and Maitland on Atlantis seeks purpose to its life…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Simon Bowland

THARG’S 3RILLERS // The Crawly Man, part one

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Wales 2022, and the village of Cudd has its own customs and beliefs, its residents keen to keep its traditions secret. Outsiders are not welcome, and any problems will be solved internally. So when a young girl goes missing, they will deal with it themselves…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla, part nine

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Steve Yeowell / Colours: John Charles / Letters: Annie Parkhouse

DEXTER // Bulletopia Chapter Eleven: The End of The Pier Show, part one

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox, part five

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, she’s entered the Miasma to appeal to General Kurga to give her part of a weapon that can wipe out the Southers…

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2000 AD Regened Prog 2296 is out now!

PROG 2296 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Regened Prog 2296 is OUT NOW!

Joko-Jargo here again, bringing you another special all-ages edition of the Galaxy’s Greatest!

Welcome to the third Regened issue of 2022. I’m sure you know the score by now, but if there are any newcomers amongst the Terrans poring through these Thrill-packed pages, then let me offer you cosmic greetings and explain that four times a year my Uncle Tharg passes me the keys to the Command Module — which he doesn’t do lightly, believe me — and allows me to take over 2000 AD, pulling together these bumper progs aimed at a wide audience, with one-off and brand-new stories, ideal for those dipping their toes into the Mighty One’s emerald empire.

This issue is no exception, with Cadet Dredd tackling mutant slavers in the Cursed Earth in Two Tribes, dwarf private detective Renk embroiled in a case involving a princess’s missing parents in the debut episode of a new fantasy series, Simon, Sam and the kids going on a day trip to the centre of Howard’s guts in ‘Splorers, and Department K having an overload of Estabons (don’t miss the forthcoming collection of previous Dept K stories, hitting the shelves in November). All this plus a synapse-searing Future Shock in which the world’s inequalities are solved in a flash (or are they?), and it’s another zarjaz line-up!

2000 AD Regened Prog 2296 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by Nick Roche & Jim Boswell

Script: James Peaty / Art: Luke Horsman / Letters: Annie Parkhouse

CADET DREDD // Two Tribes

Mega-City One, 2077 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. On one side is the polluted Black Atlantic, and to the west is the blasted radlands of the Cursed Earth. Overcrowding in the metropolis is rife, unemployment is at ninety per cent, boredom is universal and crime is rampant. Only the Judges — a zero-tolerance police force empowered to dispense instant justice — can stop total anarchy. CADET JOE DREDD — together with his clone-brother Rico — is a rising star in Justice Department, and will one day be its finest officer. Make no mistake, he is the Law!


Script: Paul Starkey / Art: Anna Readman / Colours: Matt Soffe / Letters: Jim Campbell

RENK

Crepuscularia is the biggest city in the eastern region, sitting on the edge of the Weeping Desert, home to over fifty thousand beings. It’s a massive melting pot, in which entities of all types live together amongst its narrow streets, and next to anything is bought and sold from the various traders. But if you want someone or something found, and you don’t have the gold to employ a wizard, or the silver for a warrior, then dwarf RENK will take your copper coin. A wily private detective, his diminutive stature belies a dogged determination to locate his quarry, and he knows the vast metropolis like the back of his hand…


Script: David Barnett / Art: Steve Roberts / Letters: Annie Parkhouse

FUTURE SHOCK // Levelling Up

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected. Now, at some point in the future, the gap between the haves and the have-nots will grow ever wider. When the incredibly wealthy Jon Mozes discovers that his fortune has now reached 7.8 quintillion dollars, what is his next step…?


Script: Rory McMconville / Art: Nick Dyer / Colours: Gary Caldwell / Letters: Simon Bowland

DEPARTMENT K // Crisis of Infinite Estabons

Mega-City One, 2144 AD. Justice Dept has many divisions within it tasked with dealing with the threats that face the metropolis. The psychic personnel of Psi-Division, for example, are at the forefront in the fight against supernatural foes, while Tek-Div conducts all manner of experiments and develops advanced weaponry. The mysterious DEPARTMENT K is a branch of the latter, whose brief is to tackle interdimensional enemies that are seeking to break through the walls of reality. Headed by Judge Kirby, the team is made up of Mechanismo robot Estabon, alien Blackcurrant and recent intern Afua…


Script: Gordon Rennie & Emma Beeby / Art: Neil Googe / Colours: Gary Caldwell / Letters: Simon Bowland

‘SPLORERS // The Big Splash

Once upon a time there were three twentysomething geeks — Simon, Rufus and Clive — who shared what looked like an ordinary semi-detached on a regular suburban street. But Clive had fitted the house with a transdimensional drive that enabled it to cross time and space, although it malfunctioned and they spent years bouncing between worlds. Joined by sceptical new housemate Sam, their travels finally came to an end when they returned to Earth and became responsible adults — Rufus entered politics, Clive became a CEO, and Simon and Sam got together as a couple, eventually having kids. But the adventures didn’t stop there…

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2000 AD Prog 2247 is out now!

2000 AD Prog 2247 is out now! Featuring brand new Judge Dredd, Skip Tracer, Dexter, Tharg’s 3rillers and Jaegir!

PROG 2247 out now

BORAG THUNGG, EARTHLETS – Prog 2247 is OUT NOW!

Welcome to your future once again, Terrans, as we bring you another diode-dazzling issue of the Galaxy’s Greatest Comic.

We’re back to business as usual this week after Tharg’s nephew Joko-Jargo’s ghafflebette Regened takeover bonanza last prog — as ever, let us know which all-ages strips particularly stoked your imaginations via input@2000ADonline.com — and we’ve got no less than three new stories starting within.

Ken Niemand and Nick Percival collaborate on a seriously creepy Dredd thriller The House on Bleaker Street; Gordon Rennie and Simon Coleby return to the Nort/Souther conflict for the latest Jaegir arc, The Path of Kali, as a vengeance-fuelled Atalia is determined to wipe out the enemy by all means necessary; and Robert Murphy and Steven Austin team up for another of Tharg’s 3rillers in the shape of The Mask of Laverna, once again starring Adelphi from Keeper of Secrets (last seen in Progs 2115-2217). Add to that the next chapters in Skip Tracer and Dexter, and it’s a scrotnig package of cerebella-busting sci-fi!

Accept no substitutes, Earthlets — this is the home of zarjazness!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>

2000 AD Prog 2247 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!


Cover Art by Nick Percival

Script: Ken Niemand / Art: Nick Percival / Letters: Annie Parkhouse

JUDGE DREDD // The House on Bleaker Street // Part One!

Mega-City One, 2143 AD. Home to over 160 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the irradiated wasteland that is the Cursed Earth to the west. Unemployment is rife, boredom universal an
violent crime is rampant. Tensions rest on a knife-edge and only the zero-tolerance Judges can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Jim Campbell

SKIP TRACER // Eden // Part Ten!

The Cube, the 27th century. This vast city floating in the depths of space was once a monitoring station, but has been refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s now home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake comes in, a former soldier turned psi-tracker. Now, Blake and his infant daughter have been captured…


Script: Dan Abnett / Art: Tazio Bettin / Colours: John Charles / Letters: Simon Bowland

DEXTER // Somewhere Beyond The Sea // Part Four!

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, which took control of Sinister, forcing Dex to kill him. But Sinister has been resurrected, and Dex, Billi and Carrie are on the run…


Script: Robert Murphy / Art: Steven Austin / Colours: Matt Soffe / Letters: Simon Bowland

THARG’S 3RILLERS // The Mask of Laverna // Part One!

Three episodes, one complete, self-contained story — a condensed hit of super-charged Thrill-power beamed to you directly from the Nerve Centre! London, 2021, and Adelphi is an Oracle, capable of communicating with the gods. Assisted by her
magical snake tattoo and guardian spirit Erwin, she keeps tabs on the the ancient deities should someone make the mistake of trying to bring them back…


Script: Gordon Rennie/ Art: Simon Coleby / Colours: Len O’Grady / Letters: Annie Parkhouse

JAEGIR // The Path of Kali // Part One!

The Greater Nordland Republic. While the Norts are currently engaged in a galaxy-wide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals amongst her own ranks. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, after having been tortured by Southers, Jaegir’s determined to wipe out the enemy…

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2000 AD Prog 2246 is out now!

2000 AD All-Ages Prog 2246 is out now! Featuring brand new Cadet Dredd, Mayflies, ‘Splorers, Future Shocks and Chopper!

PROG 2246 out now

BORAG THUNGG, EARTHLETS – Prog 2246 is OUT NOW!

Welcome to the third Regened takeover of 2021 as once again Joko-Jargo’s Uncle Tharg hands him the editorial reins to produce a bumper 48-page issue of 2000 AD containing a bunch of zarjaz complete stories.

Inside you’ll find Cadet Dredd going undercover to tackle a gang of juvenile delinquents in The Block With No Name by Liam Johnson and Duane Redhead; those G.I. clones on the run the Mayflies are back and looking for safe passage across the warzone in The Way Forward by Mike Carroll and Simon Coleby; we catch up with former scrawler turned skysurfer Chopper,
courtesy of David Barnett and Nick Roche, in a tale set just after he comes out of the iso-cubes for the events in Unamerican Graffiti (published four decades ago this very year!); Gordon Rennie, Emma Beeby and Neil Googe bring us the pilot episode of ‘Splorers, a family adventure of the transdimensional kind; and there’s a Future Shock from Karl Stock and Steve Roberts,
the latter returning to comics after years working on such Cbeebies shows as Twirlywoos, Dipdap and The Adventures of Abney & Teal.

All in all, plenty to get your teeth into, Earthlets — so engage imagination-receptors, immerse yourselves, and enjoy

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>

2000 AD Prog 2246 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!


Cover Art by Steve Roberts

Script: Liam Johnson / Art: Duane Redhead / Colours: John Charles / Letters: Annie Parkhouse

CADET DREDD // The Block With No Name!

Mega-City One, 2076 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic
North America. On one side is the polluted Black Atlantic, and to the west is the blasted radlands of the Cursed Earth. Overcrowding in the metropolis is rife, unemployment is at ninety per cent, boredom is universal and crime is rampant. Only the Judges — a zero-tolerance police force empowered to dispense instant justice — can stop total anarchy. CADET JOE DREDD — together with his clone-brother Rico — is a rising star in Justice Department, and will one day be its finest officer. Make no mistake, he is the Law!


Script: Michael Carroll / Art: Simon Coleby / Colours: Dylan Teague / Letters: Simon Bowland

MAYFLIES // The Way Forward!

Nu Earth is just one planet among many caught up in a galactic war between the Norts and the Southers. Strategically vital, both sides are desperate to secure it but use of chemical weapons during the conflict has rendered the atmosphere poisonous. Now, soldiers must wear special environment suits to venture onto its surface. So the Southers created the Genetic Infantrymen, bred to be immune to the planet’s lethal cocktail of pollutants. But the gene-engineers are always looking to improve the next generation of G.I.s, giving them specialised skills and abilities — and a squad of young clones have gone AWOL, escaping from a Nort attack…


Script: Gordon Rennie & Emma Beeby / Art: Neil Googe / Colours: Gary Caldwell / Letters: Simon Bowland

‘SPLORERS // New This Prog!

Once upon a time there were three twentysomething geeks — Simon, Rufus and Clive — who shared what looked like an ordinary semi-detached on a regular suburban street. But Clive had fitted the house with a transdimensional drive that enabled it to cross time and space, although it malfunctioned and they spent years bouncing between worlds. Joined by sceptical new housemate Sam, their travels finally came to an end when they returned to Earth and became responsible adults — Rufus entered politics, Clive became a CEO, and Simon and Sam got together as a couple, eventually having kids. But the adventures didn’t stop there…


Script: David Barnett / Art: Nick Roche / Colours: Pippa Bowland/ Letters: Jim Campbell

CHOPPER // Chopper Don’t Surf!

Mega-City One, 2103 AD. Marlon Shakespeare was just an ordinary juve in the vast twenty-second century metropolis, and like
most of his generation had little to no prospects, expecting a future of unemployment and boredom. His parents have already
embraced the meaninglessness of life in the Big Meg, and spend their days heading eggs into a bucket or washing up. But Marlon was determined to make a name for himself, and under the alias CHOPPER, became a famous scrawler, spraying his tag in the most audacious of places. He was eventually arrested by Judge Dredd and served an iso-cube sentence, but he’s now out…


Script: Dan Abnett / Art: Tazio Bettin / Colours: John Charles / Letters: Simon Bowland

FUTURE SHOCKS // Trash Culture!

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected. At some point in the future on Earth, the level of waste will create the Great Debris Plain, a vast landscape of garbage, where scavengers called Scrapers trawl the rubbish mountains in search of valuable treasure..