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2000 AD Prog 2361 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2361 is OUT NOW!

I am The Mighty Tharg, Thrill-channeller from Quaxxann, and this is the Galaxy’s Greatest!

Welcome to the last regular prog of 2023 — although Dredd thriller Clanker wraps up inside these ghafflebette pages, The Devil’s Railroad, Feral & Foe, Enemy Earth and Helium all continue into next week’s Xmas special, which will be an issue of two halves. In one half, the current series you Squaxx are all immersed in; in the other, a whole clutch of one-off strips featuring some of this pulse-pounding publication’s most popular characters.

Last prog I revealed that Rogue Trooper and Anderson, Psi-Division will putting in an appearance — well, they won’t be alone, because they’ll be joined by Strontium Dog too, in a story scripted by TV presenter and comedian Rufus Hound and drawn by Dan Cornwell, as well as Fiends of the Eastern Front in a seasonal tale from Ian Edginton and Tiernen Trevallion!

Add to that the next instalment of the Abnett and Bettin droids’ Azimuth, and a complete Dredd story from Ken Niemand and Tom Foster, and it’s an end-of-year extravaganza to remember — as packed with zarjaz treats as any annual of yesteryear. Steel your Thrill-diodes, Terrans!

2000 AD Prog 2361 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: John McCrea / Colours: Mike Spicer

Script: Ken Niemand / Art: Nick Dyer / Colours: John Charles / Letters: Annie Parkhouse

JUDGE DREDD // CLANKER, Part Two

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! An unknown extradimensional entity has possessed city machinery in a bid to take control…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // SCORCHED EARTH, Part Ten

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve been followed…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD // Part Nine

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // BOOK THREE, Part Two

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the PM and the two youths have been shot down en route to India, crashing in the jungle…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // BAD GODESBERG, Part Ten

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…

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2000 AD Prog 2360 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2360 is OUT NOW!

BORAG THUNGG, EARTHLETS! Tharg The Mighty here once again, beaming circuit-shattering Thrill-power into your brains!

A brand-new Judge Dredd story starts this week, and it’s a follow-up to a couple of previous one-offs by the Niemand and Dyer droids — after Grinder and Flusher, get ready for Clanker as the extra-dimensional entity intent on ushering in the era of the New Flesh has now possessed an old Mark One Mechanismo unit.

Also starting this issue is the third and final book of Enemy Earth, by the regular creative combo of Cavan Scott and Luke Horsman, picking up the action as Zoe and co are flying to India in the hope of finding sanctuary — but of course in this world of hostile flora and fauna, danger is never far away…

Also not far away is the Xmas behemoth otherwise known as Prog 2362, heading your way on 13 December. What will you find within its one hundred scrotnig pages? Well, how about a zarjaz Anderson, Psi-Division tale The Game Within by Torunn Grobekk and Kieran McKeown as Cass deals with murderous, psi-controlled citizens? Or Rogue Trooper: Runaway by Geoffrey D. Wessel and Simon Coleby as the G.I. plays a lethal game of Where’s Waldo?

Don’t miss ‘em, Terrans!

2000 AD Prog 2360 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Rufus Dayglo

Script: Ken Niemand / Art: Nick Dyer / Colours: John Charles / Letters: Annie Parkhouse

JUDGE DREDD // CLANKER, Part One

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! An unknown extradimensional entity has possessed city machinery in a bid to take control…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // SCORCHED EARTH, Part Nine

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve been followed…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD // Part Eight

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Cavan Scott / Art: Luke Horsman / Letters: Simon Bowland

ENEMY EARTH // BOOK THREE, Part One

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has rescued Jules, who’s the prime minister’s son. Now, the pair have been reunited with the PM, and they’re journeying to India…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // BAD GODESBERG, Part Nine

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…

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2000 AD Prog 2359 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2359 is OUT NOW!

BORAG THUNGG, EARTHLETS! I am The Mighty Tharg, and it is my weekly pleasure to bring you this awesome SF anthology!

Another seven days have rolled around and it is once again time to elevate your imaginations through the medium of the Galaxy’s Greatest Comic. Within this latest pulse-pounding prog, you’ll find the zarjaz final episode of current Dredd thriller Poison as the true story behind Hershey’s murder is revealed, and alongside the ongoing instalments of Helium, Feral & Foe and The Devil’s Railroad, we also reach a break in The Fall of Deadworld arc Retribution. Call it a mid-season hiatus, call it a breather from the pitch-black body horror, but the story will recommence in spring next year — fear not, Sidney stans, it will be back!

Unbelievably, we’re only three short weeks away from this year’s Xmas bumper issue, Prog 2362 (it should be up for pre-order on shop.2000AD.com by the time you read these words, so no excuses for missing it!), and as you’ll know by now, this Betelgeusian likes to build the hype-machine early to generate some anticipation. Thus over the next couple of progs I’ll divulge the contents that will be super-charging your festive season!

2000 AD Prog 2359 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: D’Israeli

Script: Rob Williams / Art: PJ Holden / Colours: Peter Doherty / Letters: Simon Bowland

JUDGE DREDD // POISON, Part Eight

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of former Chief Judge Hershey’s death, he’s tracked down who was responsible…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // SCORCHED EARTH, Part Eight

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve been followed…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD // Part Seven

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Kek-W / Art: Dave Kendall / Letters: Simon Bowland

THE FALL OF DEADWORLD // RETRIBUTION, Part Seven

The planet that became known as DEADWORLD was once a regular civilisation existing in a parallel dimension. But the end of days is coming, and creatures called the Dark Judges are spreading their contagion, exterminating all life. While Sov forces have take advantage of the chaos and invaded, Jess Childs and co have been trying to save Judge Fairfax — but in the process Jess has been sucked through a portal…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // BAD GODESBERG, Part Eight

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…

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2000 AD Prog 2358 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2358 is OUT NOW!

BORAG THUNGG, EARTHLETS! Welcome to the wondrous world-shaker that is the Galaxy’s Greatest — sup at my Thrill-cup!

More ghafflebette Thrills than you can shake an ion cannon at this week, Terrans — on the one hand, you’ve got the contents of this pulse-pounding prog, with the latest zarjaz instalments of Dredd, Helium, The Devil’s Railroad, Feral & Foe and The Fall of Deadworld.

On the other, you’ve got Judge Dredd Megazine 462, which is out right now and is equally scrotnig, with a complete Dredd story by Ian Edginton and Mike Collins, and a Mega-City 2099 tale, The Multitronic Man, by Arthur Wyatt and Jake Lynch, alongside Spector, Lawless and the start of a new case for DeMarco, P.I. by Laura Bailey and Rob Richardson.

Add to that there’s a chat with writer Karl Stock about his brand-new tome Comic Book Punks, which interviews the creative and editorial movers and shakers behind the comics explosion between the mid seventies and 1995, alongside an exclusive extract. Plus there’s a delve into the contents of The Treasury of British Comics Annual, a look at Rob Williams and Pye Parr’s new comic Petrol Head, John Reppion and PJ Holden lift the lid on Fascinating Folklore, and much more. Buyyyyy it!

2000 AD Prog 2358 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Rufus Dayglo

Script: Rob Williams / Art: PJ Holden / Colours: Peter Doherty / Letters: Simon Bowland

JUDGE DREDD // POISON, Part Seven

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of former Chief Judge Hershey’s death, the question remains of who was responsible…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // SCORCHED EARTH, Part Seven

The far future. It has been three hundred years since the Great War ended, and eightyfive per cent of the Earth’s surface now lies beneath a gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve been followed…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD // Part Six

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Kek-W / Art: Dave Kendall / Letters: Simon Bowland

THE FALL OF DEADWORLD // RETRIBUTION, Part Six

The planet that became known as DEADWORLD was once a regular civilisation existing in a parallel dimension. But the end of days is coming, and creatures called the Dark Judges are spreading their contagion, exterminating all life. While Sov forces have take advantage of the chaos and invaded, Jess Childs and co have been trying to save Judge Fairfax — but in the process Jess has been sucked through a portal…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // BAD GODESBERG, Part Seven

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…

Posted on

2000 AD Prog 2357 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2357 is OUT NOW!

I am The Mighty Tharg, Betelgeusian brainbox at the helm of this awe-inspiring anthology!

As I settle back into the editorial hotseat recently vacated by my nephew — Joko-Jargo’s on his way back to Quaxxann after last prog’s all-ages takeover — we resume the stories that were paused for a week. Judge Dredd’s investigation into Hershey’s death takes him to the Cursed Earth in Poison; Godesberg is a stronghold under assault in Feral & Foe; Sidney De’Ath reasserts his dominance in The Fall of Deadworld; there are revelations about Hodge’s parentage in Helium; and Palamon and Constance are refugees divided as they continue their perilous journey along The Devil’s Railroad. So, all in all, pretty damned Thrill-powered, I think you’ll agree!

Equally zarjaz is The Treasury of British Comics Annual, which is out this week, and the first annual that this pulse-pounding publishing house has released in years. Once upon a time, 2000 AD and Dredd annuals were a regular occurrence until the early nineties — now, there’s a new hefty hardback to put under the Xmas tree featuring stories from the likes of Starlord, Scream! and Action, as well as new material!

2000 AD Prog 2357 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Cliff Robinson / Colours: Dylan Teague

Script: Rob Williams / Art: PJ Holden / Colours: Peter Doherty / Letters: Simon Bowland

JUDGE DREDD // POISON, Part Six

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of former Chief Judge Hershey’s death, the question remains of who was responsible…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // SCORCHED EARTH, Part Six

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve been captured…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD // Part Five

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Kek-W / Art: Dave Kendall / Letters: Simon Bowland

THE FALL OF DEADWORLD // RETRIBUTION, Part 5

The planet that became known as DEADWORLD was once a regular civilisation existing in a parallel dimension. But the end of days is coming, and creatures called the Dark Judges are spreading their contagion, exterminating all life. While Sov forces have take advantage of the chaos and invaded, Jess Childs and co have been trying to save Judge Fairfax — but in the process Jess has been sucked through a portal…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // BAD GODESBERG, Part Six

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. So now they’re in the bounty-hunting business…

Posted on

2000 AD Prog 2356 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2356 is OUT NOW!

BORAG THUNGG, EARTHLETS! Joko-Jargo here again, bringing you another special all-ages edition of the Galaxy’s Greatest!

Welcome to the latest Regened takeover, where I wrest control of the Command Module from my Uncle Tharg for one week only, and charge the creator droids with scripting and drawing stories for Terrans of any size. Inside this bumper prog you’ll find another complete Cadet Dredd thriller, this time by Paul Starkey and Ben Willsher, as the clone must enter the terrifying subterranean world of the Undercity in search of his brother Rico in Deep Trouble; the Gravity Bombshells are back after their debut in Prog 2306 for more high-impact sports action in Bladers by James Peaty and Mark Simmons; a society is obliged to watch everyone else’s lives in the Future Shock Content Provider by Karl Stock and Joe Currie; and the magical drama of Lowborn High comes to its finale, courtesy of David Barnett and Mike Walters, as we pick up the story from Prog 2346’s cliffhanger ending and the Deadbeats Club transported to the Plateau of Ming!

Talking of taking journeys to far-off climes, I must travel back to Quaxxann to attend a conference on spreading Thrill-power to planets at the outer rim of the universe, so I’ll leave you in the hands of my illustrious uncle, who’ll be back next prog!

2000 AD Prog 2356 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover art: 17th & Oak

Script: Paul Starkey / Art: Ben Willsher / Letters: Simon Bowland

CADET DREDD // DEEP TROUBLE

Mega-City One, 2077 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. On one side is the polluted Black Atlantic, and to the west is the blasted radlands of the Cursed Earth. Overcrowding in the metropolis is rife, unemployment is at ninety per cent, boredom is universal and crime is rampant. Only the Judges — a zero-tolerance police force empowered to dispense instant justice — can stop total anarchy. CADET JOE DREDD — together with his clone-brother Rico — is a rising star in Justice Department, and will one day be its finest officer. Make no mistake, he is the Law!


Script: David Barnett / Art: Mike Walters / Colours: Pippa Bowland / Letters: Jim Campbell

LOWBORN HIGH // FIRE & FROST

For as long as anyone can remember, Wychdusk Manor has been the school to which all the top magical novices are sent, where they are trained to become the world’s greatest wizards. There, students are taught every form of spellcasting by the wisest of mages, and to be part of Wychdusk’s alumni is an incredible honour. But what about those that don’t make the grade, that don’t have the talent to make it to this prestigious establishment? For them, there’s LOWBORN HIGH, a rundown inner-city comprehensive that is often struggling with funding. Androgeus Frost has recently joined the school, becoming friends with Maisy, Ali and Drill — but now they’ve been transported to the Plateau of Ming…


Script: Karl Stock / Art: Joe Currie / Letters: Rob Steen

FUTURE SHOCKS // CONTENT PROVIDER

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutary lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected. Now, in the near future, everyone is obliged to wear Ocula Glasses, livestreaming everything they do to a watching nation. Now, the nondescript Pluto Norgaz is about to become the subject of All Eyes on You, a game show in which he must avoid being seen by the entire nation…


Script: James Peaty / Art: Mark Simmons / Colours: Gary Caldwell / Letters: Simon Bowland

BLADERS // PART TWO

It’s the twenty-fifth century, and humanity has spread out amongst the stars. One of its biggest exports is Gravity Blading, the most exciting, successful and lucrative sport in the galaxy. One person who dreamed of being a Blader was Abi Caine, but severe injury forced her out of the trials. However, an unexpected and sizable inheritance has enabled her to re-enter the world of G-Blading, though not as a competitor — she’s bought up the Gravity Bombshells, a team on its last legs after their previous manager proved corrupt. Caine’s been moulding her team and improving their form, ready to meet her nemesis in the play-offs — Judi Neutron, coach of the Thunder Blazers…


Posted on

2000 AD Prog 2355 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2355 is OUT NOW!

BORAG THUNGG, EARTHLETS! Call me The Mighty Tharg, beaming hot Thrill-power into your deprived excitement-circuits!

It’s that time of the week again, humanoids, when I bid you galactic greetings and satisfy your insatiable craving for high-octane graphic excitement with another salvo of scrotnig stories. Inside, you’ll find the latest instalments of Judge Dredd, Helium, The Devil’s Railroad, Feral & Foe and The Fall of Deadworld, all guaranteed to get your Thrill-motors buzzing!

Equally zarjaz is the latest release from the Treasury of British Comics imprint — the first issue of a Smash! mini-series, featuring such classic characters as The Spider, Janus Stark, Adam Eterno and more in an interconnected story, scripted by Jack Staff and Demon Nic’s Paul Grist, and illustrated by art-bots such as Anna Morozova, Tom Foster, Jimmy Broxton and VV Glass. Those of you that enjoyed The Vigilant’s similar plunge into UK comics history would do well to pick it up — grab a copy from your local comics store or at treasuryofbritishcomics.com!

Right, time for me to vacate the editorial office and take a quick tour of Quaxxann, for my nephew Joko-Jargo is in the hot seat next week!

2000 AD Prog 2355 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Cliff Robinson / Colours: Dylan Teague

Script: Rob Williams / Art: PJ Holden / Colours: Peter Doherty / Letters: Simon Bowland

JUDGE DREDD // POISON, Part Five

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of former Chief Judge Hershey’s death, he’s trying to find the culprit responsible…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // Scorched Earth, Part Five

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve been captured…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD, Part Four

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Kek-W / Art: Dave Kendall / Letters: Simon Bowland

THE FALL OF DEADWORLD // Retribution, Part Four

The planet that became known as DEADWORLD was once a regular civilisation existing in a parallel dimension. But the end of days is coming, and creatures called the Dark Judges are spreading their contagion, exterminating all life. While Sov forces have take advantage of the chaos and invaded, Jess Childs and co have been trying to save Judge Fairfax — but in the process Jess has been sucked through a portal…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // Bad Godesberg, Part Five

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…

Posted on

2000 AD Prog 2354 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2354 is OUT NOW!

BORAG THUNGG, EARTHLETS! I am Tharg The Mighty, all-powerful alien editor of this circuit-smashing SF extravaganza!

Time once again to put your Thrill-sensors through the wringer, my Squaxx, as my droids and I present you with another thirty-two pages of ghafflebette future fiction. There’s drama, intrigue, action and excitement to be had across Judge Dredd, Helium, The Devil’s Railroad, The Fall of Deadworld and Feral & Foe — but of course I’m sure you knew that already, and are no doubt thumbing through the pages right now, assimilating such zarjazness into your eyeballs as fast you can!

But while I’ve got you, however briefly, can I just remind you that Judge Dredd Megazine 461 is also out now and equally demanding of your attention. There’s a complete Dredd thriller from Mike Carroll and Colin MacNeil, and a Tale From the Black Museum by Guy Adams and Gary Welsh, plus the finale to Dreadnoughts, and the latest instalments of Spector, Lawless, Johnny Red and Rogue Trooper. In addition, there’s chats with creator-meks John Tomlinson, Jock, Paul Grist, and more, and a profile of Ant Wars and Robo-Hunter artist José Luis Ferrer — enjoy!

2000 AD Prog 2354 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Richard Elson

Script: Rob Williams / Art: PJ Holden / Colours: Peter Doherty / Letters: Simon Bowland

JUDGE DREDD // Poison, Part Four

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of former Chief Judge Hershey’s death, he’s trying to find the culprit responsible…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // Scorched Earth, Part Four

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve been captured…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD, Part Three

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Kek-W / Art: Dave Kendall / Letters: Simon Bowland

THE FALL OF DEADWORLD // Retribution, Part Three

The planet that became known as DEADWORLD was once a regular civilisation existing in a parallel dimension. But the end of days is coming, and creatures called the Dark Judges are spreading their contagion, exterminating all life. While Sov forces have take advantage of the chaos and invaded, Jess Childs and co have been trying to save Judge Fairfax — but in the process Jess has been sucked through a portal…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // Bad Godesberg, Part Four

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…

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2000 AD Prog 2353 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2353 is OUT NOW!

BORAG THUNGG, EARTHLETS! The Mighty Tharg here once again, channelling raw Thrill-power into your mundane existences!

Welcome back, seekers of all things scrotnig, to another pulse-pounding edition of the Galaxy’s Greatest Comic. You’ll find the zarjazosity meters are at maximum levels as the autumn attack continues its assault on your circuits — Judge Dredd travels to East-Meg Two as he continues to follow the trail of Hershey’s killer in Poison; the fauna bites back down in the Fugue in Helium; Judge Ava Eastwood battles Deadheads in Retribution; the fortress of Godesberg is infested with ravenous creatures in Feral & Foe; and Constance and Palamon’s perilous journey gets ever more dangerous in The Devil’s Railroad!

A few weeks on from the Battle Action crossover in Prog 2350, and I’m getting approving letters from Squaxx dek Thargo, who very much enjoyed this alt-historical merger. For those of you that never picked the original Battle stories, and would like to know more about Major Eazy, Hellman and co, may I point you in the direction of www.treasuryofbritishcomics.com, where you’ll find a range of ghafflebette war titles from Death Squad and Clash of the Guards to Black Max!

2000 AD Prog 2353 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Alex Ronald

Script: Rob Williams / Art: PJ Holden / Colours: Peter Doherty / Letters: Simon Bowland

JUDGE DREDD // Poison, Part Three

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of former Chief Judge Hershey’s death, he’s trying to find the culprit responsible…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // Scorched Earth, Part Three

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a vast gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve crashed…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD, Part Two

The Earth year 3038, and Planet Diaspora X-167 is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. One couple, Palamon and Constance, are attempting to escape the caranage, especially now that Constance is pregnant — if the baby is born on Earth, it’ll have full Earth rights. Seeking a new life, these refugees must take a risky journey…


Script: Kek-W / Art: Dave Kendall / Letters: Simon Bowland

THE FALL OF DEADWORLD // Retribution, Part Two

The planet that became known as DEADWORLD was once a regular civilisation existing in a parallel dimension. But the end of days is coming, and creatures called the Dark Judges are spreading their contagion, exterminating all life. While Sov forces have take advantage of the chaos and invaded, Jess Childs and co have been trying to save Judge Fairfax — but in the process Jess has been sucked through a portal…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // Bad Godesberg, Part Three

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…

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2000 AD Prog 2352 out now!

ATTENTION, EARTHLETS – 2000 AD Prog 2352 is OUT NOW!

BORAG THUNGG, EARTHLETS! I am The Mighty Tharg, all-powerful alien editor of this circuit-shattering sci-fi weekly!

Two new stories join the scrotnig line-up that commenced last prog — sliding neatly between Judge Dredd, Feral & Foe and Helium is the return of The Fall of Deadworld by regular collaborators Kek-W and Dave Kendall, with the latest arc Retribution continuing to chart the terrifying collapse of that planet’s civilisation, and all-new series The Devil’s Railroad by Peter Milligan and Rufus Dayglo, a tale of two refugees fleeing their war-torn world to seek sanctuary on Earth. I think you’ll agree that’s quite the roster of Thrills to see you through autumn and into the Xmas period!

But we’re getting ahead of ourselves — before we can be concerned with the tinsel and the turkey, we’ve just entered October, a month most associated with all things dark and creepy. Out this very week is a collection of the very best of my spine-tingling Terror Tales, featuring stories by the likes of John Smith, Chris Weston, Greg Staples, Al Ewing, Henry Flint and many more.

And for the younger Terrans, there’s the spooktacular Halloween edition of the new-look Monster Fun!

2000 AD Prog 2352 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>

GET COVER PRINTS >>


Cover Art: Toby Willsmer

Script: Rob Williams / Art: PJ Holden / Colours: Peter Doherty / Letters: Simon Bowland

JUDGE DREDD // Poison, Part Two

Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of former Chief Judge Hershey’s death, he’s trying to find the culprit responsible…


Script: Ian Edginton / Art: D’Israeli / Letters: Simon Bowland

HELIUM // Scorched Earth, Part Two

The far future. It has been three hundred years since the Great War ended, and eighty-five per cent of the Earth’s surface now lies beneath a vast gaseous ocean known as the Poison Belt — a toxic cocktail of biological weapons. The survivors live above the lethal fugue, but a Professor Bloom has emerged, claiming he can make the planet habitable again. Constable Hodge is tasked with protecting him, but they’ve crashed…


Script: Peter Milligan / Art: Rufus Dayglo / Colours: Jose Villarrubia / Letters: Jim Campbell

THE DEVIL’S RAILROAD, Part One

NEW THRILL! Planet Diaspora X-167, in the Earth year of 3038. This is a world that has been ravaged by war, a conflict that sees no sign of ending despite years of death and destruction. As the survivors living amongst the ruins become used to the daily bombings, for one couple, Palamon and Constance, it is time to escape the caranage. If they’re to seek a new life, they must take a risky journey…


Script: Kek-W / Art: Dave Kendall / Letters: Simon Bowland

THE FALL OF DEADWORLD // Retribution, Part One

The planet that became known as DEADWORLD was once a regular civilisation existing in a parallel dimension. But the end of days is coming, and creatures called the Dark Judges are spreading their contagion, exterminating all life. While Sov forces have take advantage of the chaos and invaded, Jess Childs and co have been trying to save Judge Fairfax — but in the process Jess has been sucked through a portal…


Script: Dan Abnett / Art: Richard Elson / Letters: Jim Campbell

FERAL & FOE // Bad Godesberg, Part Two

It’s been over five years since the Last-of-All-War, when the Monarchy succeeded in defeating the Malign Lord. With their leader dead, his minions are scattered, fleeing retribution from the Wretchfinders. Necromancer Bode and warrior Wrath are two such beings, and were offered a deal — hunt and kill their own kind or be declared FERAL & FOE. Now, they’ve travelled to Godesberg, a stronghold that’s in trouble…