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2000 AD Prog 2303 out now!

PROG 2303 out now

BORAG THUNGG, EARTHLETS – 2000 AD Prog 2303 is OUT NOW!

I am the galactic godhead known as The Mighty Tharg, and I bring you interstellar Thrill-power!

A new Judge Dredd story starts this prog, courtesy of Rob Williams and Henry Flint, picking up plot threads from the End of Days saga. Mega- City One has granted sanctuary to the two Sov Judges Buratino and Izaaks, but as the Grand Hall debates what to do with them, East-Meg has plans of its own…

Elsewhere, there’s more circuitshattering excitement in Chimpsky’s Law, Enemy Earth, Hope and Hershey, delivered at just the right level of zarjazosity that I know you Squaxx demand!

2000 AD Prog 2303 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>


Cover art by Luke Horsman

Script: Rob Williams / Art: Henry Flint / Letters: Annie Parkhouse

JUDGE DREDD // Buratino Must Die, part one

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, following the ‘End of Days’ incident, two East-Meg Judges have been granted sanctuary in MC-1…


Script: Ken Niemand / Art: PJ Holden / Colours: Chris Blythe / Letters: Simon Bowland

CHIMPSKY’S LAW // A Terrifically Disturbing Adventure, part three

Mega-City One, 2144 AD. Noam Chimpsky is a super-intelligent ape living in Ludi Wittgenstein block, and he sees it as his mission to protect his fellow residents from the various threats and problems that can befall a citizen of the Big Meg. He does all this secretly, allowing others to take the credit, such as Wittgenstein’s useless block Judge Stan. But now a malicious pair of psychic juves have moved into the block…


Script: Guy Adams / Art: Jimmy Broxton / Letters: Jim Campbell

HOPE // …in The Shadows Reel Two, part two

An alternate 1940s USA. WWII is over, victory having been secured by occult means, and consequently magic is a part of everyday life. Mallory HOPE is one such skilled operative, though calling on the dark arts takes its toll on the user. He’s also a P.I., hired for all manner of down n’ dirty jobs — and an investigation into a cursed movie has led to the reappearance of Hope’s missing wife, Alice, who has plans for the film…


Script: Cavan Scott / Art: Luke Horsman / Letters: Annie Parkhouse

ENEMY EARTH // Book One, part three

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has discovered an underground bunker in London, in which a young boy has been living for five years with his protective robot…


Script: Rob Williams / Art: Simon Fraser / Letters: Simon Bowland

HERSHEY // The Cold In The Bones: Book One, part three

Judge Barbara Hershey was one of Justice Department’s most respected and capable young officers before she became Chief Judge. Leading the city through numerous challenges, she only occasionally clashed with Dredd — until the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch. Now, seriously ill from a microbial virus, she’s faked her death to deal with Smiley’s legacy…

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2000 AD Prog 2302 out now!

PROG 2302 out now

BORAG THUNGG, EARTHLETS – 2000 AD Prog 2302 is OUT NOW!

I am The Mighty Tharg, surfer of the Thrillstreams, and bringer of zarjazness!

Joining the line-up of Judge Dredd, Hershey, Enemy Earth and Chimpsky’s Law is 1940s paranormal P.I. drama Hope, returning for the second half of …In the Shadows, courtesy as ever of creators Guy Adams and Jimmy Broxton!

The previous arc ended with the reappearance of Mallory’s missing wife Alice, who’s a powerful practitioner of the dark arts herself, and she left with the film cans containing the reels of a cursed movie. Now we pick up with her crossing the country in possession of something that’s considered the magical equivalent of the A-bomb — just what she plans to do with it, you’ll have to watch the coming progs, Terrans…

2000 AD Prog 2302 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>

SUBSCRIBE NOW >>


Cover art by Tazio Bettin

Script: Rob Williams & Arthur Wyatt / Art: Boo Cook / Letters: Annie Parkhouse

JUDGE DREDD // The Pitch, part one

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, Accounts Judge Maitland has been pushing for funding to be diverted into education as a way to combat crime…


Script: Ken Niemand / Art: PJ Holden / Colours: Chris Blythe / Letters: Simon Bowland

CHIMPSKY’S LAW // A Terrifically Disturbing Adventure, part two

Mega-City One, 2144 AD. Noam Chimpsky is a super-intelligent ape living in Ludi Wittgenstein block, and he sees it as his mission to protect his fellow residents from the various threats and problems that can befall a citizen of the Big Meg. He does all this secretly, allowing others to take the credit, such as Wittgenstein’s useless block Judge Stan. But now a malicious pair of psychic juves have moved into the block…


Script: Guy Adams / Art: Jimmy Broxton / Letters: Jim Campbell

HOPE // …in The Shadows Reel Two, part one

An alternate 1940s USA. WWII is over, victory having been secured by occult means, and consequently magic is a part of everyday life. Mallory HOPE is one such skilled operative, though calling on the dark arts takes its toll on the user. He’s also a P.I., hired for all manner of down n’ dirty jobs — and an investigation into a cursed movie has led to the reappearance of Hope’s missing wife, Alice, who has plans for the film…


Script: Cavan Scott / Art: Luke Horsman / Letters: Annie Parkhouse

ENEMY EARTH // Book One, part two

The near future. Mother Nature has turned against the people that live upon the Earth’s surface. Now, the planet’s flora and fauna have mutated and are viciously attacking humanity. As society crumbles, and survivors seek safety, young Zoe, who has lost her own family, has discovered an underground bunker in London, in which a young boy has been living for five years with his protective robot…


Script: Rob Williams / Art: Simon Fraser / Letters: Simon Bowland

HERSHEY // The Cold In The Bones: Book One, part two

Judge Barbara Hershey was one of Justice Department’s most respected and capable young officers before she became Chief Judge. Leading the city through numerous challenges, she only occasionally clashed with Dredd — until the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch. Now, seriously ill from a microbial virus, she’s faked her death to deal with Smiley’s legacy…

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Jump on board with 2000 AD – all new stories begin in Prog 2301!

PROG 2301 out now

BORAG THUNGG, EARTHLETS – 2000 AD Prog 2301 is OUT NOW!

I am The Mighty Tharg, Betelgeusian overlord supercharging your realities with Thrill-power – and giving you the ideal opportunity to jump on board with the Galaxy’s Greatest Comic!

Prog 2301 features new Thrills all starting at episode one — meaning it’s the ideal issue to start your 2000 AD subscription!

SUBSCRIBE NOW >>

There’s a complete Judge Dredd thriller from Arthur Wyatt and Dave Taylor; Noam Chimpsky returns and has murderous psychic juves to contend with, courtesy of Ken Niemand and PJ Holden; former Chief Judge Hershey is back for the first arc of her final storyline, The Cold in the Bones, by Rob Williams and Simon Fraser, as her mission to take down Smiley’s legacy brings her to Antarctica; Honor Vincent and Liana Kangas collaborate on the Future Shock Echo; and Cavan Scott and Luke Horsman are the creative team on Enemy Earth, a brand-new series springing from the Regened line-up. Its pilot episode was publishing in Prog 2256, and now like Pandora Perfect and Department K before it, it’s getting the full Galaxy’s Greatest treatment!

2000 AD Prog 2301 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

DOWNLOAD THE APP >>


Cover art by PJ Holden

Script: Arthur Wyatt / Art: Dave Taylor / Letters: Annie Parkhouse

JUDGE DREDD // Half Smart

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the irradiated Cursed Earth to the west, and the toxic Black Atlantic to the east. Unemployment is endemic, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!


Script: Ken Niemand / Art: PJ Holden / Colours: Chris Blythe / Letters: Simon Bowland

CHIMPSKY’S LAW // A Terrifically Disturbing Adventure, Part one

Mega-City One, 2144 AD. Noam Chimpsky is a super-intelligent ape living in Ludi Wittgenstein block, and he sees it as his mission to protect his fellow residents from the various threats and problems that can befall a citizen of the Big Meg. He does all this secretly, allowing others to take the credit, such as Wittgenstein’s useless block Judge Stan, and the rundown Mechanismo droid Lennie…


Script: Cavan Scott / Art: Luke Horsman / Letters: Annie Parkhouse

ENEMY EARTH // Book One, part one

Perhaps mankind should’ve expected it, given the destruction humanity has wrought upon the planet Earth. There was always going to be a point in which the world decided that enough was enough, and Mother Nature would turn against the people that lived upon its surface. So it came without warning — when Earth’s flora and fauna mutated and suddenly started attacking everyone. Young Zoe is fleeing her own tragedy…


Script: Honor Vincent / Art: Liana Kangas / Colours: Adam Cahoon / Letters: Jim Campbell

FUTURE SHOCKS // Echo

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected…


Script: Rob Williams / Art: Simon Fraser / Letters: Simon Bowland

HERSHEY // The Cold In The Bones: Book One, part one

Judge Barbara Hershey was one of Justice Department’s most respected and capable young officers before she became Chief Judge. Leading the city through numerous challenges, she only occasionally clashed with Dredd — until the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch. Now, seriously ill from a microbial virus, she’s faked her death to deal with Smiley’s legacy…

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2000 AD Prog 2299 is out now!

PROG 2299 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Prog 2299 is OUT NOW!

I am The Mighty Tharg, Betelgeusian overlord supercharging your realities with Thrill-power!

All the scrotnig current stories wrap up this issue, Terrans, with Dexter and Jaegir returning next year, and Skip Tracer signing off on its last ever episode.

Usually for an autumn jumping-on prog I have a line-up of all-new strips to follow a series of endings such as this, but this year we’re doing something a little different. Prog 2300 is going to be a bumper 48-page bonanza of zombie horror as the undead infection spreads across the whole 2000 AD multiverse, affecting everyone from Sam Slade to the Survival Geeks, Rogue Trooper to the Mean Arena.

Why are the stars of the Galaxy’s Greatest being reduced to shambling, flesh-hungry corpses? Well, you’ll have to wait seven days to find out, but let me just say that September 2022 marks thirty years since Sabbat the Necromagus was defeated in the mega-epic Judgement Day… This is a story too big to contain within the covers of the pulse-pounding weekly, so it’ll be crossing over with Judge Dredd Megazine 448, also on sale next week (though make sure you read the prog first). The ghouls are go on 21 September, my Squaxx!

2000 AD Prog 2299 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by Toby Willsmer

Script: Rob Williams / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

CADET DREDD // Sentientoid’s Big Idea, part three

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Sov war-droid that had been hired to take out Dredd and Maitland on Atlantis seeks purpose to its life…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Simon Bowland

THARG’S 3RILLERS // The Crawly Man, part three

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Wales 2022, and the village of Cudd has its own customs, its residents keen to keep its traditions secret. Outsiders are not welcome, and any problems will be solved internally. So when a young girl goes missing, they hire Herne and his dog Shuck to find her…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla, part eleven

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Steve Yeowell / Colours: John Charles / Letters: Annie Parkhouse

DEXTER // Bulletopia Chapter Eleven: The End of The Pier Show, part three

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox, part eight

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, she’s entered the Miasma to appeal to General Kurga to give her part of a weapon that can wipe out the Southers…

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2000 AD Prog 2298 is out now!

PROG 2298 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Prog 2297 is OUT NOW!

Welcome to your weekly Thrill-blast — I am The Mighty Tharg, all-powerful alien editor!

Welcome to the latest brain-blasting issue of the Galaxy’s Greatest Comic, Terrans, within which my feverishly busy creator-droids beaver away on high-octane Thrills guaranteed to shatter your circuits. We’re building towards the end of the current run of stories with this prog featuring the penultimate parts of Judge Dredd story ‘Sentientoid’s Big Idea’, the coming end of Skip Tracer, Dexter continues with ‘The End of the Pier Show’, the Tharg’s 3riller ‘The Crawly Man’, and the latest Jaegir story ‘Ferox’. Everything comes to their zarjaz conclusions in seven days to make way for the epic Prog 2300 on 21 September, which is going to be something very special indeed.

2000 AD Prog 2298 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by Cliff Robinson and Dylan Teague

Script: Rob Williams / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

CADET DREDD // Sentientoid’s Big Idea, part two

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Sov war-droid that had been hired to take out Dredd and Maitland on Atlantis seeks purpose to its life…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Simon Bowland

THARG’S 3RILLERS // The Crawly Man, part two

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Wales 2022, and the village of Cudd has its own customs, its residents keen to keep its traditions secret. Outsiders are not welcome, and any problems will be solved internally. So when a young girl goes missing, they hire Herne and his dog Shuck to find her…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla, part ten

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Steve Yeowell / Colours: John Charles / Letters: Annie Parkhouse

DEXTER // Bulletopia Chapter Eleven: The End of The Pier Show, part two

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox, part seven

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, she’s entered the Miasma to appeal to General Kurga to give her part of a weapon that can wipe out the Southers…

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2000 AD Prog 2297 is out now!

PROG 2297 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Prog 2297 is OUT NOW!

Welcome to your weekly Thrill-blast — I am The Mighty Tharg, all-powerful alien editor!

After Joko-Jargo’s all-ages takeover last issue, we return to your regular programming. Alongside the latest instalments of Jaegir and Skip Tracer, there are three new stories starting — Sentientoid, the Sov war-droid hired to assassinate Dredd and Maitland in The Hard Way, travels to Mega-City One in a new thriller from Rob Williams and Jake Lynch; Dexter and co finally reach the coast in the last chapter of the Dexter story Bulletopia, courtesy of Dan Abnett and Steve Yeowell; and David Barnett and Thought Bubble winner Lee Milmore present the latest of my zarjaz Tharg’s 3rillers, The Crawly Man. Enjoy, my Squaxx!

2000 AD Prog 2297 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by Jake Lynch

Script: Rob Williams / Art: Jake Lynch / Colours: Jim Boswell / Letters: Annie Parkhouse

CADET DREDD // Sentientoid’s Big Idea, part one

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, the Sov war-droid that had been hired to take out Dredd and Maitland on Atlantis seeks purpose to its life…


Script: David Barnett / Art: Lee Milmore / Colours: Quinton Winter / Letters: Simon Bowland

THARG’S 3RILLERS // The Crawly Man, part one

Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Wales 2022, and the village of Cudd has its own customs and beliefs, its residents keen to keep its traditions secret. Outsiders are not welcome, and any problems will be solved internally. So when a young girl goes missing, they will deal with it themselves…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla, part nine

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Steve Yeowell / Colours: John Charles / Letters: Annie Parkhouse

DEXTER // Bulletopia Chapter Eleven: The End of The Pier Show, part one

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox, part five

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, she’s entered the Miasma to appeal to General Kurga to give her part of a weapon that can wipe out the Southers…

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2000 AD Regened Prog 2296 is out now!

PROG 2296 out now

BORAG THUNGG, YOUNG EARTHLETS – 2000 AD Regened Prog 2296 is OUT NOW!

Joko-Jargo here again, bringing you another special all-ages edition of the Galaxy’s Greatest!

Welcome to the third Regened issue of 2022. I’m sure you know the score by now, but if there are any newcomers amongst the Terrans poring through these Thrill-packed pages, then let me offer you cosmic greetings and explain that four times a year my Uncle Tharg passes me the keys to the Command Module — which he doesn’t do lightly, believe me — and allows me to take over 2000 AD, pulling together these bumper progs aimed at a wide audience, with one-off and brand-new stories, ideal for those dipping their toes into the Mighty One’s emerald empire.

This issue is no exception, with Cadet Dredd tackling mutant slavers in the Cursed Earth in Two Tribes, dwarf private detective Renk embroiled in a case involving a princess’s missing parents in the debut episode of a new fantasy series, Simon, Sam and the kids going on a day trip to the centre of Howard’s guts in ‘Splorers, and Department K having an overload of Estabons (don’t miss the forthcoming collection of previous Dept K stories, hitting the shelves in November). All this plus a synapse-searing Future Shock in which the world’s inequalities are solved in a flash (or are they?), and it’s another zarjaz line-up!

2000 AD Regened Prog 2296 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by Nick Roche & Jim Boswell

Script: James Peaty / Art: Luke Horsman / Letters: Annie Parkhouse

CADET DREDD // Two Tribes

Mega-City One, 2077 AD. Home to over 800 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. On one side is the polluted Black Atlantic, and to the west is the blasted radlands of the Cursed Earth. Overcrowding in the metropolis is rife, unemployment is at ninety per cent, boredom is universal and crime is rampant. Only the Judges — a zero-tolerance police force empowered to dispense instant justice — can stop total anarchy. CADET JOE DREDD — together with his clone-brother Rico — is a rising star in Justice Department, and will one day be its finest officer. Make no mistake, he is the Law!


Script: Paul Starkey / Art: Anna Readman / Colours: Matt Soffe / Letters: Jim Campbell

RENK

Crepuscularia is the biggest city in the eastern region, sitting on the edge of the Weeping Desert, home to over fifty thousand beings. It’s a massive melting pot, in which entities of all types live together amongst its narrow streets, and next to anything is bought and sold from the various traders. But if you want someone or something found, and you don’t have the gold to employ a wizard, or the silver for a warrior, then dwarf RENK will take your copper coin. A wily private detective, his diminutive stature belies a dogged determination to locate his quarry, and he knows the vast metropolis like the back of his hand…


Script: David Barnett / Art: Steve Roberts / Letters: Annie Parkhouse

FUTURE SHOCK // Levelling Up

Out in the vast reaches of the universe, there are an infinite number of stories waiting to be told. These cautionary tales pass from traveller to traveller in the spaceports and around campfires on distant planets, acquiring the status of legend, their shocking ends a salutory lesson in hubris. Anything is possible in these twisted trips into the galaxy’s dark side. Abandon your preconceptions, and expect the unexpected. Now, at some point in the future, the gap between the haves and the have-nots will grow ever wider. When the incredibly wealthy Jon Mozes discovers that his fortune has now reached 7.8 quintillion dollars, what is his next step…?


Script: Rory McMconville / Art: Nick Dyer / Colours: Gary Caldwell / Letters: Simon Bowland

DEPARTMENT K // Crisis of Infinite Estabons

Mega-City One, 2144 AD. Justice Dept has many divisions within it tasked with dealing with the threats that face the metropolis. The psychic personnel of Psi-Division, for example, are at the forefront in the fight against supernatural foes, while Tek-Div conducts all manner of experiments and develops advanced weaponry. The mysterious DEPARTMENT K is a branch of the latter, whose brief is to tackle interdimensional enemies that are seeking to break through the walls of reality. Headed by Judge Kirby, the team is made up of Mechanismo robot Estabon, alien Blackcurrant and recent intern Afua…


Script: Gordon Rennie & Emma Beeby / Art: Neil Googe / Colours: Gary Caldwell / Letters: Simon Bowland

‘SPLORERS // The Big Splash

Once upon a time there were three twentysomething geeks — Simon, Rufus and Clive — who shared what looked like an ordinary semi-detached on a regular suburban street. But Clive had fitted the house with a transdimensional drive that enabled it to cross time and space, although it malfunctioned and they spent years bouncing between worlds. Joined by sceptical new housemate Sam, their travels finally came to an end when they returned to Earth and became responsible adults — Rufus entered politics, Clive became a CEO, and Simon and Sam got together as a couple, eventually having kids. But the adventures didn’t stop there…

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2000 AD Prog 2295 is out now!

PROG 2295 out now

BORAG THUNGG, EARTHLETS – 2000 AD Prog 2294 is OUT NOW!

Welcome to your weekly hyper-hit of cosmic zarjazness courtesy of the Galaxy’s Greatest Comic!

After an epic twenty-three episodes, the current arc of scrotnig deep-space drama Brink comes to its double-length finale this prog. Will investigative journalist Nolan Maslow uncover the truth at the heart of the sect activity? Why are you looking to me for answers? Go find out for yourselves, Terrans, and immerse yourselves in the latest instalments of Jaegir and Skip Tracer and the complete Judge Dredd story from Ken Niemand and Dan Cornwell!

2000 AD Prog 2294 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover art by INJ Culbard

Script: Kenneth Niemand / Art: Dan Cornwell / Colours: Jim Boswell / Letters: Annie Parkhouse

JUDGE DREDD // Naked Lunch

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the irradiated wasteland that is the Cursed Earth to the west, and the toxic Black Atlantic to the east. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! …


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla / Part nine

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // Mercury Retrograde / Part twenty-four

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and both the Habitat Security Division and certain journalists are investigating…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox / Part five

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals amongst her own ranks. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, after having been tortured by Southers, Jaegir’s determined to wipe out the enemy…

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2000 AD Prog 2294 is out now!

PROG 2294 out now

BORAG THUNGG, EARTHLETS – 2000 AD Prog 2294 is OUT NOW!

Welcome to your weekly hyper-hit of cosmic zarjazness courtesy of the Galaxy’s Greatest Comic!

This issue sees the conclusions of both Judge Dredd story Special Relationship and Dexter tale Malice in Plunderland, plus the latest episodes of Brink, Skip Tracer and Jaegir!

2000 AD Prog 2294 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover Art by Alex Ronald

Script: Rob Williams / Art: Patrick Goddard / Colours: Quinton Winter / Letters: Annie Parkhouse

JUDGE DREDD // Special Relationship / Part six

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, as the Atlantis complex is being rebuilt, hacked footage of Brit-Cit Judges being killed has been released…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla / Part eight

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Annie Parkhouse

DEXTER // Bulletopia: Malice in Plunderland / Part six

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // Mercury Retrograde / Part twenty-three

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and both the Habitat Security Division and certain journalists are investigating…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox / Part four

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals amongst her own ranks. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, after having been tortured by Southers, Jaegir’s determined to wipe out the enemy…

Posted on

2000 AD Prog 2293 is out now!

PROG 2293 out now

BORAG THUNGG, EARTHLETS – 2000 AD Prog 2293 is OUT NOW!

Welcome to your weekly cerebral hyper-hit of cosmic zarjazness courtesy of the Galaxy’s Greatest Comic!

As we barrel into August, we have the zarjaz penultimate instalments of both the Judge Dredd story Special Relationship and Dexter tale Malice in Plunderland, plus the latest episodes of Brink, Skip Tracer and Jaegir!

2000 AD Prog 2293 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!

SUBSCRIBE NOW >>

DOWNLOAD THE APP >>


Cover Art by Paul Marshall & Dylan Teague

Script: Rob Williams / Art: Patrick Goddard / Colours: Quinton Winter / Letters: Annie Parkhouse

JUDGE DREDD // Special Relationship / Part five

Mega-City One, 2144 AD. Home to over 180 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, as the Atlantis complex is being rebuilt, hacked footage of Brit-Cit Judges being killed has been released…


Script: James Peaty / Art: Paul Marshall / Colours: Dylan Teague / Letters: Simon Bowland

SKIP TRACER // Valhalla / Part seven

The Cube, the 27th century. This vast city floating in the depths of space was refitted by the Earth-led Consociation as a solution to a universal housing problem. It’s home to every kind of undesirable and wanted criminal. That’s where SKIP TRACER Nolan Blake came in, a former soldier turned psi-tracker. But now the Cube has come under the malignant influence of a nearby blackstar, and Blake has entered it on a mission…


Script: Dan Abnett / Art: Tazio Bettin / Colours: Matt Soffe / Letters: Annie Parkhouse

DEXTER // Bulletopia: Malice in Plunderland / Part five

Gun-sharks Finnigan SINISTER and Ramone DEXTER were the best hitmen money could buy in the future city of Downlode. Having whacked Holy Moses Tanenbaum, a ganglord from an alternate dimension, they found killing him reset the continuum, meaning no one knew who they were. But now a rogue A.I. is at large, and Dexter, Carrie Hosanna and Billi Octavo are on the run, trying to get to sanctuary in Mangapore…


Script: Dan Abnett / Art: INJ Culbard / Letters: Simon Bowland

BRINK // Mercury Retrograde / Part twenty-two

The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and both the Habitat Security Division and certain journalists are investigating…


Script: Gordon Rennie / Art: Simon Coleby / Colours: Len O’Grady / Letters: Jim Campbell

JAEGIR // Ferox / Part three

The Greater Nordland Republic. While the Norts are currently engaged in a galaxywide war with the Southers, it falls to military officers such as Kapiten-Inspector Atalia JAEGIR of the Nordland State Security Police to investigate war criminals amongst her own ranks. She’s also suffering from the Strigoi curse, a fault in the Nort DNA. Now, after having been tortured by Southers, Jaegir’s determined to wipe out the enemy…