PROG 2344 OUT NOW out now
ATTENTION, EARTHLETS – 2000 AD Prog 2344 is OUT NOW!
I am The Mighty Tharg, awesome channeller supreme of the cosmic energy Thrill-power!
Welcome, seekers of the scrotnig, to the latest salvo of circuit-shattering excitement courtesy of the Galaxy’s Greatest Comic. There’s more bonebreaking law enforcement in Judge Dredd, nervechilling action in Hershey, street-brawling drama in Azimuth, monster-mashing mayhem in Portals & Black Goo, and demonic information overload in Maxwell’s Demon — in other words, another thirty-two pages to deliver you to realities beyond your own, where, once a week, you can transport your imagination to ghafflebette new realms!
2000 AD Prog 2344 is out now from all good newsagents and comic book stores, plus digitally from our webshop and apps! Don’t forget that if you buy an issue of 2000 AD in the first week of its release then postage in the UK is free!
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JUDGE DREDD // A Fallen Man, part four
Mega-City One, 2145 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a former Judge called Kyle Asher has returned from Titan, and is working for the Mob…
HERSHEY // The Cold in the Blood, part four
Barbara Hershey was a respected young officer before she became Chief Judge. Leading the city through numerous challenges, the ‘Small House’ affair and the revelation of Judge Smiley’s clandestine operations on her watch made her reevaluate her position. Seriously ill from a microbial virus, she’s faked her death to deal with his legacy, and now alien creatures are loose, the result of a drug operation…
THARG’S 3RILLERS // Maxwell’s Demon, part two
Three episodes, one complete, self-contained story — a condensed hit of supercharged Thrill-power beamed to you directly from the Nerve Centre! Young Caris was going to be sacrificed by her village but was saved by itinerant magician Herne and his dog Shuck. It was discovered that Caris is a powerful summoner and let loose a demon upon the village elders. Now, Herne is trying to exorcise an infomancy engine…
AZIMUTH // The Stranger, part three
Welcome to the city of AZIMUTH, a data-driven metropolis, where anything is possible. Ruled by an aristocracy of the New Flesh, such concepts of life, death, and body-forms are fluid. Anyone can take any shape, if it can be conceived by the imagination. The New Flesh masters have been troubled by strange dreams and portents, which seem to have predicted the coming of a stranger — none other than Ramone Dexter…
PORTALS & BLACK GOO // Night Shift, part five
In the near future, the job market is more perilous than ever and Generation Y must take on any task to make ends meet. Kroy Plemons is a rider for Devouroo — a food delivery service for creatures of the night. Devouroo policy is ruthless and, after a series of unpaid deliveries, Kroy is placed on the night shift and despatched to the notorious Apollyon House. His friends Nona and Magister Dain are also in danger…